From Paul Martz, a third person view CompositeViewer example
This commit is contained in:
@@ -24,8 +24,8 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgcamera)
|
||||
ADD_SUBDIRECTORY(osgcatch)
|
||||
ADD_SUBDIRECTORY(osgclip)
|
||||
ADD_SUBDIRECTORY(osgcopy)
|
||||
ADD_SUBDIRECTORY(osgcompositeviewer)
|
||||
ADD_SUBDIRECTORY(osgcopy)
|
||||
ADD_SUBDIRECTORY(osgcubemap)
|
||||
ADD_SUBDIRECTORY(osgdelaunay)
|
||||
ADD_SUBDIRECTORY(osgdepthpartition)
|
||||
@@ -36,6 +36,7 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgfxbrowser)
|
||||
ADD_SUBDIRECTORY(osggeodemo)
|
||||
ADD_SUBDIRECTORY(osggeometry)
|
||||
ADD_SUBDIRECTORY(osggeometryshaders)
|
||||
ADD_SUBDIRECTORY(osghangglide)
|
||||
ADD_SUBDIRECTORY(osghud)
|
||||
ADD_SUBDIRECTORY(osgimpostor)
|
||||
@@ -71,20 +72,19 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgscribe)
|
||||
ADD_SUBDIRECTORY(osgsequence)
|
||||
ADD_SUBDIRECTORY(osgshaders)
|
||||
ADD_SUBDIRECTORY(osggeometryshaders)
|
||||
ADD_SUBDIRECTORY(osgshaderterrain)
|
||||
ADD_SUBDIRECTORY(osgshadow)
|
||||
ADD_SUBDIRECTORY(osgshape)
|
||||
ADD_SUBDIRECTORY(osgsharedarray)
|
||||
ADD_SUBDIRECTORY(osgsimplifier)
|
||||
ADD_SUBDIRECTORY(osgsimulation)
|
||||
ADD_SUBDIRECTORY(osgterrain)
|
||||
ADD_SUBDIRECTORY(osgslice)
|
||||
ADD_SUBDIRECTORY(osgspacewarp)
|
||||
ADD_SUBDIRECTORY(osgspheresegment)
|
||||
ADD_SUBDIRECTORY(osgsharedarray)
|
||||
ADD_SUBDIRECTORY(osgspotlight)
|
||||
ADD_SUBDIRECTORY(osgstereoimage)
|
||||
ADD_SUBDIRECTORY(osgteapot)
|
||||
ADD_SUBDIRECTORY(osgterrain)
|
||||
ADD_SUBDIRECTORY(osgtessellate)#)
|
||||
ADD_SUBDIRECTORY(osgtext)
|
||||
ADD_SUBDIRECTORY(osgtext3D)
|
||||
@@ -92,6 +92,7 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgtexture2D)
|
||||
ADD_SUBDIRECTORY(osgtexture3D)
|
||||
ADD_SUBDIRECTORY(osgtexturerectangle)
|
||||
ADD_SUBDIRECTORY(osgthirdpersonview)
|
||||
ADD_SUBDIRECTORY(osgunittests)
|
||||
ADD_SUBDIRECTORY(osgvertexprogram)
|
||||
ADD_SUBDIRECTORY(osgvolume)
|
||||
|
||||
6
examples/osgthirdpersonview/CMakeLists.txt
Normal file
6
examples/osgthirdpersonview/CMakeLists.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
#this file is automatically generated
|
||||
|
||||
|
||||
SET(TARGET_SRC osgthirdpersonview.cpp )
|
||||
#### end var setup ###
|
||||
SETUP_EXAMPLE(osgthirdpersonview)
|
||||
195
examples/osgthirdpersonview/osgthirdpersonview.cpp
Normal file
195
examples/osgthirdpersonview/osgthirdpersonview.cpp
Normal file
@@ -0,0 +1,195 @@
|
||||
/* OpenSceneGraph example, osgthirdpersonview.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
// This code is originally Copyright (c) 2008 Skew Matrix Software LLC,
|
||||
// but you may use the code under the terms of the OSGPL as described above.
