Updated wrappers.

This commit is contained in:
Robert Osfield
2005-11-08 16:02:09 +00:00
parent 53e075f78b
commit 06ec728b84

View File

@@ -114,6 +114,10 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Texture)
I_Method1(void, setInternalFormat, IN, GLint, internalFormat);
I_Method0(GLint, getInternalFormat);
I_Method0(bool, isCompressedInternalFormat);
I_Method1(void, setSourceFormat, IN, GLenum, sourceFormat);
I_Method0(GLenum, getSourceFormat);
I_Method1(void, setSourceType, IN, GLenum, sourceType);
I_Method0(GLenum, getSourceType);
I_Method1(osg::Texture::TextureObject *, getTextureObject, IN, unsigned int, contextID);
I_Method0(void, dirtyTextureObject);
I_Method0(bool, areAllTextureObjectsLoaded);
@@ -152,6 +156,8 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Texture)
I_Property(osg::Texture::ShadowCompareFunc, ShadowCompareFunc);
I_WriteOnlyProperty(bool, ShadowComparison);
I_Property(osg::Texture::ShadowTextureMode, ShadowTextureMode);
I_Property(GLenum, SourceFormat);
I_Property(GLenum, SourceType);
I_ReadOnlyProperty(GLenum, TextureTarget);
I_ReadOnlyProperty(osg::StateAttribute::Type, Type);
I_Property(bool, UnRefImageDataAfterApply);