From Frashid Lashkari, added support for PointSprites to .ive
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@@ -49,6 +49,7 @@
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#include "Viewport.h"
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#include "Scissor.h"
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#include "Image.h"
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#include "PointSprite.h"
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#include "Group.h"
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#include "MatrixTransform.h"
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@@ -749,10 +750,14 @@ void DataOutputStream::writeStateAttribute(const osg::StateAttribute* attribute)
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else if(dynamic_cast<const osg::FrontFace*>(attribute)){
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((ive::FrontFace*)(attribute))->write(this);
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}
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// This is a FrontFace
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// This is a Program
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else if(dynamic_cast<const osg::Program*>(attribute)){
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((ive::Program*)(attribute))->write(this);
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}
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// This is a PointSprite
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else if(dynamic_cast<const osg::PointSprite*>(attribute)){
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((ive::PointSprite*)(attribute))->write(this);
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}
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else{
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std::string className = attribute->className();
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