From Robert Osfield and Richard Schmidt, made fixes inspired by an original submission from Richard which

highlighted problems with Light, ClipPlane and Hint usage in osg::State's usage of cloneType
and reassignment of target/num in StateSet/these StateAttributes.
This commit is contained in:
Robert Osfield
2007-12-08 13:29:31 +00:00
parent ede9b4ff6b
commit 13e8af6305
6 changed files with 166 additions and 20 deletions

View File

@@ -27,6 +27,7 @@ class OSG_EXPORT ClipPlane : public StateAttribute
public :
ClipPlane();
inline ClipPlane(unsigned int no) { setClipPlaneNum(no); }
inline ClipPlane(unsigned int no,const Vec4d& plane) { setClipPlaneNum(no); setClipPlane(plane); }
inline ClipPlane(unsigned int no,const Plane& plane) { setClipPlaneNum(no); setClipPlane(plane); }
inline ClipPlane(unsigned int no,double a,double b,double c,double d) { setClipPlaneNum(no); setClipPlane(a,b,c,d); }
@@ -42,7 +43,12 @@ class OSG_EXPORT ClipPlane : public StateAttribute
_clipPlaneNum=cp._clipPlaneNum;
}
META_StateAttribute(osg, ClipPlane, CLIPPLANE);
virtual osg::Object* cloneType() const { return new ClipPlane( _clipPlaneNum ); }
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new ClipPlane(*this,copyop); }
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const ClipPlane *>(obj)!=NULL; }
virtual const char* libraryName() const { return "osg"; }
virtual const char* className() const { return "ClipPlane"; }
virtual Type getType() const { return CLIPPLANE; }
/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
virtual int compare(const StateAttribute& sa) const

View File

@@ -25,7 +25,7 @@ public:
Hint():
_target(GL_NONE),
_mode(GL_NONE) {}
_mode(GL_DONT_CARE) {}
Hint(GLenum target, GLenum mode):
_target(target),
@@ -37,13 +37,18 @@ public:
_target(hint._target),
_mode(hint._mode) {}
META_StateAttribute(osg, Hint, HINT);
virtual osg::Object* cloneType() const { return new Hint( _target, GL_DONT_CARE ); }
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new Hint(*this,copyop); }
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const Hint *>(obj)!=NULL; }
virtual const char* libraryName() const { return "osg"; }
virtual const char* className() const { return "Light"; }
virtual Type getType() const { return HINT; }
virtual int compare(const StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Parameter macro's below.
COMPARE_StateAttribute_Types(Hint,sa)
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Parameter macro's below.
COMPARE_StateAttribute_Types(Hint,sa)
// compare each paramter in turn against the rhs.
COMPARE_StateAttribute_Parameter(_target)
@@ -55,7 +60,7 @@ public:
/** Return the member identifier within the attribute's class type. Used for light number/clip plane number etc.*/
virtual unsigned int getMember() const { return static_cast<unsigned int>(_target); }
inline void setTarget(GLenum target) { _target = target; }
inline void setTarget(GLenum target);
inline GLenum getTarget() const { return _target; }
inline void setMode(GLenum mode) { _mode = mode; }

View File

@@ -27,6 +27,8 @@ class OSG_EXPORT Light : public StateAttribute
Light();
Light(unsigned int lightnum);
/** Copy constructor using CopyOp to manage deep vs shallow copy. */
Light(const Light& light,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
StateAttribute(light,copyop),
@@ -42,7 +44,12 @@ class OSG_EXPORT Light : public StateAttribute
_spot_exponent(light._spot_exponent),
_spot_cutoff(light._spot_cutoff) {}
META_StateAttribute(osg, Light, LIGHT);
virtual osg::Object* cloneType() const { return new Light(_lightnum); }
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new Light(*this,copyop); }
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const Light *>(obj)!=NULL; }
virtual const char* libraryName() const { return "osg"; }
virtual const char* className() const { return "Light"; }
virtual Type getType() const { return LIGHT; }
/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
virtual int compare(const StateAttribute& sa) const
@@ -78,7 +85,7 @@ class OSG_EXPORT Light : public StateAttribute
/** Set which OpenGL light to operate on. */
void setLightNum(int num) { _lightnum = num; }
void setLightNum(int num);
/** Get which OpenGL light this osg::Light operates on. */
int getLightNum() const { return _lightnum; }

View File

@@ -11,6 +11,7 @@
* OpenSceneGraph Public License for more details.
*/
#include <osg/ClipPlane>
#include <osg/StateSet>
#include <osg/Notify>
using namespace osg;
@@ -28,7 +29,43 @@ ClipPlane::~ClipPlane()
void ClipPlane::setClipPlaneNum(unsigned int num)
{
if (_clipPlaneNum==num) return;
if (_parents.empty())
{
_clipPlaneNum = num;
return;
}
// take a reference to this clip plane to prevent it from going out of scope
// when we remove it temporarily from its parents.
osg::ref_ptr<ClipPlane> clipPlaneRef = this;
// copy the parents as they _parents list will be changed by the subsequent removeAttributes.
ParentList parents = _parents;
// remove this attribute from its parents as its position is being changed
// and would no longer be valid.
ParentList::iterator itr;
for(itr = parents.begin();
itr != parents.end();
++itr)
{
osg::StateSet* stateset = *itr;
stateset->removeAttribute(this);
}
// assign the clip plane number
_clipPlaneNum = num;
// add this attribute back into its original parents with its new position
for(itr = parents.begin();
itr != parents.end();
++itr)
{
osg::StateSet* stateset = *itr;
stateset->setAttribute(this);
}
}
unsigned int ClipPlane::getClipPlaneNum() const

