Ran script to remove trailing spaces and tabs
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@@ -1,14 +1,14 @@
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/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* file except in compliance with the License. You may obtain a copy of the License at:
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* http://research.scea.com/scea_shared_source_license.html
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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*/
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#include "domSourceReader.h"
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@@ -41,7 +41,7 @@ void domSourceReader::convert(bool doublePrecision)
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// Only handle floats or name array for now...
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daeDoubleArray* float_array = NULL;
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if (src->getFloat_array())
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if (src->getFloat_array())
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{
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float_array = &(src->getFloat_array()->getValue());
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}
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@@ -51,7 +51,7 @@ void domSourceReader::convert(bool doublePrecision)
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return;
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}
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switch (stride)
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switch (stride)
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{
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case 1:
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m_array_type = Float;
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@@ -102,7 +102,7 @@ void domSourceReader::convert(bool doublePrecision)
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return;
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}
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if (float_array)
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if (float_array)
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{
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daeDoubleArray& va = *float_array;
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switch (m_array_type)
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