From Rune Schmidt Jensen - new dds loader.

This commit is contained in:
Robert Osfield
2003-04-02 18:26:34 +00:00
parent 161c40d75f
commit 0f3eaeba46
11 changed files with 433 additions and 3 deletions

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@@ -127,6 +127,9 @@ Tree <tree@stain.org>
Vladimir Vukicevic <vladimir@pobox.com>
- md2 loader.
Rune Schmidt Jensen <sphere@aub.dk>
- dds loader.
Indirect Contributors
---------------------

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@@ -26,6 +26,7 @@ PLUGIN_DIRS = \
ac3d\
bmp\
directx\
dds\
dw\
flt\
geo\

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@@ -30,6 +30,8 @@ OSG News (most significant items from ChangeLog)
New MD2 plugin which allows Quake animated characters to be loaded
into the OSG.
New DDS plugin for loading compressed and non-compressed images.
Completely new osgText implemention which is simpler to use, faster, and
thread safe. Support for high quality true type fonts has now been moved

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@@ -1584,6 +1584,24 @@ Package=<4>
###############################################################################
Project: "osgPlugin dds"=.\osgPlugins\dds\dds.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name Core osg
End Project Dependency
Begin Project Dependency
Project_Dep_Name Core osgDB
End Project Dependency
}}}
###############################################################################
Project: "osgPlugin tga"=.\osgPlugins\tga\tga.dsp - Package Owner=<4>
Package=<5>

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@@ -0,0 +1,109 @@
# Microsoft Developer Studio Project File - Name="osgPlugin dds" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=osgPlugin dds - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "dds.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "dds.mak" CFG="osgPlugin dds - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "osgPlugin dds - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "osgPlugin dds - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "osgPlugin dds - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../../lib"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 /nologo /dll /pdb:none /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_dds.dll" /libpath:"../../../lib"
# SUBTRACT LINK32 /nodefaultlib
!ELSEIF "$(CFG)" == "osgPlugin dds - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../../lib"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_ddsd.dll" /pdbtype:sept /libpath:"../../../lib"
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
# Begin Target
# Name "osgPlugin dds - Win32 Release"
# Name "osgPlugin dds - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\dds\ReaderWriterDDS.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View File

@@ -99,12 +99,16 @@ class SG_EXPORT Image : public Object
int packing=1);
/** readPixels from screen at specified position and size, using glReadPixels.
* Create memory for storage if required, reuse existing pixel coords if possible.
* if pixelFormat or dataType*/
* Create memory for storage if required, reuse existing pixel coords if possible.*/
void readPixels(int x,int y,int width,int height,
GLenum format,GLenum type);
/** read the contents of the current bound texture, handling compressed formats if present.
* Create memory for storage if required, reuse existing pixel coords if possible.*/
void readImageFromCurrentTexture(unsigned int contextID=0);
/** Scale image to specified size. */
void scaleImage(int s,int t,int r);
@@ -117,6 +121,9 @@ class SG_EXPORT Image : public Object
void copySubImage(int s_offset,int t_offset,int r_offset,osg::Image* source);
/** Width of image.*/
inline int s() const { return _s; }

View File

@@ -264,6 +264,7 @@ class SG_EXPORT Texture : public osg::StateAttribute
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) const;
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei type, const GLvoid *data) const;
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid *data) const;
protected:
@@ -281,6 +282,7 @@ class SG_EXPORT Texture : public osg::StateAttribute
void* _glCompressedTexImage2D;
void* _glCompressedTexSubImage2D;
void* _glGetCompressedTexImage;
};