View File

@@ -12,6 +12,7 @@
*/
#include <osg/Hint>
#include <osg/StateSet>
using namespace osg;
@@ -21,3 +22,45 @@ void Hint::apply(State& state) const
glHint(_target, _mode);
}
void Hint::setTarget(GLenum target)
{
if (_target==target) return;
if (_parents.empty())
{
_target = target;
return;
}
// take a reference to this clip plane to prevent it from going out of scope
// when we remove it temporarily from its parents.
osg::ref_ptr<Hint> hintRef = this;
// copy the parents as they _parents list will be changed by the subsequent removeAttributes.
ParentList parents = _parents;
// remove this attribute from its parents as its position is being changed
// and would no longer be valid.
ParentList::iterator itr;
for(itr = parents.begin();
itr != parents.end();
++itr)
{
osg::StateSet* stateset = *itr;
stateset->removeAttribute(this);
}
// assign the hint target
_target = target;
// add this attribute back into its original parents with its new position
for(itr = parents.begin();
itr != parents.end();
++itr)
{
osg::StateSet* stateset = *itr;
stateset->setAttribute(this);
}
}

View File

@@ -11,6 +11,7 @@
* OpenSceneGraph Public License for more details.
*/
#include <osg/Light>
#include <osg/StateSet>
#include <osg/Notify>
using namespace osg;
@@ -18,19 +19,13 @@ using namespace osg;
Light::Light( void )
{
init();
// notify(DEBUG) << "_ambient "<<_ambient<<std::endl;
// notify(DEBUG) << "_diffuse "<<_diffuse<<std::endl;
// notify(DEBUG) << "_specular "<<_specular<<std::endl;
// notify(DEBUG) << "_position "<<_position<<std::endl;
// notify(DEBUG) << "_direction "<<_direction<<std::endl;
// notify(DEBUG) << "_spot_exponent "<<_spot_exponent<<std::endl;
// notify(DEBUG) << "_spot_cutoff "<<_spot_cutoff<<std::endl;
// notify(DEBUG) << "_constant_attenuation "<<_constant_attenuation<<std::endl;
// notify(DEBUG) << "_linear_attenuation "<<_linear_attenuation<<std::endl;
// notify(DEBUG) << "_quadratic_attenuation "<<_quadratic_attenuation<<std::endl;
}
Light::Light(unsigned int lightnum)
{
init();
_lightnum = lightnum;
}
Light::~Light( void )
{
@@ -50,8 +45,61 @@ void Light::init( void )
_constant_attenuation = 1.0f;
_linear_attenuation = 0.0f;
_quadratic_attenuation = 0.0f;
// notify(DEBUG) << "_ambient "<<_ambient<<std::endl;
// notify(DEBUG) << "_diffuse "<<_diffuse<<std::endl;
// notify(DEBUG) << "_specular "<<_specular<<std::endl;
// notify(DEBUG) << "_position "<<_position<<std::endl;
// notify(DEBUG) << "_direction "<<_direction<<std::endl;
// notify(DEBUG) << "_spot_exponent "<<_spot_exponent<<std::endl;
// notify(DEBUG) << "_spot_cutoff "<<_spot_cutoff<<std::endl;
// notify(DEBUG) << "_constant_attenuation "<<_constant_attenuation<<std::endl;
// notify(DEBUG) << "_linear_attenuation "<<_linear_attenuation<<std::endl;
// notify(DEBUG) << "_quadratic_attenuation "<<_quadratic_attenuation<<std::endl;
}
void Light::setLightNum(int num)
{
if (_lightnum==num) return;
if (_parents.empty())
{
_lightnum = num;
return;
}
// take a reference to this clip plane to prevent it from going out of scope
// when we remove it temporarily from its parents.
osg::ref_ptr<Light> lightRef = this;
// copy the parents as they _parents list will be changed by the subsequent removeAttributes.
ParentList parents = _parents;
// remove this attribute from its parents as its position is being changed
// and would no longer be valid.
ParentList::iterator itr;
for(itr = parents.begin();
itr != parents.end();
++itr)
{
osg::StateSet* stateset = *itr;
stateset->removeAttribute(this);
}
// assign the hint target
_lightnum = num;
// add this attribute back into its original parents with its new position
for(itr = parents.begin();
itr != parents.end();
++itr)
{
osg::StateSet* stateset = *itr;
stateset->setAttribute(this);
}
}
void Light::captureLightState()
{