From Wang Rui with edits from Robert Osfield, additional GLenums for cross platform build

This commit is contained in:
Robert Osfield
2013-01-23 16:22:45 +00:00
parent 233a0a1782
commit 0b1605ed08
2 changed files with 55 additions and 0 deletions

View File

@@ -302,6 +302,38 @@
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
#endif
#ifndef GL_ARB_texture_rg
#define GL_RG 0x8227
#define GL_RG_INTEGER 0x8228
#define GL_R8 0x8229
#define GL_R16 0x822A
#define GL_RG8 0x822B
#define GL_RG16 0x822C
#define GL_R16F 0x822D
#define GL_R32F 0x822E
#define GL_RG16F 0x822F
#define GL_RG32F 0x8230
#define GL_R8I 0x8231
#define GL_R8UI 0x8232
#define GL_R16I 0x8233
#define GL_R16UI 0x8234
#define GL_R32I 0x8235
#define GL_R32UI 0x8236
#define GL_RG8I 0x8237
#define GL_RG8UI 0x8238
#define GL_RG16I 0x8239
#define GL_RG16UI 0x823A
#define GL_RG32I 0x823B
#define GL_RG32UI 0x823C
#endif
#ifndef GL_ARB_half_float_pixel
#define GL_HALF_FLOAT 0x140B
#endif
namespace osg {