Early development work on osgTerrain.
This commit is contained in:
96
include/osgTerrain/CoordinateSystem
Normal file
96
include/osgTerrain/CoordinateSystem
Normal file
@@ -0,0 +1,96 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGTERRAIN_COORDINATESYSTEM
|
||||
#define OSGTERRAIN_COORDINATESYSTEM 1
|
||||
|
||||
#include <osg/Object>
|
||||
#include <osg/Vec2>
|
||||
#include <osg/Vec3>
|
||||
|
||||
#include <osgTerrain/Export>
|
||||
|
||||
namespace osgTerrain
|
||||
{
|
||||
|
||||
/** CoordinateSystem encapsulate the coordinate system that associated with objects in a scene.*/
|
||||
class CoordinateSystem : public osg::Object
|
||||
{
|
||||
public:
|
||||
|
||||
CoordinateSystem();
|
||||
|
||||
CoordinateSystem(const std::string& projectionRef);
|
||||
|
||||
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
||||
CoordinateSystem(const CoordinateSystem&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
||||
|
||||
META_Object(osgTerrain,CoordinateSystem);
|
||||
|
||||
inline bool operator == (const CoordinateSystem& cs) const
|
||||
{
|
||||
if (this == &cs) return true;
|
||||
if (_projectionRef == cs._projectionRef) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
inline bool operator != (const CoordinateSystem& cs) const
|
||||
{
|
||||
return !(*this==cs);
|
||||
}
|
||||
|
||||
/** Set the CoordinateSystem projection reference string, should be stored in OpenGIS Well Know Text form.*/
|
||||
void setProjectionRef(const std::string& projectionRef) { _projectionRef = projectionRef; }
|
||||
|
||||
/** Get the CoordinateSystem projection reference string.*/
|
||||
const std::string& getProjectionRef() const { return _projectionRef; }
|
||||
|
||||
|
||||
/** CoordinateTransformation is a helper class for transforming between two different CoodinateSystems.
|
||||
* To use, simply constructor a CoordinateSystem::CoordinateTransformation convertor(sourceCS,destinateCS)
|
||||
* and then convert indiviual points via v_destination = convert(v_source), or the
|
||||
* CoordinateTransformation.convert(ptr,num) method when handling arrays of Vec2/Vec3's.*/
|
||||
class CoordinateTransformation : public osg::Referenced
|
||||
{
|
||||
public:
|
||||
|
||||
static CoordinateTransformation* createCoordinateTransformation(const CoordinateSystem& source, const CoordinateSystem& destination);
|
||||
|
||||
static void setCoordinateTransformationPrototpe(CoordinateTransformation* ct);
|
||||
|
||||
virtual osg::Vec2 operator () (const osg::Vec2& source) const = 0;
|
||||
virtual osg::Vec3 operator () (const osg::Vec3& source) const = 0;
|
||||
|
||||
virtual bool transform(unsigned int numPoints, osg::Vec2* vec2ptr) const = 0;
|
||||
virtual bool transform(unsigned int numPoints, osg::Vec3* vec3ptr) const = 0;
|
||||
|
||||
protected:
|
||||
|
||||
CoordinateTransformation() {}
|
||||
virtual ~CoordinateTransformation() {}
|
||||
|
||||
virtual CoordinateTransformation* cloneCoordinateTransformation(const CoordinateSystem& source, const CoordinateSystem& destination) const = 0;
|
||||
|
||||
};
|
||||
|
||||
protected:
|
||||
|
||||
virtual ~CoordinateSystem() {}
|
||||
|
||||
|
||||
std::string _projectionRef;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
#endif
|
||||
37
include/osgTerrain/Export
Normal file
37
include/osgTerrain/Export
Normal file
@@ -0,0 +1,37 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGTERRAIN_EXPORT_
|
||||
#define OSGTERRAIN_EXPORT_ 1
