Changed a couple of int64's back to int32.
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@@ -677,7 +677,7 @@ bool trpgwArchive::WriteTile(unsigned int x,unsigned int y,unsigned int lod, flo
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return false;
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}
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int64 pos = tileFile->Pos();
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int32 pos = static_cast<int32>(tileFile->Pos());
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if (!tileFile->Append(head,buf))
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return false;
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// Keep track of the fact that this went here
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@@ -273,7 +273,7 @@ public:
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public:
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int x,y,lod; // Identifying info for tile
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float zmin,zmax;
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int64 offset; // Offset into file
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int32 offset; // Offset into file
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};
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class TileFile {
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public:
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