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@@ -141,6 +141,9 @@ unsigned int Image::computeNumComponents(GLenum format)
{
switch(format)
{
case(GL_COMPRESSED_RGB_S3TC_DXT1_EXT): return 3;
case(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT): return 4;
case(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT): return 4;
case(GL_COLOR_INDEX): return 1;
case(GL_STENCIL_INDEX): return 1;
case(GL_DEPTH_COMPONENT): return 1;
@@ -163,6 +166,12 @@ unsigned int Image::computePixelSizeInBits(GLenum format,GLenum type)
{
switch(type)
{
case(GL_COMPRESSED_RGB_S3TC_DXT1_EXT): return 4;
case(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT): return 8;
case(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT): return 8;
case(GL_BITMAP): return computeNumComponents(format);
case(GL_BYTE):
@@ -320,6 +329,51 @@ void Image::readPixels(int x,int y,int width,int height,
}
void Image::readImageFromCurrentTexture(unsigned int contextID)
{
const osg::Texture::Extensions* extensions = osg::Texture::getExtensions(contextID,true);
GLint internalformat;
GLint width;
GLint height;
if (extensions->isCompressedTexImage2DSupported())
{
GLint compressed;
GLint compressed_size;
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED_ARB,&compressed);
/* if the compression has been successful */
if (compressed == GL_TRUE)
{
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &internalformat);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, &compressed_size);
allocateImage(width,height,1,internalformat,internalformat);
extensions->glGetCompressedTexImage(GL_TEXTURE_2D, 0, _data);
return;
}
}
// non compressed texture implemention.
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &internalformat);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height);
allocateImage(width,height,1,internalformat,GL_UNSIGNED_BYTE);
_internalTextureFormat = internalformat;
glGetTexImage(GL_TEXTURE_2D,0,_pixelFormat,_dataType,_data);
}
void Image::scaleImage(int s,int t,int r)
{
if (_s==s && _t==t && _r==r) return;

View File

@@ -918,7 +918,7 @@ void Texture::Extensions::setupGLExtenions()
_glCompressedTexImage2D = getGLExtensionFuncPtr("glCompressedTexImage2D","glCompressedTexImage2DARB");
_glCompressedTexSubImage2D = getGLExtensionFuncPtr("glCompressedTexSubImage2D","glCompressedTexSubImage2DARB");;
_glGetCompressedTexImage = getGLExtensionFuncPtr("glGetCompressedTexImage","glGetCompressedTexImageARB");;
}
void Texture::Extensions::glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) const
@@ -948,3 +948,15 @@ void Texture::Extensions::glCompressedTexSubImage2D(GLenum target, GLint level,
}
}
void Texture::Extensions::glGetCompressedTexImage(GLenum target, GLint level, GLvoid *data) const
{
if (_glGetCompressedTexImage)
{
typedef void (APIENTRY * GetCompressedTexImageArbProc) (GLenum target, GLint level, GLvoid *data);
((GetCompressedTexImageArbProc)_glGetCompressedTexImage)(target, level, data);
}
else
{
notify(WARN)<<"Error: glGetCompressedTexImage not supported by OpenGL driver"<<std::endl;
}
}

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@@ -0,0 +1,13 @@
TOPDIR = ../../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
ReaderWriterDDS.cpp\
LIBS += $(OSG_LIBS) $(OTHER_LIBS)
TARGET_BASENAME = dds
include $(TOPDIR)/Make/cygwin_plugin_def
PLUGIN = $(PLUGIN_PREFIX)$(TARGET_BASENAME).$(PLUGIN_EXT)
include $(TOPDIR)/Make/makerules