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma warning( disable : 4244 )
|
||||
#pragma warning( disable : 4251 )
|
||||
#pragma warning( disable : 4267 )
|
||||
#pragma warning( disable : 4275 )
|
||||
#pragma warning( disable : 4290 )
|
||||
#pragma warning( disable : 4786 )
|
||||
#pragma warning( disable : 4305 )
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__)
|
||||
# ifdef OSGTERRAIN_LIBRARY
|
||||
# define OSGTERRAIN_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define OSGTERRAIN_EXPORT __declspec(dllimport)
|
||||
# endif /* OSGTERRAIN_LIBRARY */
|
||||
#else
|
||||
# define OSGTERRAIN_EXPORT
|
||||
#endif
|
||||
|
||||
#endif
|
||||
49
include/osgTerrain/GeoMipMapRenderer
Normal file
49
include/osgTerrain/GeoMipMapRenderer
Normal file
@@ -0,0 +1,49 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGTERRAIN_GEOMIPMAPRENDERER
|
||||
#define OSGTERRAIN_GEOMIPMAPRENDERER 1
|
||||
|
||||
#include <osgTerrain/Renderer>
|
||||
|
||||
namespace osgTerrain {
|
||||
|
||||
class OSGTERRAIN_EXPORT GeoMipMapRenderer : public Renderer
|
||||
{
|
||||
public:
|
||||
|
||||
GeoMipMapRenderer();
|
||||
|
||||
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
||||
GeoMipMapRenderer(const GeoMipMapRenderer&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
||||
|
||||
META_Object(osgTerrain,GeoMipMapRenderer)
|
||||
|
||||
virtual void initialize();
|
||||
|
||||
virtual void terrainHasBeenModified();
|
||||
|
||||
virtual void update(osgUtil::UpdateVisitor* nv);
|
||||
|
||||
virtual void cull(osgUtil::CullVisitor* nv);
|
||||
|
||||
protected:
|
||||
|
||||
virtual ~GeoMipMapRenderer();
|
||||
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
60
include/osgTerrain/Renderer
Normal file
60
include/osgTerrain/Renderer
Normal file
@@ -0,0 +1,60 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGTERRAIN_Renderer
|
||||
#define OSGTERRAIN_Renderer 1
|
||||
|
||||
#include <osg/Object>
|
||||
|
||||
#include <osgUtil/UpdateVisitor>
|
||||
#include <osgUtil/CullVisitor>
|
||||
|
||||
#include <osgTerrain/Export>
|
||||
|
||||
namespace osgTerrain {
|
||||
|
||||
class Terrain;
|
||||
|
||||
class OSGTERRAIN_EXPORT Renderer : public osg::Object
|
||||
{
|
||||
public:
|
||||
|
||||
Renderer();
|
||||
|
||||
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
||||
Renderer(const Renderer&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
||||
|
||||
Terrain* getTerrain() { return _terrain; }
|
||||
const Terrain* getTerrain() const { return _terrain; }
|
||||
|
||||
virtual void initialize() = 0;
|
||||
|
||||
virtual void terrainHasBeenModified() = 0;
|
||||
|
||||
virtual void update(osgUtil::UpdateVisitor* nv) = 0;
|
||||
|
||||
virtual void cull(osgUtil::CullVisitor* nv) = 0;
|
||||
|
||||
protected:
|
||||
|
||||
virtual ~Renderer();
|
||||
|
||||
friend class osgTerrain::Terrain;
|
||||
|
||||
Terrain* _terrain;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
112
include/osgTerrain/Terrain
Normal file
112
include/osgTerrain/Terrain
Normal file
@@ -0,0 +1,112 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGTERRAIN_TERRAIN
|
||||
#define OSGTERRAIN_TERRAIN 1
|
||||
|
||||
#include <osg/Group>
|
||||
#include <osg/Image>
|
||||
|
||||
#include <osgTerrain/Renderer>
|
||||
#include <osgTerrain/CoordinateSystem>
|
||||
|
||||
namespace osgTerrain {
|
||||
|
||||
/** Terrain provides a framework for loosly coupling height field data with height rendering algorithms.
