Updated wrappers.
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@@ -103,6 +103,10 @@ SOURCE=..\..\..\src\osgWrappers\osgParticle\AccelOperator.cpp
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SOURCE=..\..\..\src\osgWrappers\osgParticle\AngularAccelOperator.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgWrappers\osgParticle\BoxPlacer.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgWrappers\osgParticle\CenteredPlacer.cpp
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# End Source File
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@@ -55,7 +55,8 @@ TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglFramebufferRenderbufferEXT);
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TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglGenerateMipmapEXT);
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BEGIN_VALUE_REFLECTOR(osg::FBOExtensions)
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BEGIN_OBJECT_REFLECTOR(osg::FBOExtensions)
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I_BaseType(osg::Referenced);
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I_Method0(bool, isSupported);
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END_REFLECTOR
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@@ -68,7 +68,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Program::PerContextProgram)
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I_Method0(GLuint, getHandle);
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I_Method0(void, requestLink);
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I_Method0(void, linkProgram);
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I_Method0(void, validateProgram);
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I_Method0(bool, validateProgram);
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I_Method0(bool, needsLink);
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I_Method0(bool, isLinked);
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I_Method1(bool, getInfoLog, IN, std::string &, infoLog);
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@@ -12,6 +12,7 @@
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#include <osg/CopyOp>
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#include <osg/Object>
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#include <osg/Shader>
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#include <osg/State>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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@@ -44,6 +45,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Shader)
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I_Method0(const std::string &, getShaderSource);
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I_Method0(osg::Shader::Type, getType);
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I_Method0(const char *, getTypename);
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0);
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I_Method0(void, dirtyShader);
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I_Method1(void, compileShader, IN, unsigned int, contextID);
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I_Method2(void, attachShader, IN, unsigned int, contextID, IN, GLuint, program);
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52
src/osgWrappers/osgParticle/BoxPlacer.cpp
Normal file
52
src/osgWrappers/osgParticle/BoxPlacer.cpp
Normal file
@@ -0,0 +1,52 @@
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// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Object>
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#include <osg/Vec3>
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#include <osgParticle/BoxPlacer>
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#include <osgParticle/Particle>
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#include <osgParticle/range>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgParticle::BoxPlacer)
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I_BaseType(osgParticle::CenteredPlacer);
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I_Constructor0();
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I_ConstructorWithDefaults2(IN, const osgParticle::BoxPlacer &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(const osgParticle::rangef &, getXRange);
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I_Method1(void, setXRange, IN, const osgParticle::rangef &, r);
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I_Method2(void, setXRange, IN, float, r1, IN, float, r2);
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I_Method0(const osgParticle::rangef &, getYRange);
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I_Method1(void, setYRange, IN, const osgParticle::rangef &, r);
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I_Method2(void, setYRange, IN, float, r1, IN, float, r2);
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I_Method0(const osgParticle::rangef &, getZRange);
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I_Method1(void, setZRange, IN, const osgParticle::rangef &, r);
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I_Method2(void, setZRange, IN, float, r1, IN, float, r2);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, libraryName);
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I_Method0(const char *, className);
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I_Method1(void, place, IN, osgParticle::Particle *, P);
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I_Method0(osg::Vec3, getControlPosition);
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I_ReadOnlyProperty(osg::Vec3, ControlPosition);
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I_Property(const osgParticle::rangef &, XRange);
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I_Property(const osgParticle::rangef &, YRange);
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I_Property(const osgParticle::rangef &, ZRange);
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END_REFLECTOR
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@@ -4,6 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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AccelOperator.cpp\
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AngularAccelOperator.cpp\
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BoxPlacer.cpp\
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CenteredPlacer.cpp\
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ConnectedParticleSystem.cpp\
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ConstantRateCounter.cpp\
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