mirror of
https://github.com/vector-im/element-call.git
synced 2026-03-28 06:50:26 +00:00
61 lines
1.3 KiB
Bash
Executable File
61 lines
1.3 KiB
Bash
Executable File
#!/usr/bin/env bash
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EC_ASSETS_FOLDER=lib/src/main/assets/element-call
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CURRENT_DIR=$( dirname -- "${BASH_SOURCE[0]}" )
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pushd $CURRENT_DIR > /dev/null
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function build_assets() {
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echo "Building the assets..."
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pushd ../.. > /dev/null
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yarn build
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popd > /dev/null
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}
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function copy_assets() {
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if [ ! -d $EC_ASSETS_FOLDER ]; then
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echo "Creating $EC_ASSETS_FOLDER..."
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mkdir -p $EC_ASSETS_FOLDER
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fi
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echo "Copying generated assets to the Android project..."
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cp -R ../../dist/* $EC_ASSETS_FOLDER
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echo "Cleaning up copied assets..."
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# Remove .gz assets as they will be marked as duplicate by the Android packaging process
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rm $EC_ASSETS_FOLDER/index.html.gz 2> /dev/null
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rm $EC_ASSETS_FOLDER/assets/*.gz 2> /dev/null
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}
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getopts :sh opt
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case $opt in
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s)
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echo "Using existing assets."
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SKIP=1
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;;
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h)
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echo "-s: will skip building the assets and just publish the library."
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exit 0
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;;
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esac
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if [ -d $EC_ASSETS_FOLDER ]; then
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if [ ! $SKIP ]; then
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read -p "Do you want to re-build the assets (y/n, defaults to no)? " -n 1 -r
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echo ""
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if [[ $REPLY =~ ^[Yy]$ ]]; then
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build_assets
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else
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echo "Using existing assets."
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fi
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fi
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copy_assets
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else
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build_assets
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copy_assets
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fi
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echo "Publishing the Android project"
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./gradlew publishAllPublicationsToGithubPackagesRepository
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popd > /dev/null |