Files
element-call-Github/src/controls.ts
Valere d3a12d5e9e android: Select default output device based on callIntent
Add comments on existing code
Extracted a specific android controller for isolation and better testing
2026-03-17 10:16:02 +01:00

168 lines
5.4 KiB
TypeScript

/*
Copyright 2024-2025 New Vector Ltd.
SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE in the repository root for full details.
*/
import { Subject } from "rxjs";
import { logger } from "matrix-js-sdk/lib/logger";
export interface Controls {
canEnterPip(): boolean;
enablePip(): void;
disablePip(): void;
setAvailableAudioDevices(devices: OutputDevice[]): void;
setAudioDevice(id: string): void;
onAudioDeviceSelect?: (id: string) => void;
onAudioPlaybackStarted?: () => void;
setAudioEnabled(enabled: boolean): void;
showNativeAudioDevicePicker?: () => void;
onBackButtonPressed?: () => void;
/** @deprecated use setAvailableAudioDevices instead*/
setAvailableOutputDevices(devices: OutputDevice[]): void;
/** @deprecated use setAudioDevice instead*/
setOutputDevice(id: string): void;
/** @deprecated use onAudioDeviceSelect instead*/
onOutputDeviceSelect?: (id: string) => void;
/** @deprecated use setAudioEnabled instead*/
setOutputEnabled(enabled: boolean): void;
/** @deprecated use showNativeAudioDevicePicker instead*/
showNativeOutputDevicePicker?: () => void;
}
/**
* Output Audio device when using the controlled audio output mode (mobile).
*/
export interface OutputDevice {
id: string;
name: string;
/**
* Reverse engineered:
* - on iOS always true if output is routed to speaker. In other case iOS on declare a `dummy` id device.
* In that case then ElementCalls manually append a earpiece device with id `EARPIECE_CONFIG_ID` anb `{ type: "earpiece" }`
* - on Android this is unused.
*/
forEarpiece?: boolean;
/**
* Reverse engineered:
* - on iOS always undefined
* - on Android true for the `TYPE_BUILTIN_EARPIECE`
*/
isEarpiece?: boolean;
/**
* Reverse engineered:
* - on iOS always true if output is routed to speaker. In other case iOS on declare a `dummy` id device.
* - on Android true for the `TYPE_BUILTIN_SPEAKER`
*/
isSpeaker?: boolean;
/**
* Reverse engineered:
* - on iOS always undefined.
* - on Android true for the `TYPE_BLUETOOTH_SCO`
*/
isExternalHeadset?: boolean;
}
/**
* If pipMode is enabled, EC will render a adapted call view layout.
*/
export const setPipEnabled$ = new Subject<boolean>();
/**
* Stores the list of available controlled audio output devices.
* This is set when the native code calls `setAvailableAudioDevices` with the list of available audio output devices.
*/
export const availableOutputDevices$ = new Subject<OutputDevice[]>();
/**
* Stores the current audio output device id.
* This is set when the native code calls `setAudioDevice`
*/
export const outputDevice$ = new Subject<string>();
/**
* This allows the os to mute the call if the user
* presses the volume down button when it is at the minimum volume.
*
* This should also be used to display a darkened overlay screen letting the user know that audio is muted.
*/
export const setAudioEnabled$ = new Subject<boolean>();
let playbackStartedEmitted = false;
export const setPlaybackStarted = (): void => {
if (!playbackStartedEmitted) {
playbackStartedEmitted = true;
window.controls.onAudioPlaybackStarted?.();
}
};
window.controls = {
canEnterPip(): boolean {
return setPipEnabled$.observed;
},
enablePip(): void {
if (!setPipEnabled$.observed) throw new Error("No call is running");
setPipEnabled$.next(true);
},
disablePip(): void {
if (!setPipEnabled$.observed) throw new Error("No call is running");
setPipEnabled$.next(false);
},
/**
* Reverse engineered:
*
* - on iOS:
* This always a list of one thing. If current route output is speaker it returns
* the single `{"id":"Speaker","name":"Speaker","forEarpiece":true,"isSpeaker":true}` Notice that EC will
* also manually add a virtual earpiece device with id `EARPIECE_CONFIG_ID` and `{ type: "earpiece" }`.
* If the route output is not speaker then it will be `{id: 'dummy', name: 'dummy'}`
*
*
* - on Android:
* This is a list of all available output audio devices. The `id` is the Android AudioDeviceInfo.getId()
* and the `name` is based the Android AudioDeviceInfo.productName (mapped to static strings for known types)
* The `isEarpiece`, `isSpeaker` and `isExternalHeadset` are set based on the Android AudioDeviceInfo.type
* matching the corresponding types for earpiece, speaker and bluetooth headset.
*/
setAvailableAudioDevices(devices: OutputDevice[]): void {
logger.info(
"[MediaDevices controls] setAvailableAudioDevices called from native:",
devices,
);
availableOutputDevices$.next(devices);
},
setAudioDevice(id: string): void {
logger.info(
"[MediaDevices controls] setAudioDevice called from native",
id,
);
outputDevice$.next(id);
},
setAudioEnabled(enabled: boolean): void {
logger.info(
"[MediaDevices controls] setAudioEnabled called from native:",
enabled,
);
if (!setAudioEnabled$.observed)
throw new Error(
"Output controls are disabled. No setAudioEnabled$ observer",
);
setAudioEnabled$.next(enabled);
},
// wrappers for the deprecated controls fields
setOutputEnabled(enabled: boolean): void {
this.setAudioEnabled(enabled);
},
setAvailableOutputDevices(devices: OutputDevice[]): void {
this.setAvailableAudioDevices(devices);
},
setOutputDevice(id: string): void {
this.setAudioDevice(id);
},
};