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@@ -0,0 +1,209 @@
/**********************************************************************
*
* FILE: ReaderWriterdds.cpp
*
* DESCRIPTION: Class for reading a DDS file into an osg::Image.
*
* Example on reading a DDS file code can be found at:
* http://developer.nvidia.com/docs/IO/1327/ATT/
* ARB_texture_compression.pdf
* Author: S<>bastien Domin<69>, NVIDIA Corporation
*
* CREATED BY: Rune Schmidt Jensen, rsj@uni-dk
*
* HISTORY: Created 31.03.2003
*
**********************************************************************/
#include <osg/Texture>
#include <osgDB/Registry>
#include <osgDB/FileNameUtils>
#include <stdio.h>
// NOTICE ON WIN32:
// typedef DWORD unsigned long;
// sizeof(DWORD) = 4
typedef struct _DDCOLORKEY
{
unsigned long dwColorSpaceLowValue;
unsigned long dwColorSpaceHighValue;
} DDCOLORKEY;
typedef struct _DDPIXELFORMAT
{
unsigned long dwSize;
unsigned long dwFlags;
unsigned long dwFourCC;
union
{
unsigned long dwRGBBitCount;
unsigned long dwYUVBitCount;
unsigned long dwZBufferBitDepth;
unsigned long dwAlphaBitDepth;
};
union
{
unsigned long dwRBitMask;
unsigned long dwYBitMask;
};
union
{
unsigned long dwGBitMask;
unsigned long dwUBitMask;
};
union
{
unsigned long dwBBitMask;
unsigned long dwVBitMask;
};
union
{
unsigned long dwRGBAlphaBitMask;
unsigned long dwYUVAlphaBitMask;
unsigned long dwRGBZBitMask;
unsigned long dwYUVZBitMask;
};
} DDPIXELFORMAT;
typedef struct _DDSCAPS2
{
unsigned long dwCaps;
unsigned long dwCaps2;
unsigned long dwCaps3;
union
{
unsigned long dwCaps4;
unsigned long dwVolumeDepth;
};
} DDSCAPS2;
typedef struct _DDSURFACEDESC2 {
unsigned long dwSize;
unsigned long dwFlags;
unsigned long dwHeight;
unsigned long dwWidth;
union
{
long lPitch;
unsigned long dwLinearSize;
};
unsigned long dwBackBufferCount;
union
{
unsigned long dwMipMapCount;
unsigned long dwRefreshRate;
};
unsigned long dwAlphaBitDepth;
unsigned long dwReserved;
unsigned long* lpSurface;
DDCOLORKEY ddckCKDestOverlay;
DDCOLORKEY ddckCKDestBlt;
DDCOLORKEY ddckCKSrcOverlay;
DDCOLORKEY ddckCKSrcBlt;
DDPIXELFORMAT ddpfPixelFormat;
DDSCAPS2 ddsCaps;
unsigned long dwTextureStage;
} DDSURFACEDESC2;
#ifndef MAKEFOURCC
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((unsigned long)(char)(ch0) | ((unsigned long)(char)(ch1) << 8) | \
((unsigned long)(char)(ch2) << 16) | ((unsigned long)(char)(ch3) << 24 ))
#endif //defined(MAKEFOURCC)
/*
* FOURCC codes for DX compressed-texture pixel formats
*/
#define FOURCC_DXT1 (MAKEFOURCC('D','X','T','1'))
#define FOURCC_DXT2 (MAKEFOURCC('D','X','T','2'))
#define FOURCC_DXT3 (MAKEFOURCC('D','X','T','3'))
#define FOURCC_DXT4 (MAKEFOURCC('D','X','T','4'))
#define FOURCC_DXT5 (MAKEFOURCC('D','X','T','5'))
osg::Image* ReadDDSFile(const char *filename){
osg::Image* osgImage = new osg::Image();
DDSURFACEDESC2 ddsd;
char filecode[4];
FILE *fp;
// Open file.
fp = fopen(filename, "rb");
if (fp == NULL)
return NULL;
// Verify that this is a DDS file.
fread(filecode, 1, 4, fp);
if (strncmp(filecode, "DDS ", 4) != 0) {
fclose(fp);
return NULL;
}
// Get the surface desc.
fread(&ddsd, sizeof(ddsd), 1, fp);
// Read image data.
unsigned int size = ddsd.dwMipMapCount > 1 ? ddsd.dwLinearSize * 2 : ddsd.dwLinearSize;
unsigned char* imageData = (unsigned char*) malloc(size * sizeof(unsigned char));
fread(imageData, 1, size, fp);
// Close the file.
fclose(fp);
// Retreive image properties.
int s = ddsd.dwWidth;
int t = ddsd.dwHeight;
int r = ddsd.dwMipMapCount>1?ddsd.dwMipMapCount:0;
unsigned int dataType = GL_UNSIGNED_BYTE;
unsigned int pixelFormat;
unsigned int internalFormat;
switch(ddsd.ddpfPixelFormat.dwFourCC){
case FOURCC_DXT1:
internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
pixelFormat = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
break;
case FOURCC_DXT3:
internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
pixelFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
break;
case FOURCC_DXT5:
internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
pixelFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
break;
default:
free(imageData);
return NULL;
}
// Set image data and properties.
osgImage->setImage(s,t,r, internalFormat, pixelFormat, dataType, imageData, osg::Image::USE_NEW_DELETE);
// Return Image.
return osgImage;
}
class ReaderWriterDDS : public osgDB::ReaderWriter
{
public:
virtual const char* className() {
return "DDS Image Reader";
}
virtual bool acceptsExtension(const std::string& extension) {
return osgDB::equalCaseInsensitive(extension,"dds");
}
virtual ReadResult readImage(const std::string& fileName, const osgDB::ReaderWriter::Options*) {
osg::Image* osgImage = ReadDDSFile(fileName.c_str());
if (osgImage==NULL) return ReadResult::FILE_NOT_HANDLED;
return osgImage;
}
};
// now register with Registry to instantiate the above
// reader/writer.
osgDB::RegisterReaderWriterProxy<ReaderWriterDDS> g_readerWriter_DDS_Proxy;