Added osgGA::Device class for integration of both physical and virtual devices.
Added template readFile(..) function to make it more convinient to cast to a specific object type. Added support for osgGA::Device to osgViewer. Added sdl plugin to provides very basic joystick osgGA::Device integration.
This commit is contained in:
@@ -43,9 +43,25 @@ extern OSGDB_EXPORT osg::Object* readObjectFile(const std::string& filename,cons
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* to read the specified file.*/
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inline osg::Object* readObjectFile(const std::string& filename)
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{
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return readObjectFile(filename,Registry::instance()->getOptions());
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return readObjectFile(filename, Registry::instance()->getOptions());
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}
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template<typename T>
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inline T* readFile(const std::string& filename, const Options* options)
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{
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osg::ref_ptr<osg::Object> object = readObjectFile(filename, options);
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osg::ref_ptr<T> t = dynamic_cast<T*>(object.get());
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object = 0;
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return t.release();
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}
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template<typename T>
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inline T* readFile(const std::string& filename)
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{
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return readFile<T>(filename, Registry::instance()->getOptions());
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}
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/** Read an osg::Image from file.
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* Return valid osg::Image on success,
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* return NULL on failure.
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52
include/osgGA/Device
Normal file
52
include/osgGA/Device
Normal file
@@ -0,0 +1,52 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGGA_EVENTSOURCE
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#define OSGGA_EVENTSOURCE 1
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#include <osgGA/EventQueue>
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namespace osgGA {
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/**
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* Device base class from abstracting away from devices/windows that can generate events.
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*/
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class OSGGA_EXPORT Device : public osg::Object
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{
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public:
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Device();
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Device(const Device& es, const osg::CopyOp& copyop);
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META_Object(osgGA,Device);
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virtual void checkEvents() {};
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void setEventQueue(osgGA::EventQueue* eventQueue) { _eventQueue = eventQueue; }
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osgGA::EventQueue* getEventQueue() { return _eventQueue.get(); }
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const osgGA::EventQueue* getEventQueue() const { return _eventQueue.get(); }
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protected:
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virtual ~Device();
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/** Prevent unwanted copy operator.*/
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Device& operator = (const Device&) { return *this; }
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osg::ref_ptr<osgGA::EventQueue> _eventQueue;
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};
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}
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#endif
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@@ -24,6 +24,7 @@
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#include <osgGA/CameraManipulator>
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#include <osgGA/EventVisitor>
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#include <osgGA/EventQueue>
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#include <osgGA/Device>
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#include <osgViewer/Scene>
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#include <osgViewer/ViewerBase>
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@@ -108,6 +109,19 @@ class OSGVIEWER_EXPORT View : public osg::View, public osgGA::GUIActionAdapter
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/** Get the const View's image pager.*/
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const osgDB::ImagePager* getImagePager() const;
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/** Add a Device.
