Files
element-call-Github/src/reactions/ReactionsReader.ts

351 lines
11 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE in the repository root for full details.
*/
import {
type CallMembership,
MatrixRTCSessionEvent,
type MatrixRTCSession,
} from "matrix-js-sdk/lib/matrixrtc";
import { logger } from "matrix-js-sdk/lib/logger";
import { type MatrixEvent, MatrixEventEvent } from "matrix-js-sdk";
import { type ReactionEventContent } from "matrix-js-sdk/lib/types";
import {
RelationType,
EventType,
RoomEvent as MatrixRoomEvent,
} from "matrix-js-sdk";
import { BehaviorSubject, delay } from "rxjs";
import {
ElementCallReactionEventType,
type ECallReactionEventContent,
GenericReaction,
ReactionSet,
type RaisedHandInfo,
type ReactionInfo,
} from ".";
import { type ObservableScope } from "../state/ObservableScope";
export const REACTION_ACTIVE_TIME_MS = 3000;
/**
* Listens for reactions from a RTCSession and populates subjects
* for consumption by the CallViewModel.
* @param rtcSession
*/
export class ReactionsReader {
private readonly raisedHandsSubject$ = new BehaviorSubject<
Record<string, RaisedHandInfo>
>({});
private readonly reactionsSubject$ = new BehaviorSubject<
Record<string, ReactionInfo>
>({});
/**
* The latest set of raised hands.
*/
public readonly raisedHands$ = this.raisedHandsSubject$.asObservable();
/**
* The latest set of reactions.
*/
public readonly reactions$ = this.reactionsSubject$.asObservable();
public constructor(
private readonly scope: ObservableScope,
private readonly rtcSession: MatrixRTCSession,
) {
// Hide reactions after a given time.
this.reactionsSubject$
.pipe(delay(REACTION_ACTIVE_TIME_MS), this.scope.bind())
.subscribe((reactions) => {
const date = new Date();
const nextEntries = Object.fromEntries(
Object.entries(reactions).filter(([_, hr]) => hr.expireAfter > date),
);
if (Object.keys(reactions).length === Object.keys(nextEntries).length) {
return;
}
this.reactionsSubject$.next(nextEntries);
});
// TODO: Convert this class to the functional reactive style and get rid of
// all this manual setup and teardown for event listeners
this.rtcSession.room.on(MatrixRoomEvent.Timeline, this.handleReactionEvent);
this.scope.onEnd(() =>
this.rtcSession.room.off(
MatrixRoomEvent.Timeline,
this.handleReactionEvent,
),
);
this.rtcSession.room.on(
MatrixRoomEvent.Redaction,
this.handleReactionEvent,
);
this.scope.onEnd(() =>
this.rtcSession.room.off(
MatrixRoomEvent.Redaction,
this.handleReactionEvent,
),
);
this.rtcSession.room.client.on(
MatrixEventEvent.Decrypted,
this.handleReactionEvent,
);
this.scope.onEnd(() =>
this.rtcSession.room.client.off(
MatrixEventEvent.Decrypted,
this.handleReactionEvent,
),
);
// We listen for a local echo to get the real event ID, as timeline events
// may still be sending.
this.rtcSession.room.on(
MatrixRoomEvent.LocalEchoUpdated,
this.handleReactionEvent,
);
this.scope.onEnd(() =>
this.rtcSession.room.off(
MatrixRoomEvent.LocalEchoUpdated,
this.handleReactionEvent,
),
);
this.rtcSession.on(
MatrixRTCSessionEvent.MembershipsChanged,
this.onMembershipsChanged,
);
this.scope.onEnd(() =>
this.rtcSession.off(
MatrixRTCSessionEvent.MembershipsChanged,
this.onMembershipsChanged,
),
);
// Run this once to ensure we have fetched the state from the call.
this.onMembershipsChanged([]);
}
/**
* Fetches any hand wave reactions by the given sender on the given
* membership event.
* @param membershipEventId - The user membership event id.
* @param expectedSender - The expected sender of the reaction.
* @returns A MatrixEvent if one was found.
*/
private getLastReactionEvent(
membershipEventId: string,
expectedSender: string,
): MatrixEvent | undefined {
const relations = this.rtcSession.room.relations.getChildEventsForEvent(
membershipEventId,
RelationType.Annotation,
EventType.Reaction,
);
const allEvents = relations?.getRelations() ?? [];
return allEvents.find(
(reaction) =>
reaction.event.sender === expectedSender &&
reaction.getType() === EventType.Reaction &&
reaction.getContent()?.["m.relates_to"]?.key === "🖐️",
);
}
/**
* Will remove any hand raises by old members, and look for any
* existing hand raises by new members.
* @param oldMemberships Any members who have left the call.