|
||||
* This allows renderer's to be pluged in at runtime.*/
|
||||
class OSGTERRAIN_EXPORT Terrain : public osg::Group
|
||||
{
|
||||
public:
|
||||
|
||||
Terrain();
|
||||
|
||||
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
||||
Terrain(const Terrain&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
||||
|
||||
META_Node(osgTerrain, Terrain);
|
||||
|
||||
virtual void traverse(osg::NodeVisitor& nv);
|
||||
|
||||
|
||||
/** Set the coordinates system associated with this Terrain*/
|
||||
void setCoordinateSystem(CoordinateSystem* cs) { _coordinateSystem = cs; }
|
||||
|
||||
/** Get the coordinates system associated with this Terrain*/
|
||||
CoordinateSystem* getCoordinateSystem() { return _coordinateSystem.get(); }
|
||||
|
||||
/** Get the const coordinates system associated with this Terrain*/
|
||||
const CoordinateSystem* getCoordinateSystem() const { return _coordinateSystem.get(); }
|
||||
|
||||
|
||||
/** Set the HeightField for this Terrain.
|
||||
* If a Renderer is attached then this will be notified.*/
|
||||
void setHeightField(osg::HeightField* heightField);
|
||||
|
||||
/** Get the HeightField.*/
|
||||
osg::HeightField* getHeightField() { return _heightField.get(); }
|
||||
|
||||
/** Get the const HeightField.*/
|
||||
const osg::HeightField* getHeightField() const { return _heightField.get(); }
|
||||
|
||||
/** Tell the Renderer that the height field has been modified, so
|
||||
* that any cached data will need updating*/
|
||||
void haveModifiedHeightField();
|
||||
|
||||
/** Set the Renderer*/
|
||||
void setRenderer(osgTerrain::Renderer* renderer);
|
||||
|
||||
/** Get the Renderer*/
|
||||
Renderer* getRenderer() { return _renderer.get(); }
|
||||
|
||||
/** Get the const Renderer*/
|
||||
const Renderer* getRenderer() const { return _renderer.get(); }
|
||||
|
||||
|
||||
void setBaseTextureImage(osg::Image* image) { _baseTextureImage = image; }
|
||||
osg::Image* getBaseTextureImage() { return _baseTextureImage.get(); }
|
||||
const osg::Image* getBaseTextureImage() const { return _baseTextureImage.get(); }
|
||||
|
||||
void setDetailTextureImage(osg::Image* image) { _detailTextureImage = image; }
|
||||
osg::Image* getDetailTextureImage() { return _detailTextureImage.get(); }
|
||||
const osg::Image* getDetailTextureImage() const { return _detailTextureImage.get(); }
|
||||
|
||||
void setCloudShadowTextureImage(osg::Image* image) { _cloudShadowTextureImage = image; }
|
||||
osg::Image* getCloudShadowTextureImage() { return _cloudShadowTextureImage.get(); }
|
||||
const osg::Image* getCloudShadowTextureImage() const { return _cloudShadowTextureImage.get(); }
|
||||
|
||||
void setNormalMapImage(osg::Image* image) { _normalMapImage = image ; }
|
||||
osg::Image* getNormalMapImage() { return _normalMapImage.get(); }
|
||||
const osg::Image* getNormalMapImage() const { return _normalMapImage.get(); }
|
||||
|
||||
void computeNormalMap();
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
virtual ~Terrain();
|
||||
|
||||
|
||||
osg::ref_ptr<CoordinateSystem> _coordinateSystem;
|
||||
osg::ref_ptr<osg::HeightField> _heightField;
|
||||
osg::ref_ptr<Renderer> _renderer;
|
||||
|
||||
osg::ref_ptr<osg::Image> _baseTextureImage;
|
||||
osg::ref_ptr<osg::Image> _detailTextureImage;
|
||||
osg::ref_ptr<osg::Image> _cloudShadowTextureImage;
|
||||
osg::ref_ptr<osg::Image> _normalMapImage;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
