Files
element-call-Github/src/room/CallEventAudioRenderer.test.tsx
Hugh Nimmo-Smith 2b6acb9cce Use afterEach from vitest for consistency (#2908)
This slipped through the PR review. Whilst not harmful, for consistency we use it from vitest.
2024-12-17 11:17:37 +01:00

202 lines
5.7 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
SPDX-License-Identifier: AGPL-3.0-only
Please see LICENSE in the repository root for full details.
*/
import { render } from "@testing-library/react";
import {
afterAll,
beforeEach,
expect,
type MockedFunction,
test,
vitest,
afterEach,
} from "vitest";
import { type MatrixClient } from "matrix-js-sdk/src/client";
import { ConnectionState } from "livekit-client";
import { BehaviorSubject, of } from "rxjs";
import { act, type ReactNode } from "react";
import {
type CallMembership,
type MatrixRTCSession,
} from "matrix-js-sdk/src/matrixrtc";
import { type RoomMember } from "matrix-js-sdk/src/matrix";
import {
mockLivekitRoom,
mockLocalParticipant,
mockMatrixRoom,
mockMatrixRoomMember,
mockRemoteParticipant,
mockRtcMembership,
MockRTCSession,
} from "../utils/test";
import { E2eeType } from "../e2ee/e2eeType";
import { CallViewModel } from "../state/CallViewModel";
import {
CallEventAudioRenderer,
MAX_PARTICIPANT_COUNT_FOR_SOUND,
} from "./CallEventAudioRenderer";
import { useAudioContext } from "../useAudioContext";
import { TestReactionsWrapper } from "../utils/testReactions";
import { prefetchSounds } from "../soundUtils";
const localRtcMember = mockRtcMembership("@carol:example.org", "CCCC");
const local = mockMatrixRoomMember(localRtcMember);
const aliceRtcMember = mockRtcMembership("@alice:example.org", "AAAA");
const alice = mockMatrixRoomMember(aliceRtcMember);
const bobRtcMember = mockRtcMembership("@bob:example.org", "BBBB");
const localParticipant = mockLocalParticipant({ identity: "" });
const aliceId = `${alice.userId}:${aliceRtcMember.deviceId}`;
const aliceParticipant = mockRemoteParticipant({ identity: aliceId });
vitest.mock("../useAudioContext");
vitest.mock("../soundUtils");
afterEach(() => {
vitest.resetAllMocks();
});
afterAll(() => {
vitest.restoreAllMocks();
});
let playSound: MockedFunction<
NonNullable<ReturnType<typeof useAudioContext>>["playSound"]
>;
beforeEach(() => {
(prefetchSounds as MockedFunction<typeof prefetchSounds>).mockResolvedValue({
sound: new ArrayBuffer(0),
});
playSound = vitest.fn();
(useAudioContext as MockedFunction<typeof useAudioContext>).mockReturnValue({
playSound,
});
});
function TestComponent({
rtcSession,
vm,
}: {
rtcSession: MockRTCSession;
vm: CallViewModel;
}): ReactNode {
return (
<TestReactionsWrapper
rtcSession={rtcSession as unknown as MatrixRTCSession}
>
<CallEventAudioRenderer vm={vm} />
</TestReactionsWrapper>
);
}
function getMockEnv(
members: RoomMember[],
initialRemoteRtcMemberships: CallMembership[] = [aliceRtcMember],
): {
vm: CallViewModel;
session: MockRTCSession;
remoteRtcMemberships$: BehaviorSubject<CallMembership[]>;
} {
const matrixRoomMembers = new Map(members.map((p) => [p.userId, p]));
const remoteParticipants$ = of([aliceParticipant]);
const liveKitRoom = mockLivekitRoom(
{ localParticipant },
{ remoteParticipants$ },
);
const matrixRoom = mockMatrixRoom({
client: {
getUserId: () => localRtcMember.sender,
getDeviceId: () => localRtcMember.deviceId,
on: vitest.fn(),
off: vitest.fn(),
} as Partial<MatrixClient> as MatrixClient,
getMember: (userId) => matrixRoomMembers.get(userId) ?? null,
});
const remoteRtcMemberships$ = new BehaviorSubject<CallMembership[]>(
initialRemoteRtcMemberships,
);
const session = new MockRTCSession(
matrixRoom,
localRtcMember,
).withMemberships(remoteRtcMemberships$);
const vm = new CallViewModel(
session as unknown as MatrixRTCSession,
liveKitRoom,
{
kind: E2eeType.PER_PARTICIPANT,
},
of(ConnectionState.Connected),
);
return { vm, session, remoteRtcMemberships$ };
}
/**
* We don't want to play a sound when loading the call state
* because typically this occurs in two stages. We first join
* the call as a local participant and *then* the remote
* participants join from our perspective. We don't want to make
* a noise every time.
*/
test("plays one sound when entering a call", () => {
const { session, vm, remoteRtcMemberships$ } = getMockEnv([local, alice]);
render(<TestComponent rtcSession={session} vm={vm} />);
// Joining a call usually means remote participants are added later.
act(() => {
remoteRtcMemberships$.next([aliceRtcMember, bobRtcMember]);
});
expect(playSound).toHaveBeenCalledOnce();
});
// TODO: Same test?
test("plays a sound when a user joins", () => {
const { session, vm, remoteRtcMemberships$ } = getMockEnv([local, alice]);
render(<TestComponent rtcSession={session} vm={vm} />);
act(() => {
remoteRtcMemberships$.next([aliceRtcMember, bobRtcMember]);
});
// Play a sound when joining a call.
expect(playSound).toBeCalledWith("join");
});
test("plays a sound when a user leaves", () => {
const { session, vm, remoteRtcMemberships$ } = getMockEnv([local, alice]);
render(<TestComponent rtcSession={session} vm={vm} />);
act(() => {
remoteRtcMemberships$.next([]);
});
expect(playSound).toBeCalledWith("left");
});
test("plays no sound when the participant list is more than the maximum size", () => {
const mockRtcMemberships: CallMembership[] = [];
for (let i = 0; i < MAX_PARTICIPANT_COUNT_FOR_SOUND; i++) {
mockRtcMemberships.push(
mockRtcMembership(`@user${i}:example.org`, `DEVICE${i}`),
);
}
const { session, vm, remoteRtcMemberships$ } = getMockEnv(
[local, alice],
mockRtcMemberships,
);
render(<TestComponent rtcSession={session} vm={vm} />);
expect(playSound).not.toBeCalled();
act(() => {
remoteRtcMemberships$.next(
mockRtcMemberships.slice(0, MAX_PARTICIPANT_COUNT_FOR_SOUND - 1),
);
});
expect(playSound).toBeCalledWith("left");
});