|
||||
|
||||
// This example demonstrates how CompositeViewer can be used to
|
||||
// provide a third person view of another view, including eyepoint and
|
||||
// view frustum.
|
||||
//
|
||||
// The code creates a CompositeViewer with two Views. Each of the two
|
||||
// Views has its own window. One View is the typical scene view,
|
||||
// showing the loaded model(s).
|
||||
//
|
||||
// The second View is a third person view showing not just the loaded
|
||||
// model(s), but also a wireframe representation of the first View's
|
||||
// frustum. Interactions with the first View are reflect5ed in the
|
||||
// second View's displayed frustum.
|
||||
//
|
||||
// Command line arguments are taken to be models for display. If you
|
||||
// specify no command line arguments, the code attempts to load cow.osg.
|
||||
|
||||
|
||||
#include <osg/Geometry>
|
||||
#include <osg/DisplaySettings>
|
||||
#include <osg/MatrixTransform>
|
||||
#include <osg/LineWidth>
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgViewer/CompositeViewer>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
|
||||
|
||||
// Given a Camera, create a wireframe representation of its
|
||||
// view frustum. Create a default representation if camera==NULL.
|
||||
osg::Node*
|
||||
makeFrustumFromCamera( osg::Camera* camera )
|
||||
{
|
||||
// Projection and ModelView matrices
|
||||
osg::Matrixd proj;
|
||||
osg::Matrixd mv;
|
||||
if (camera)
|
||||
{
|
||||
proj = camera->getProjectionMatrix();
|
||||
mv = camera->getViewMatrix();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Create some kind of reasonable default Projection matrix.
|
||||
proj.makePerspective( 30., 1., 1., 10. );
|
||||
// leave mv as identity
|
||||
}
|
||||
|
||||
// Get near and far from the Projection matrix.
|
||||
const double near = proj(3,2) / (proj(2,2)-1.0);
|
||||
const double far = proj(3,2) / (1.0+proj(2,2));
|
||||
|
||||
// Get the sides of the near plane.
|
||||
const double nLeft = near * (proj(2,0)-1.0) / proj(0,0);
|
||||
const double nRight = near * (1.0+proj(2,0)) / proj(0,0);
|
||||
const double nTop = near * (1.0+proj(2,1)) / proj(1,1);
|
||||
const double nBottom = near * (proj(2,1)-1.0) / proj(1,1);
|
||||
|
||||
// Get the sides of the far plane.
|
||||
const double fLeft = far * (proj(2,0)-1.0) / proj(0,0);
|
||||
const double fRight = far * (1.0+proj(2,0)) / proj(0,0);
|
||||
const double fTop = far * (1.0+proj(2,1)) / proj(1,1);
|
||||
const double fBottom = far * (proj(2,1)-1.0) / proj(1,1);
|
||||
|
||||
// Our vertex array needs only 9 vertices: The origin, and the
|
||||
// eight corners of the near and far planes.
|
||||
osg::Vec3Array* v = new osg::Vec3Array;
|
||||
v->resize( 9 );
|
||||
(*v)[0].set( 0., 0., 0. );
|
||||
(*v)[1].set( nLeft, nBottom, -near );
|
||||
(*v)[2].set( nRight, nBottom, -near );
|
||||
(*v)[3].set( nRight, nTop, -near );
|
||||
(*v)[4].set( nLeft, nTop, -near );
|
||||
(*v)[5].set( fLeft, fBottom, -far );
|
||||
(*v)[6].set( fRight, fBottom, -far );
|
||||
(*v)[7].set( fRight, fTop, -far );
|
||||
(*v)[8].set( fLeft, fTop, -far );
|
||||
|
||||
osg::Geometry* geom = new osg::Geometry;
|
||||
geom->setUseDisplayList( false );
|
||||
geom->setVertexArray( v );
|
||||
|
||||
osg::Vec4Array* c = new osg::Vec4Array;
|
||||
c->push_back( osg::Vec4( 1., 1., 1., 1. ) );
|
||||
geom->setColorArray( c );
|
||||
geom->setColorBinding( osg::Geometry::BIND_OVERALL );
|
||||
|
||||
GLushort idxLines[8] = {
|
||||
0, 5, 0, 6, 0, 7, 0, 8 };
|
||||
GLushort idxLoops0[4] = {
|
||||
1, 2, 3, 4 };
|
||||
GLushort idxLoops1[4] = {
|
||||
5, 6, 7, 8 };
|
||||
geom->addPrimitiveSet( new osg::DrawElementsUShort( osg::PrimitiveSet::LINES, 8, idxLines ) );
|
||||
geom->addPrimitiveSet( new osg::DrawElementsUShort( osg::PrimitiveSet::LINE_LOOP, 4, idxLoops0 ) );
|
||||
geom->addPrimitiveSet( new osg::DrawElementsUShort( osg::PrimitiveSet::LINE_LOOP, 4, idxLoops1 ) );
|
||||
|
||||
osg::Geode* geode = new osg::Geode;
|
||||
geode->addDrawable( geom );
|
||||
|
||||
geode->getOrCreateStateSet()->setMode( GL_LIGHTING, osg::StateAttribute::OFF | osg::StateAttribute::PROTECTED );
|
||||
|
||||
|
||||
// Create parent MatrixTransform to transform the view volume by
|
||||
// the inverse ModelView matrix.
