Added doxygen comments for attach
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@@ -329,12 +329,19 @@ class OSG_EXPORT Camera : public Transform, public CullSettings
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COLOR_BUFFER15 = COLOR_BUFFER0+15
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};
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/** Attach a buffer with specified OpenGL internal format.*/
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void attach(BufferComponent buffer, GLenum internalFormat);
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/** Attach a Texture to specified buffer component.
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* The level parameter controls the mip map level of the texture that is attached.
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* The face parameter controls the face of texture cube map or z level of 3d texture.
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* The mipMapGeneration flag controls whether mipmap generation should be done for texture.*/
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void attach(BufferComponent buffer, osg::Texture* texture, unsigned int level = 0, unsigned int face=0, bool mipMapGeneration=false);
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/** Attach a Image to specified buffer component.*/
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void attach(BufferComponent buffer, osg::Image* image);
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/** Detach specified buffer component.*/
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void detach(BufferComponent buffer);
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struct Attachment
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