From Michael Platings, Fixed Geometry cloning of the texture

coordinates and vertex attributes.
This commit is contained in:
Robert Osfield
2006-11-16 16:25:29 +00:00
parent a73e9250ee
commit 2151573ccd

View File

@@ -447,14 +447,14 @@ Geometry::Geometry(const Geometry& geometry,const CopyOp& copyop):
titr!=geometry._texCoordList.end();
++titr)
{
_texCoordList.push_back(*titr);
_texCoordList.push_back(ArrayData(*titr, copyop));
}
for(ArrayList::const_iterator vitr=geometry._vertexAttribList.begin();
vitr!=geometry._vertexAttribList.end();
++vitr)
{
_vertexAttribList.push_back(*vitr);
_vertexAttribList.push_back(ArrayData(*vitr, copyop));
}
}