From Art Tevs, build fix.
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@@ -24,15 +24,12 @@
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#include <string>
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#ifndef GL_VERSION_2_1 //[
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#define GL_VERSION_2_1 1
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#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
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#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
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#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
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#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
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#endif //]
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#ifndef GL_SAMPLER_2D_ARRAY_EXT
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#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
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#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
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#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
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#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
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#endif
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#ifndef GL_VERSION_2_0 //[
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