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* The Device is polled on each new frame via it's Device::checkEvents() method and any events generated then collected via Device::getEventQueue()*/
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void addDevice(osgGA::Device* eventSource);
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/** Remove a Device. /*/
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void removeDevice(osgGA::Device* eventSource);
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typedef std::vector< osg::ref_ptr<osgGA::Device> > Devices;
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Devices& getDevices() { return _eventSources; }
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const Devices& getDevices() const { return _eventSources; }
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/* Set the EventQueue that the View uses to integrate external non window related events.*/
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void setEventQueue(osgGA::EventQueue* eventQueue) { _eventQueue = eventQueue; }
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@@ -250,6 +264,8 @@ class OSGVIEWER_EXPORT View : public osg::View, public osgGA::GUIActionAdapter
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osg::Timer_t _startTick;
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Devices _eventSources;
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osg::ref_ptr<osgViewer::Scene> _scene;
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osg::ref_ptr<osgGA::EventQueue> _eventQueue;
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osg::ref_ptr<osgGA::CameraManipulator> _cameraManipulator;
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@@ -117,7 +117,6 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
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osg::BarrierOperation::PreBlockOp getEndBarrierOperation() const { return _endBarrierOperation; }
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/** Set the done flag to signal the viewer's work is done and should exit the frame loop.*/
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void setDone(bool done) { _done = done; }
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@@ -10,6 +10,7 @@ SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME})
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SET(TARGET_H
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${HEADER_PATH}/AnimationPathManipulator
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${HEADER_PATH}/DriveManipulator
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${HEADER_PATH}/Device
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${HEADER_PATH}/EventQueue
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${HEADER_PATH}/EventVisitor
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${HEADER_PATH}/Export
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@@ -36,6 +37,7 @@ SET(TARGET_H
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SET(TARGET_SRC
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AnimationPathManipulator.cpp
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DriveManipulator.cpp
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Device.cpp
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EventQueue.cpp
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EventVisitor.cpp
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FirstPersonManipulator.cpp
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31
src/osgGA/Device.cpp
Normal file
31
src/osgGA/Device.cpp
Normal file
@@ -0,0 +1,31 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgGA/Device>
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using namespace osgGA;
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Device::Device()
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{
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setEventQueue(new EventQueue);
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}
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Device::Device(const Device& es, const osg::CopyOp& copyop):
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osg::Object(es,copyop)
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{
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setEventQueue(new EventQueue);
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}
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Device::~Device()
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{
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}
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@@ -256,6 +256,15 @@ ENDIF()
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ADD_SUBDIRECTORY(pvr)
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####################################################
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#
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# Device integration plugins
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#
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IF (SDL_FOUND)
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ADD_SUBDIRECTORY(sdl)
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ENDIF(SDL_FOUND)
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##########to get all the variables of Cmake
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#GET_CMAKE_PROPERTY(MYVARS VARIABLES)
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#FOREACH(myvar ${MYVARS})
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16
src/osgPlugins/sdl/CMakeLists.txt
Normal file
16
src/osgPlugins/sdl/CMakeLists.txt
Normal file
@@ -0,0 +1,16 @@
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SET(TARGET_EXTERNAL_LIBRARIES ${SDL_LIBRARY} )
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INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR} )
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SET(TARGET_SRC
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JoystickDevice.cpp
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ReaderWriterSDL.cpp
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)
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SET(TARGET_H
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JoystickDevice.h
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)
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SET(TARGET_ADDED_LIBRARIES osgGA)
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#### end var setup ###
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SETUP_PLUGIN(sdl sdl)
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185
src/osgPlugins/sdl/JoystickDevice.cpp
Normal file
185
src/osgPlugins/sdl/JoystickDevice.cpp
Normal file
@@ -0,0 +1,185 @@
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/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
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*
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* This software is open source and may be redistributed and/or modified under
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* the terms of the GNU General Public License (GPL) version 2.0.
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* The full license is in LICENSE.txt file included with this distribution,.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* include LICENSE.txt for more details.
