From Thomas Hogarth, build fix for IOS build

This commit is contained in:
Robert Osfield
2012-02-28 10:21:21 +00:00
parent 1a080dfa6a
commit 11c9ec4f7d

View File

@@ -336,7 +336,7 @@ typedef std::map<void*, unsigned int> TouchPointsIdMapping;
}else if(_win->getTraits()->depth == 24){
glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT24_OES, _backingWidth, _backingHeight);
}
#if defined(OSG_GLES2_AVAILABLE)
#if defined(GL_DEPTH_COMPONENT32_OES)
else if(_win->getTraits()->depth == 32){
glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT32_OES, _backingWidth, _backingHeight);
}