Added ReentrantMutex

This commit is contained in:
Robert Osfield
2004-11-15 13:08:46 +00:00
parent 84d3746e8a
commit 01c8b3d0c1

View File

@@ -0,0 +1,75 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgDB/ReentrantMutex>
using namespace osgDB;
ReentrantMutex::ReentrantMutex():
_threadHoldingMutex(0),
_lockCount(0)
{
}
ReentrantMutex::~ReentrantMutex()
{
}
int ReentrantMutex::lock()
{
if (_threadHoldingMutex==OpenThreads::Thread::CurrentThread())
{
++_lockCount;
return 0;
}
else
{
int result = Mutex::lock();
if (result==0)
{
_threadHoldingMutex = OpenThreads::Thread::CurrentThread();
_lockCount = 1;
}
return result;
}
}
int ReentrantMutex::unlock()
{
if (_threadHoldingMutex==OpenThreads::Thread::CurrentThread())
{
--_lockCount;
if (_lockCount<=0) return Mutex::unlock();
}
return 0;
}
int ReentrantMutex::trylock()
{
if (_threadHoldingMutex==OpenThreads::Thread::CurrentThread())
{
++_lockCount;
return 0;
}
else
{
int result = Mutex::trylock();
if (result==0)
{
_threadHoldingMutex = OpenThreads::Thread::CurrentThread();
_lockCount = 1;
}
return result;
}
}