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*/
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#include <osgViewer/Viewer>
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#include "JoystickDevice.h"
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#include <SDL.h>
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#include <SDL_events.h>
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#include <SDL_joystick.h>
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#include <iostream>
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JoystickDevice::JoystickDevice()
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{
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_verbose = false;
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// init SDL
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if ( SDL_Init(SDL_INIT_JOYSTICK) < 0 )
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{
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fprintf(stderr, "Unable to init SDL: %s\n", SDL_GetError());
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exit(1);
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}
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atexit(SDL_Quit);
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int numJoysticks = SDL_NumJoysticks();
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if (_verbose)
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{
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std::cout<<"number of joysticks "<<numJoysticks<<std::endl;
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for(int i=0; i<numJoysticks; ++i)
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{
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std::cout<<"Joystick name '"<<SDL_JoystickName(i)<<"'"<<std::endl;
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}
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}
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_joystick = numJoysticks>0 ? SDL_JoystickOpen(0) : 0;
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_numAxes = _joystick ? SDL_JoystickNumAxes(_joystick) : 0;
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_numBalls = _joystick ? SDL_JoystickNumBalls(_joystick) : 0;
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_numHats = _joystick ? SDL_JoystickNumHats(_joystick) : 0;
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_numButtons = _joystick ? SDL_JoystickNumButtons(_joystick) : 0;
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if (_verbose)
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{
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std::cout<<"numAxes = "<<_numAxes<<std::endl;
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std::cout<<"numBalls = "<<_numBalls<<std::endl;
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std::cout<<"numHats = "<<_numHats<<std::endl;
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std::cout<<"numButtons = "<<_numButtons<<std::endl;
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}
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addMouseButtonMapping(4, 1); // left
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addMouseButtonMapping(5, 3); // right
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addMouseButtonMapping(6, 2); // middle
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addKeyMapping(10, ' '); // R2
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addKeyMapping(0, '1'); // 1
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addKeyMapping(1, '2'); // 2
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addKeyMapping(2, '3'); // 3
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addKeyMapping(4, '4'); // 4
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addKeyMapping(7, ' '); // home
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addKeyMapping(8, osgGA::GUIEventAdapter::KEY_Page_Up); // Start
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addKeyMapping(9, osgGA::GUIEventAdapter::KEY_Page_Down); // Start
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addKeyMapping(10, osgGA::GUIEventAdapter::KEY_Home); // Start
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capture(_axisValues, _buttonValues);
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}
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JoystickDevice::~JoystickDevice()
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{
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}
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void JoystickDevice::capture(ValueList& axisValues, ValueList& buttonValues) const
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{
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if (_joystick)
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{
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SDL_JoystickUpdate();
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axisValues.resize(_numAxes);
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for(int ai=0; ai<_numAxes; ++ai)
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{
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axisValues[ai] = SDL_JoystickGetAxis(_joystick, ai);
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}
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buttonValues.resize(_numButtons);
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for(int bi=0; bi<_numButtons; ++bi)
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{
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buttonValues[bi] = SDL_JoystickGetButton(_joystick, bi);
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}
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}
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}
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void JoystickDevice::checkEvents()
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{
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if (_joystick)
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{
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OSG_NOTICE<<"JoystickDevice::checkEvents()"<<std::endl;
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ValueList newAxisValues;
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ValueList newButtonValues;
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capture(newAxisValues, newButtonValues);
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unsigned int mouseXaxis = 0;
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unsigned int mouseYaxis = 1;
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float prev_mx = (float)_axisValues[mouseXaxis]/32767.0f;
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float prev_my = -(float)_axisValues[mouseYaxis]/32767.0f;
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float mx = (float)newAxisValues[mouseXaxis]/32767.0f;
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float my = -(float)newAxisValues[mouseYaxis]/32767.0f;
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osgGA::EventQueue* eq = getEventQueue();
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double time = eq ? eq->getTime() : 0.0;
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osgGA::GUIEventAdapter* previous_event = eq->getCurrentEventState();
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float projected_mx = previous_event->getXmin() + (mx+1.0)*0.5*(previous_event->getXmax()-previous_event->getXmin());
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float projected_my = previous_event->getYmin() + (my+1.0)*0.5*(previous_event->getYmax()-previous_event->getYmin());
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if (mx!=prev_mx || my!=prev_my)
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{
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eq->mouseMotion(projected_mx, projected_my, time);
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}
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OSG_NOTICE<<"mx="<<mx<<", my="<<my<<", projected_mx="<<projected_mx<<", projected_my="<<projected_my<<std::endl;
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if (_verbose)
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{
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for(int ai=0; ai<_numAxes; ++ai)
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{
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if (newAxisValues[ai]!=_axisValues[ai])
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{
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std::cout<<"axis "<<ai<<" moved to "<<newAxisValues[ai]<<std::endl;
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}
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}
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}
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for(int bi=0; bi<_numButtons; ++bi)
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{
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if (newButtonValues[bi]!=_buttonValues[bi])
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{
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if (_verbose)
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{
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std::cout<<"button "<<bi<<" changed to "<<newButtonValues[bi]<<std::endl;
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}
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int key = getKeyMapping(bi);
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int mouseButton = getMouseButtonMapping(bi);
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if (mouseButton>0)
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{
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if (newButtonValues[bi]==0) eq->mouseButtonRelease(projected_mx,projected_my,mouseButton,time);
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else eq->mouseButtonPress(projected_mx,projected_my,mouseButton,time);
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}
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else if (key>0)
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{
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if (newButtonValues[bi]==0) eq->keyRelease(key,time);
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else eq->keyPress(key,time);
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}
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}
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}
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_axisValues.swap(newAxisValues);
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_buttonValues.swap(newButtonValues);
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||||
}
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||||
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||||
}
|
||||
|
||||
79
src/osgPlugins/sdl/JoystickDevice.h
Normal file
79
src/osgPlugins/sdl/JoystickDevice.h
Normal file
@@ -0,0 +1,79 @@
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
*
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* the terms of the GNU General Public License (GPL) version 2.0.
