Added support for toggling on use of the new SignedDistanceFunction function now built into osgText, just use --sdf to enable.
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@@ -184,11 +184,6 @@ osg:: Node* createTextLeft(const osg::BoundingBox& bb, const std::string& label,
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text->setFont(font);
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text->setFontResolution(110,120);
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if (s_useSDF)
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{
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text->getFont()->setGyphTextureFeatures(osgText::GlyphTexture::ALL_FEATURES);
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text->setBackdropImplementation(osgText::Text::USE_SHADERS);
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}
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text->setAlignment(osgText::Text::RIGHT_CENTER);
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text->setAxisAlignment(osgText::Text::XZ_PLANE);
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@@ -198,17 +193,23 @@ osg:: Node* createTextLeft(const osg::BoundingBox& bb, const std::string& label,
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//text->setColor(osg::Vec4(0.37f,0.48f,0.67f,1.0f)); // Neil's original OSG colour
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text->setColor(osg::Vec4(0.20f,0.45f,0.60f,1.0f)); // OGL logo colour
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text->setText(label);
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text->setBackdropType(osgText::Text::OUTLINE);
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text->setBackdropOffset(0.03f);
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text->setBackdropColor(osg::Vec4(0.0f, 0.0f, 0.5f, 1.0f));
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if (s_useSDF)
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{
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text->getFont()->setGyphTextureFeatures(osgText::GlyphTexture::ALL_FEATURES);
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text->setBackdropImplementation(osgText::Text::USE_SHADERS);
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}
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text->setColorGradientMode(osgText::Text::OVERALL);
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osg::Vec4 lightblue(0.30f,0.6f,0.90f,1.0f);
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osg::Vec4 blue(0.10f,0.30f,0.40f,1.0f);
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text->setColorGradientCorners(lightblue, blue, blue, lightblue);
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text->setText(label);
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geode->addDrawable( text );
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