Have made osg::Transform more extensible via additions of new getLocalToWorldMatrix()

and getWorldToLocalMatrix(), computeLocalToWorld() and computeWorldToLocal()
methods.

Have updated the CullVisitor, IntersectVisitor and Optimizer to use the
new osg::Transform::getLocalToWorldMatrix() which has the same functionality
as the old getMatrix() but is now supports subclasses of osg::Transform
transparently.

Have added osg::PositionAttitudeTransform as subclass of osg::Transform
which manages the transform as position and attitude via a Vec3 and Quat
respectively.
This commit is contained in:
Robert Osfield
2002-01-23 22:15:39 +00:00
parent 9c8c73c77f
commit 06bd9fda5b
9 changed files with 237 additions and 65 deletions

View File

@@ -245,6 +245,10 @@ SOURCE=..\..\src\osg\PolygonOffset.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\PositionAttitudeTransform.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\Quat.cpp
# End Source File
# Begin Source File
@@ -497,6 +501,10 @@ SOURCE=..\..\Include\Osg\PolygonOffset
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\PositionAttitudeTransform
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\Quat
# End Source File
# Begin Source File