Files
element-call-Github/sdk
Valere 182be8676d Return the widget from initializeWidget instead of assigning a global
Element Call reached the widget API through a mutable module-level
binding, which every consumer imported directly. Nothing outside the app
shell needs it any more, so hand it back from initializeWidget and thread
it through: the initializer returns it, main passes it to App, and App
uses it to build the host bridge and to await the client the host is
lending us.

ClientContext's loadClient is now only about restoring or creating a
session of Element Call's own, since a widget's client arrives as a prop
like any other host's would.

Also fixes an early return added in the previous commit, which skipped
starting the analytics settings listener when a client was supplied. That
was harmless until now, but would have stopped analytics following the
user's choices in widget mode.

sdk/main.ts asked the host to close by hand; it now uses the bridge, which
also stops the transport as the app does.
2026-09-02 16:56:09 +02:00
..
fmt
2026-07-07 19:52:50 +02:00
2026-01-09 16:01:03 +01:00

SDK mode (EXPERIMENTAL)

EC can be build in sdk mode. This will result in a compiled js file that can be imported in very simple webapps.

It allows to use matrixRTC in combination with livekit without relying on element call.

This is done by instantiating the call view model and exposing some useful behaviors (observables) and methods.

This folder contains an example index.html file that showcases the sdk in use (hosted on localhost:8123 with a webserver allowing cors (for example npx serve -l 81234 --cors)) as a godot engine HTML export template.

Getting started

To get started run

pnpm install
pnpm build:sdk

in the repository root.

It will create a dist folder containing the compiled js file.

This file needs to be hosted. Locally (via npx serve -l 81234 --cors) or on a remote server.

Now you just need to add the widget to element web via:

/addwidget http://localhost:3000?widgetId=$matrix_widget_id&perParticipantE2EE=true&userId=$matrix_user_id&deviceId=$org.matrix.msc3819.matrix_device_id&baseUrl=$org.matrix.msc4039.matrix_base_url&roomId=$matrix_room_id

Widgets

The sdk mode is particularly interesting to be used in widgets. In widgets you do not need to pay attention to matrix login/cs api ... To create a widget see the example index.html file in this folder. And add it to EW via: /addwidget <widgetUrl> (see url parameters for more details on <widgetUrl>)

url parameters

The url parameters are needed to pass initial data to the widget. They will automatically be used by the matrixRTCSdk to start the postmessage widget api (communication between the client (e.g. Element Web) and the widget)

widgetId = $matrix_widget_id
perParticipantE2EE = true
userId = $matrix_user_id
deviceId = $org.matrix.msc3819.matrix_device_id
baseUrl = $org.matrix.msc4039.matrix_base_url

parentUrl = // will be inserted automatically

Full template use as <widgetUrl>:

http://localhost:3000?widgetId=$matrix_widget_id&perParticipantE2EE=true&userId=$matrix_user_id&deviceId=$org.matrix.msc3819.matrix_device_id&baseUrl=$org.matrix.msc4039.matrix_base_url&roomId=$matrix_room_id

the $ prefixed variables will be replaced by EW on widget instantiation. (e.g. $matrix_user_id -> @user:example.com (url encoding will also be applied automatically by EW) -> %40user%3Aexample.com)