53
src/osgTerrain/CoordinateSystem.cpp
Normal file
53
src/osgTerrain/CoordinateSystem.cpp
Normal file
@@ -0,0 +1,53 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#include <osgTerrain/CoordinateSystem>
|
||||
|
||||
using namespace osgTerrain;
|
||||
|
||||
CoordinateSystem::CoordinateSystem()
|
||||
{
|
||||
}
|
||||
|
||||
CoordinateSystem::CoordinateSystem(const std::string& projectionRef):
|
||||
_projectionRef(projectionRef)
|
||||
{
|
||||
}
|
||||
|
||||
CoordinateSystem::CoordinateSystem(const CoordinateSystem& cs,const osg::CopyOp& copyop):
|
||||
Object(cs,copyop),
|
||||
_projectionRef(cs._projectionRef)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
osg::ref_ptr<CoordinateSystem::CoordinateTransformation>& getCoordinateTransformationPrototypePtr()
|
||||
{
|
||||
static osg::ref_ptr<CoordinateSystem::CoordinateTransformation> s_coordinateSystemPrototype;
|
||||
return s_coordinateSystemPrototype;
|
||||
}
|
||||
|
||||
|
||||
CoordinateSystem::CoordinateTransformation* CoordinateSystem::CoordinateTransformation::createCoordinateTransformation(const CoordinateSystem& source, const CoordinateSystem& destination)
|
||||
{
|
||||
if (getCoordinateTransformationPrototypePtr().valid())
|
||||
{
|
||||
getCoordinateTransformationPrototypePtr()->cloneCoordinateTransformation(source, destination);
|
||||
}
|
||||
return 0L;
|
||||
}
|
||||
|
||||
void CoordinateSystem::CoordinateTransformation::setCoordinateTransformationPrototpe(CoordinateTransformation* ct)
|
||||
{
|
||||
getCoordinateTransformationPrototypePtr() = ct;
|
||||
}
|
||||
19
src/osgTerrain/GNUmakefile
Normal file
19
src/osgTerrain/GNUmakefile
Normal file
@@ -0,0 +1,19 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
|
||||
CXXFILES = \
|
||||
CoordinateSystem.cpp\
|
||||
Terrain.cpp\
|
||||
Renderer.cpp\
|
||||
GeoMipMapRenderer.cpp\
|
||||
|
||||
|
||||
DEF += -DOSGTERRAIN_LIBRARY
|
||||
|
||||
LIBS += -losgDB -losg $(GL_LIBS) $(OTHER_LIBS)
|
||||
|
||||
TARGET_BASENAME = osgTerrain
|
||||
LIB = $(LIB_PREFIX)$(TARGET_BASENAME).$(LIB_EXT)
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
||||
49
src/osgTerrain/GeoMipMapRenderer.cpp
Normal file
49
src/osgTerrain/GeoMipMapRenderer.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#include <osgTerrain/GeoMipMapRenderer>
|
||||
#include <osgTerrain/Terrain>
|
||||
|
||||
using namespace osgTerrain;
|
||||
|
||||
GeoMipMapRenderer::GeoMipMapRenderer()
|
||||
{
|
||||
}
|
||||
|
||||
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
||||
GeoMipMapRenderer::GeoMipMapRenderer(const GeoMipMapRenderer& renderer,const osg::CopyOp& copyop):
|
||||
Renderer(renderer,copyop)
|
||||
{
|
||||
}
|
||||
|
||||
GeoMipMapRenderer::~GeoMipMapRenderer()
|
||||
{
|
||||
}
|
||||
|
||||
void GeoMipMapRenderer::initialize()
|
||||
{
|
||||
}
|
||||
|
||||
void GeoMipMapRenderer::terrainHasBeenModified()
|
||||
{
|
||||
}
|
||||
|
||||
void GeoMipMapRenderer::update(osgUtil::UpdateVisitor* nv)
|
||||
{
|
||||
if (getTerrain()) nv->traverse(*getTerrain());
|
||||
}
|
||||
|
||||
void GeoMipMapRenderer::cull(osgUtil::CullVisitor* nv)
|
||||
{
|
||||
if (getTerrain()) getTerrain()->osg::Group::traverse(*nv);
|
||||
}
|
||||
31
src/osgTerrain/Renderer.cpp
Normal file
31
src/osgTerrain/Renderer.cpp
Normal file
@@ -0,0 +1,31 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#include <osgTerrain/Renderer>
|
||||
|
||||
using namespace osgTerrain;