|
||||
osg::MatrixTransform* mt = new osg::MatrixTransform;
|
||||
mt->setMatrix( osg::Matrixd::inverse( mv ) );
|
||||
mt->addChild( geode );
|
||||
|
||||
return mt;
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main( int argc,
|
||||
char ** argv )
|
||||
{
|
||||
osg::ArgumentParser arguments( &argc, argv );
|
||||
|
||||
osg::ref_ptr< osg::Group > root = new osg::Group;
|
||||
|
||||
// Child 0: We'll replace this every frame with an updated representation
|
||||
// of the view frustum.
|
||||
root->addChild( makeFrustumFromCamera( NULL ) );
|
||||
|
||||
osg::ref_ptr< osg::Node > scene;
|
||||
scene = osgDB::readNodeFiles( arguments );
|
||||
if (!scene)
|
||||
{
|
||||
// User didn't specify anything, or file(s) didn't exist.
|
||||
// Try to load the cow...
|
||||
osg::notify( osg::WARN ) << arguments.getApplicationName() << ": Could not find specified files. Trying \"cow.osg\" instead." << std::endl;
|
||||
if ( !(scene = osgDB::readNodeFile( std::string( "cow.osg" ) ) ) )
|
||||
{
|
||||
osg::notify( osg::FATAL ) << arguments.getApplicationName() << ": No data loaded." << std::endl;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
root->addChild( scene.get() );
|
||||
|
||||
|
||||
osgViewer::CompositeViewer viewer( arguments );
|
||||
// Turn on FSAA, makes the lines look better.
|
||||
osg::DisplaySettings::instance()->setNumMultiSamples( 4 );
|
||||
|
||||
// Create View 0 -- Just the loaded model.
|
||||
{
|
||||
osgViewer::View* view = new osgViewer::View;
|
||||
viewer.addView( view );
|
||||
|
||||
view->setUpViewInWindow( 10, 10, 640, 480 );
|
||||
view->setSceneData( scene.get() );
|
||||
view->setCameraManipulator( new osgGA::TrackballManipulator );
|
||||
}
|
||||
|
||||
// Create view 1 -- Contains the loaded moel, as well as a wireframe frustum derived from View 0's Camera.
|
||||
{
|
||||
osgViewer::View* view = new osgViewer::View;
|
||||
viewer.addView( view );
|
||||
|
||||
view->setUpViewInWindow( 10, 510, 640, 480 );
|
||||
view->setSceneData( root.get() );
|
||||
view->setCameraManipulator( new osgGA::TrackballManipulator );
|
||||
}
|
||||
|
||||
while (!viewer.done())
|
||||
{
|
||||
// Update the wireframe frustum
|
||||
root->removeChild( 0, 1 );
|
||||
root->insertChild( 0, makeFrustumFromCamera(
|
||||
viewer.getView( 0 )->getCamera() ) );
|
||||
|
||||
viewer.frame();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user