*/
private onMembershipsChanged = (oldMemberships: CallMembership[]): void => {
// Remove any raised hands for users no longer joined to the call.
for (const identifier of Object.keys(this.raisedHandsSubject$.value).filter(
(rhId) => oldMemberships.find((u) => u.userId == rhId),
)) {
this.removeRaisedHand(identifier);
}
// For each member in the call, check to see if a reaction has
// been raised and adjust.
for (const m of this.rtcSession.memberships) {
if (!m.userId || !m.eventId) {
continue;
}
const identifier = `${m.userId}:${m.deviceId}`;
if (
this.raisedHandsSubject$.value[identifier] &&
this.raisedHandsSubject$.value[identifier].membershipEventId !==
m.eventId
) {
// Membership event for sender has changed since the hand
// was raised, reset.
this.removeRaisedHand(identifier);
}
const reaction = this.getLastReactionEvent(m.eventId, m.userId);
if (reaction) {
const eventId = reaction?.getId();
if (!eventId) {
continue;
}
this.addRaisedHand(`${m.userId}:${m.deviceId}`, {
membershipEventId: m.eventId,
reactionEventId: eventId,
time: new Date(reaction.localTimestamp),
});
}
}
};
/**
* Add a raised hand
* @param identifier A userId:deviceId combination.
* @param info The event information.
*/
private addRaisedHand(identifier: string, info: RaisedHandInfo): void {
this.raisedHandsSubject$.next({
...this.raisedHandsSubject$.value,
[identifier]: info,
});
}
/**
* Remove a raised hand
* @param identifier A userId:deviceId combination.
*/
private removeRaisedHand(identifier: string): void {
this.raisedHandsSubject$.next(
Object.fromEntries(
Object.entries(this.raisedHandsSubject$.value).filter(
([uId]) => uId !== identifier,
),
),
);
}
/**
* Handle a new reaction event, validating it's contents and potentially
* updating the hand raise or reaction observers.
* @param event The incoming matrix event, which may or may not be decrypted.
*/
private handleReactionEvent = (event: MatrixEvent): void => {
const room = this.rtcSession.room;
// Decrypted events might come from a different room
if (event.getRoomId() !== room.roomId) return;
// Skip any events that are still sending.
if (event.isSending()) return;
const sender = event.getSender();
const reactionEventId = event.getId();
// Skip any event without a sender or event ID.
if (!sender || !reactionEventId) return;
room.client
.decryptEventIfNeeded(event)
.catch((e) => logger.warn(`Failed to decrypt ${event.getId()}`, e));
if (event.isBeingDecrypted() || event.isDecryptionFailure()) return;
if (event.getType() === ElementCallReactionEventType) {
const content: ECallReactionEventContent = event.getContent();
const membershipEventId = content?.["m.relates_to"]?.event_id;
const membershipEvent = this.rtcSession.memberships.find(
(e) => e.eventId === membershipEventId && e.userId === sender,
);
// Check to see if this reaction was made to a membership event (and the
// sender of the reaction matches the membership)
if (!membershipEvent) {
logger.warn(
`Reaction target was not a membership event for ${sender}, ignoring`,
);
return;
}
// TODO refactor to use memer id `membershipEvent.membershipID` (needs to happen in combination with other memberId refactors)
const identifier = `${membershipEvent.userId}:${membershipEvent.deviceId}`;
if (!content.emoji) {
logger.warn(`Reaction had no emoji from ${reactionEventId}`);
return;
}
const segment = new Intl.Segmenter(undefined, {
granularity: "grapheme",
})
.segment(content.emoji)
[Symbol.iterator]();
const emoji = segment.next().value?.segment;
if (!emoji?.trim()) {
logger.warn(
`Reaction had no emoji from ${reactionEventId} after splitting`,
);
return;
}
// One of our custom reactions
const reaction = {
...GenericReaction,
emoji,
// If we don't find a reaction, we can fallback to the generic sound.
...ReactionSet.find((r) => r.name === content.name),
};
const currentReactions = this.reactionsSubject$.value;
if (currentReactions[identifier]) {
// We've still got a reaction from this user, ignore it to prevent spamming
logger.warn(`Got reaction from ${identifier} but one is still playing`);
return;
}
this.reactionsSubject$.next({
...currentReactions,
[identifier]: {
reactionOption: reaction,
expireAfter: new Date(Date.now() + REACTION_ACTIVE_TIME_MS),
},
});
} else if (event.getType() === EventType.Reaction) {
const content = event.getContent() as ReactionEventContent;
const membershipEventId = content["m.relates_to"].event_id;
// Check to see if this reaction was made to a membership event (and the
// sender of the reaction matches the membership)
const membershipEvent = this.rtcSession.memberships.find(
(e) => e.eventId === membershipEventId && e.userId === sender,
);
if (!membershipEvent) {
logger.warn(
`Reaction target was not a membership event for ${sender}, ignoring`,
);
return;
}
if (content?.["m.relates_to"].key === "🖐️") {
this.addRaisedHand(
`${membershipEvent.userId}:${membershipEvent.deviceId}`,
{
reactionEventId,
membershipEventId,
time: new Date(event.localTimestamp),
},
);
}
} else if (event.getType() === EventType.RoomRedaction) {
const targetEvent = event.event.redacts;
const targetUser = Object.entries(this.raisedHandsSubject$.value).find(
([_u, r]) => r.reactionEventId === targetEvent,
)?.[0];
if (!targetUser) {
// Reaction target was not for us, ignoring
return;
}
this.removeRaisedHand(targetUser);
}
};
}