|
||||
* The full license is in LICENSE.txt file included with this distribution,.
|
||||
*
|
||||
* This software is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* include LICENSE.txt for more details.
|
||||
*/
|
||||
|
||||
#ifndef SDLINTEGRATION
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||||
#define SDLINTEGRATION
|
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||||
#include <osgGA/Device>
|
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||||
#include <SDL.h>
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||||
#include <SDL_events.h>
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||||
#include <SDL_joystick.h>
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||||
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||||
#include <vector>
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||||
#include <map>
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||||
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||||
class JoystickDevice : public osgGA::Device
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||||
{
|
||||
public:
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||||
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JoystickDevice();
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||||
|
||||
typedef std::vector<int> ValueList;
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||||
typedef std::map<int, int> ButtonMap;
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||||
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||||
virtual void checkEvents();
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||||
|
||||
void addMouseButtonMapping(int joystickButton, int mouseButton)
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||||
{
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_mouseButtonMap[joystickButton] = mouseButton;
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||||
}
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||||
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||||
int getMouseButtonMapping(int joystickButton)
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||||
{
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||||
ButtonMap::const_iterator itr = _mouseButtonMap.find(joystickButton);
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||||
if (itr != _mouseButtonMap.end()) return itr->second;
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||||
else return -1;
|
||||
}
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||||
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||||
void addKeyMapping(int joystickButton, int key)
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||||
{
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||||
_keyMap[joystickButton] = key;
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||||
}
|
||||
|
||||
int getKeyMapping(int joystickButton)
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||||
{
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||||
ButtonMap::const_iterator itr = _keyMap.find(joystickButton);
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||||
if (itr != _keyMap.end()) return itr->second;
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||||
else return -1;
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||||
}
|
||||
|
||||
protected:
|
||||
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virtual ~JoystickDevice();
|
||||
|
||||
void capture(ValueList& axisValues, ValueList& buttonValues) const;
|
||||
|
||||
SDL_Joystick* _joystick;
|
||||
int _numAxes;
|
||||
int _numBalls;
|
||||
int _numHats;
|
||||
int _numButtons;
|
||||
bool _verbose;
|
||||
|
||||
ValueList _axisValues;
|
||||
ValueList _buttonValues;
|
||||
ButtonMap _mouseButtonMap;
|
||||
ButtonMap _keyMap;
|
||||
};
|
||||
|
||||
#endif
|
||||
38
src/osgPlugins/sdl/ReaderWriterSDL.cpp
Normal file
38
src/osgPlugins/sdl/ReaderWriterSDL.cpp
Normal file
@@ -0,0 +1,38 @@
|
||||
// Released under the OSGPL license, as part of the OpenSceneGraph distribution.
|
||||
//
|
||||
// ReaderWriter for sgi's .rgb format.
