From Robert Osfield and Richard Schmidt, made fixes inspired by an original submission from Richard which
highlighted problems with Light, ClipPlane and Hint usage in osg::State's usage of cloneType and reassignment of target/num in StateSet/these StateAttributes.
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@@ -12,6 +12,7 @@
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*/
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#include <osg/Hint>
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#include <osg/StateSet>
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using namespace osg;
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@@ -21,3 +22,45 @@ void Hint::apply(State& state) const
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glHint(_target, _mode);
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}
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void Hint::setTarget(GLenum target)
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{
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if (_target==target) return;
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if (_parents.empty())
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{
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_target = target;
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return;
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}
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// take a reference to this clip plane to prevent it from going out of scope
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// when we remove it temporarily from its parents.
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osg::ref_ptr<Hint> hintRef = this;
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// copy the parents as they _parents list will be changed by the subsequent removeAttributes.
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ParentList parents = _parents;
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// remove this attribute from its parents as its position is being changed
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// and would no longer be valid.
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ParentList::iterator itr;
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for(itr = parents.begin();
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itr != parents.end();
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++itr)
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{
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osg::StateSet* stateset = *itr;
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stateset->removeAttribute(this);
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}
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// assign the hint target
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_target = target;
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// add this attribute back into its original parents with its new position
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for(itr = parents.begin();
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itr != parents.end();
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++itr)
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{
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osg::StateSet* stateset = *itr;
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stateset->setAttribute(this);
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}
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}
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