Robert Osfield 06bd9fda5b Have made osg::Transform more extensible via additions of new getLocalToWorldMatrix()
and getWorldToLocalMatrix(), computeLocalToWorld() and computeWorldToLocal()
methods.

Have updated the CullVisitor, IntersectVisitor and Optimizer to use the
new osg::Transform::getLocalToWorldMatrix() which has the same functionality
as the old getMatrix() but is now supports subclasses of osg::Transform
transparently.

Have added osg::PositionAttitudeTransform as subclass of osg::Transform
which manages the transform as position and attitude via a Vec3 and Quat
respectively.
2002-01-23 22:15:39 +00:00
2001-09-22 02:42:08 +00:00
2001-01-10 16:32:10 +00:00
2001-12-24 14:12:38 +00:00
2001-12-24 14:12:38 +00:00

Welcome to the Open Scene Graph (OSG).

For compiling the OSG under all platforms (Linux, FreeBSD, IRIX, Windows
and Mac) please read INSTALL.

For general documentation, distribution contents, and plugin 
dependancies please read index.html in your prefered browser.
index.html also has links to INSTALL, making it easier for Windows 
users which might find the lack of file extensions on text files awkward.

Robert Osfield. 
robert@openscenegraph.com
May 2001.
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