mirror of
https://github.com/vector-im/element-call.git
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This should help give more context on what's going wrong in splitbrain scenarios. If users leave calls uncleanly, their tile will remain in until their member event times out, which will be an hour from when they joined the call. See https://github.com/vector-im/element-call/issues/639. Part of https://github.com/vector-im/element-call/issues/616
96 lines
3.0 KiB
TypeScript
96 lines
3.0 KiB
TypeScript
/*
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Copyright 2022 Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import { useState, useEffect } from "react";
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import { CallFeed, CallFeedEvent } from "matrix-js-sdk/src/webrtc/callFeed";
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import { SDPStreamMetadataPurpose } from "matrix-js-sdk/src/webrtc/callEventTypes";
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interface CallFeedState {
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callFeed: CallFeed;
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isLocal: boolean;
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speaking: boolean;
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videoMuted: boolean;
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audioMuted: boolean;
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localVolume: number;
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disposed: boolean;
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stream: MediaStream;
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purpose: SDPStreamMetadataPurpose;
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}
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function getCallFeedState(callFeed: CallFeed): CallFeedState {
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return {
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callFeed,
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isLocal: callFeed ? callFeed.isLocal() : false,
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speaking: callFeed ? callFeed.isSpeaking() : false,
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videoMuted: callFeed ? callFeed.isVideoMuted() : true,
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audioMuted: callFeed ? callFeed.isAudioMuted() : true,
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localVolume: callFeed ? callFeed.getLocalVolume() : 0,
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disposed: callFeed ? callFeed.disposed : undefined,
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stream: callFeed ? callFeed.stream : undefined,
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purpose: callFeed ? callFeed.purpose : undefined,
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};
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}
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export function useCallFeed(callFeed: CallFeed): CallFeedState {
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const [state, setState] = useState<CallFeedState>(() =>
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getCallFeedState(callFeed)
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);
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useEffect(() => {
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function onSpeaking(speaking: boolean) {
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setState((prevState) => ({ ...prevState, speaking }));
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}
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function onMuteStateChanged(audioMuted: boolean, videoMuted: boolean) {
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setState((prevState) => ({ ...prevState, audioMuted, videoMuted }));
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}
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function onLocalVolumeChanged(localVolume: number) {
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setState((prevState) => ({ ...prevState, localVolume }));
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}
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function onUpdateCallFeed() {
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setState(getCallFeedState(callFeed));
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}
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if (callFeed) {
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callFeed.on(CallFeedEvent.Speaking, onSpeaking);
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callFeed.on(CallFeedEvent.MuteStateChanged, onMuteStateChanged);
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callFeed.on(CallFeedEvent.LocalVolumeChanged, onLocalVolumeChanged);
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callFeed.on(CallFeedEvent.NewStream, onUpdateCallFeed);
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callFeed.on(CallFeedEvent.Disposed, onUpdateCallFeed);
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}
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onUpdateCallFeed();
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return () => {
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if (callFeed) {
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callFeed.removeListener(CallFeedEvent.Speaking, onSpeaking);
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callFeed.removeListener(
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CallFeedEvent.MuteStateChanged,
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onMuteStateChanged
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);
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callFeed.removeListener(
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CallFeedEvent.LocalVolumeChanged,
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onLocalVolumeChanged
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);
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callFeed.removeListener(CallFeedEvent.NewStream, onUpdateCallFeed);
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}
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};
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}, [callFeed]);
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return state;
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}
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