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* Disable device switching when in controlled audio devices mode * Temporarily switch matrix-js-sdk to robin/embedded-no-update-state To allow us to test this change on Element X, which does not yet support the update_state action. * Also add a check for controlled audio devices in useAudioContext * use develop branch * fix tests --------- Co-authored-by: Robin <robin@robin.town>
179 lines
4.9 KiB
TypeScript
179 lines
4.9 KiB
TypeScript
/*
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Copyright 2024 New Vector Ltd.
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SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
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Please see LICENSE in the repository root for full details.
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*/
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import { expect, vi, afterEach, beforeEach, test } from "vitest";
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import { type FC } from "react";
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import { render } from "@testing-library/react";
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import userEvent, { type UserEvent } from "@testing-library/user-event";
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import { BrowserRouter } from "react-router-dom";
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import { deviceStub, MediaDevicesContext } from "./livekit/MediaDevicesContext";
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import { useAudioContext } from "./useAudioContext";
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import { soundEffectVolume as soundEffectVolumeSetting } from "./settings/settings";
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const staticSounds = Promise.resolve({
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aSound: new ArrayBuffer(0),
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});
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const TestComponent: FC = () => {
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const audioCtx = useAudioContext({
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sounds: staticSounds,
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latencyHint: "balanced",
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});
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if (!audioCtx) {
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return null;
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}
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return (
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<>
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<button onClick={() => void audioCtx.playSound("aSound")}>
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Valid sound
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</button>
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{/* eslint-disable-next-line @typescript-eslint/no-explicit-any*/}
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<button onClick={() => void audioCtx.playSound("not-valid" as any)}>
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Invalid sound
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</button>
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</>
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);
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};
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const TestComponentWrapper: FC = () => {
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return (
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<BrowserRouter>
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<TestComponent />
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</BrowserRouter>
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);
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};
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const gainNode = vi.mocked(
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{
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connect: (node: AudioNode) => node,
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gain: {
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setValueAtTime: vi.fn(),
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value: 1,
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},
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},
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true,
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);
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const panNode = vi.mocked(
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{
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connect: (node: AudioNode) => node,
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pan: {
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setValueAtTime: vi.fn(),
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value: 0,
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},
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},
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true,
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);
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/**
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* A shared audio context test instance.
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* It can also be used to mock the `AudioContext` constructor in tests:
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* `vi.stubGlobal("AudioContext", () => testAudioContext);`
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*/
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export const testAudioContext = {
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gain: gainNode,
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pan: panNode,
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setSinkId: vi.fn().mockResolvedValue(undefined),
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decodeAudioData: vi.fn().mockReturnValue(1),
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createBufferSource: vi.fn().mockReturnValue(
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vi.mocked({
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connect: (v: unknown) => v,
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start: () => {},
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addEventListener: (_name: string, cb: () => void) => cb(),
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}),
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),
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createGain: vi.fn().mockReturnValue(gainNode),
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createStereoPanner: vi.fn().mockReturnValue(panNode),
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close: vi.fn().mockResolvedValue(undefined),
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};
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export const TestAudioContextConstructor = vi.fn(() => testAudioContext);
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let user: UserEvent;
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beforeEach(() => {
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vi.stubGlobal("AudioContext", TestAudioContextConstructor);
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user = userEvent.setup();
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});
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afterEach(() => {
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vi.unstubAllGlobals();
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vi.clearAllMocks();
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});
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test("can play a single sound", async () => {
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const { findByText } = render(<TestComponentWrapper />);
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await user.click(await findByText("Valid sound"));
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expect(testAudioContext.createBufferSource).toHaveBeenCalledOnce();
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});
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test("will ignore sounds that are not registered", async () => {
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const { findByText } = render(<TestComponentWrapper />);
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await user.click(await findByText("Invalid sound"));
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expect(testAudioContext.createBufferSource).not.toHaveBeenCalled();
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});
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test("will use the correct device", () => {
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render(
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<MediaDevicesContext.Provider
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value={{
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audioInput: deviceStub,
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audioOutput: {
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selectedId: "chosen-device",
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selectedGroupId: "",
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available: new Map(),
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select: () => {},
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useAsEarpiece: false,
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},
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videoInput: deviceStub,
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startUsingDeviceNames: () => {},
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stopUsingDeviceNames: () => {},
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}}
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>
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<TestComponentWrapper />
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</MediaDevicesContext.Provider>,
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);
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expect(testAudioContext.createBufferSource).not.toHaveBeenCalled();
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expect(testAudioContext.setSinkId).toHaveBeenCalledWith("chosen-device");
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});
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test("will use the correct volume level", async () => {
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soundEffectVolumeSetting.setValue(0.33);
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const { findByText } = render(<TestComponentWrapper />);
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await user.click(await findByText("Valid sound"));
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expect(testAudioContext.gain.gain.setValueAtTime).toHaveBeenCalledWith(
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0.33,
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0,
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);
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expect(testAudioContext.pan.pan.setValueAtTime).toHaveBeenCalledWith(0, 0);
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});
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test("will use the pan if earpiece is selected", async () => {
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const { findByText } = render(
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<MediaDevicesContext.Provider
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value={{
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audioInput: deviceStub,
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audioOutput: {
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selectedId: "chosen-device",
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selectedGroupId: "",
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available: new Map(),
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select: () => {},
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useAsEarpiece: true,
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},
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videoInput: deviceStub,
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startUsingDeviceNames: () => {},
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stopUsingDeviceNames: () => {},
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}}
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>
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<TestComponentWrapper />
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</MediaDevicesContext.Provider>,
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);
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await user.click(await findByText("Valid sound"));
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expect(testAudioContext.pan.pan.setValueAtTime).toHaveBeenCalledWith(1, 0);
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expect(testAudioContext.gain.gain.setValueAtTime).toHaveBeenCalledWith(
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soundEffectVolumeSetting.getValue() * 0.1,
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0,
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);
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});
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