|
||||
// specification can be found at http://local.wasp.uwa.edu.au/~pbourke/dataformats/sgirgb/sgiversion.html
|
||||
|
||||
#include <osg/Notify>
|
||||
|
||||
#include <osgDB/FileNameUtils>
|
||||
#include <osgDB/Registry>
|
||||
|
||||
#include "JoystickDevice.h"
|
||||
|
||||
|
||||
class ReaderWriterSDL : public osgDB::ReaderWriter
|
||||
{
|
||||
public:
|
||||
|
||||
ReaderWriterSDL()
|
||||
{
|
||||
supportsExtension("sdl","SDL Device Integration");
|
||||
}
|
||||
|
||||
virtual const char* className() const { return "SDL Device Integration plugin"; }
|
||||
|
||||
virtual ReadResult readObject(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const
|
||||
{
|
||||
if (file=="joystick.sdl")
|
||||
{
|
||||
return new JoystickDevice;
|
||||
}
|
||||
return ReadResult::FILE_NOT_HANDLED;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
// now register with Registry to instantiate the above
|
||||
// reader/writer.
|
||||
REGISTER_OSGPLUGIN(sdl, ReaderWriterSDL)
|
||||
@@ -735,6 +735,7 @@ void CompositeViewer::eventTraversal()
|
||||
masterCameraVPW *= viewport->computeWindowMatrix();
|
||||
}
|
||||
|
||||
// get events from all windows attached to Viewer.
|
||||
for(Contexts::iterator citr = contexts.begin();
|
||||
citr != contexts.end();
|
||||
++citr)
|
||||
@@ -925,6 +926,20 @@ void CompositeViewer::eventTraversal()
|
||||
++vitr)
|
||||
{
|
||||
View* view = vitr->get();
|
||||
|
||||
// get events from user Devices attached to Viewer.
|
||||
for(osgViewer::View::Devices::iterator eitr = view->getDevices().begin();
|
||||
eitr != view->getDevices().end();
|
||||
++eitr)
|
||||
{
|
||||
osgGA::Device* es = eitr->get();
|
||||
es->checkEvents();
|
||||
|
||||
// open question, will we need to reproject mouse coordinates into current view's coordinate frame as is down for GraphicsWindow provided events?
|
||||
// for now assume now and just get the events directly without any reprojection.
|
||||
es->getEventQueue()->takeEvents(viewEventsMap[view], cutOffTime);
|
||||
}
|
||||
|
||||
view->getEventQueue()->takeEvents(viewEventsMap[view], cutOffTime);
|
||||
}
|
||||
|
||||
|
||||
@@ -2217,3 +2217,20 @@ bool View::computeIntersections(float x,float y, const osg::NodePath& nodePath,
|
||||
}
|
||||
|
||||
|
||||
void View::addDevice(osgGA::Device* eventSource)
|
||||
{
|
||||
Devices::iterator itr = std::find( _eventSources.begin(), _eventSources.end(), eventSource );
|
||||
if (itr==_eventSources.end())
|
||||
{
|
||||
_eventSources.push_back(eventSource);
|
||||
}
|
||||
}
|
||||
|
||||
void View::removeDevice(osgGA::Device* eventSource)
|
||||
{
|
||||
Devices::iterator itr = std::find( _eventSources.begin(), _eventSources.end(), eventSource );
|
||||
if (itr!=_eventSources.end())
|
||||
{
|
||||
_eventSources.erase(itr);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -645,6 +645,20 @@ void Viewer::eventTraversal()
|
||||
}
|
||||
|
||||
|
||||
// get events from user Devices attached to Viewer.
|
||||
for(Devices::iterator eitr = _eventSources.begin();
|
||||
eitr != _eventSources.end();
|
||||
++eitr)
|
||||
{
|
||||
osgGA::Device* es = eitr->get();
|
||||
es->checkEvents();
|
||||
|
||||
// open question, will we need to reproject mouse coordinates into current view's coordinate frame as is down for GraphicsWindow provided events?
|
||||
// for now assume now and just get the events directly without any reprojection.
|
||||
es->getEventQueue()->takeEvents(events, cutOffTime);
|
||||
}
|
||||
|
||||
// get events from all windows attached to Viewer.
|
||||
for(Contexts::iterator citr = contexts.begin();
|
||||
citr != contexts.end();
|
||||
++citr)
|
||||
|
||||
Reference in New Issue
Block a user