|
||||
|
||||
Renderer::Renderer():
|
||||
_terrain(0)
|
||||
{
|
||||
}
|
||||
|
||||
Renderer::Renderer(const Renderer& renderer,const osg::CopyOp& copyop):
|
||||
osg::Object(renderer,copyop),
|
||||
_terrain(0)
|
||||
{
|
||||
}
|
||||
|
||||
Renderer::~Renderer()
|
||||
{
|
||||
}
|
||||
112
src/osgTerrain/Terrain.cpp
Normal file
112
src/osgTerrain/Terrain.cpp
Normal file
@@ -0,0 +1,112 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#include <osgTerrain/Terrain>
|
||||
#include <osgTerrain/GeoMipMapRenderer>
|
||||
|
||||
using namespace osgTerrain;
|
||||
|
||||
Terrain::Terrain()
|
||||
{
|
||||
setNumChildrenRequiringUpdateTraversal(1);
|
||||
}
|
||||
|
||||
Terrain::Terrain(const Terrain& terrain,const osg::CopyOp& copyop):
|
||||
Group(terrain,copyop),
|
||||
_heightField(terrain._heightField)
|
||||
{
|
||||
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
|
||||
if (terrain.getRenderer()) setRenderer(dynamic_cast<Renderer*>(terrain.getRenderer()->cloneType()));
|
||||
}
|
||||
|
||||
Terrain::~Terrain()
|
||||
{
|
||||
}
|
||||
|
||||
void Terrain::traverse(osg::NodeVisitor& nv)
|
||||
{
|
||||
// if app traversal update the frame count.
|
||||
if (nv.getVisitorType()==osg::NodeVisitor::UPDATE_VISITOR)
|
||||
{
|
||||
// if no renderer exists that default to using the GeoMipMapRenderer
|
||||
if (!getRenderer()) setRenderer(new GeoMipMapRenderer);
|
||||
|
||||
osgUtil::UpdateVisitor* uv = dynamic_cast<osgUtil::UpdateVisitor*>(&nv);
|
||||
if (getRenderer() && uv)
|
||||
{
|
||||
getRenderer()->update(uv);
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
else if (nv.getVisitorType()==osg::NodeVisitor::CULL_VISITOR)
|
||||
{
|
||||
osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(&nv);
|
||||
if (getRenderer() && cv)
|
||||
{
|
||||
getRenderer()->cull(cv);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// otherwise fallback to the Group::traverse()
|
||||
osg::Group::traverse(nv);
|
||||
}
|
||||
|
||||
void Terrain::setHeightField(osg::HeightField* heightField)
|
||||
{
|
||||
_heightField = heightField;
|
||||
if (_renderer.valid()) _renderer->initialize();
|
||||
}
|
||||
|
||||
void Terrain::haveModifiedHeightField()
|
||||
{
|
||||
if (_renderer.valid()) _renderer->terrainHasBeenModified();
|
||||
}
|
||||
|
||||
void Terrain::setRenderer(osgTerrain::Renderer* renderer)
|
||||
{
|
||||
// need to figure out how to ensure that only one renderer is
|
||||
// used between terrain nodes... issue a warning?
|
||||
_renderer = renderer;
|
||||
|
||||
if (_renderer.valid())
|
||||
{
|
||||
_renderer->_terrain = this;
|
||||
_renderer->initialize();
|
||||
}
|
||||
}
|
||||
|
||||
void Terrain::computeNormalMap()
|
||||
{
|
||||
if (_heightField.valid())
|
||||
{
|
||||
osg::Image* image = new osg::Image;
|
||||
image->allocateImage(_heightField->getNumColumns(),_heightField->getNumRows(),1,GL_RGB,GL_BYTE);
|
||||
|
||||
char* ptr = (char*) image->data();
|
||||
for(unsigned int r=0;r<_heightField->getNumRows();++r)
|
||||
{
|
||||
for(unsigned int c=0;c<_heightField->getNumColumns();++c)
|
||||
{
|
||||
osg::Vec3 normal = _heightField->getNormal(c,r);
|
||||
(*ptr++) = (char)((normal.x()+1.0)*0.5*255);
|
||||
(*ptr++) = (char)((normal.y()+1.0)*0.5*255);
|
||||
(*ptr++) = (char)((normal.z()+1.0)*0.5*255);
|
||||
}
|
||||
}
|
||||
|
||||
setNormalMapImage(image);
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user