Added osgGA::Device class for integration of both physical and virtual devices.
Added template readFile(..) function to make it more convinient to cast to a specific object type. Added support for osgGA::Device to osgViewer. Added sdl plugin to provides very basic joystick osgGA::Device integration.
This commit is contained in:
31
src/osgGA/Device.cpp
Normal file
31
src/osgGA/Device.cpp
Normal file
@@ -0,0 +1,31 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#include <osgGA/Device>
|
||||
|
||||
using namespace osgGA;
|
||||
|
||||
Device::Device()
|
||||
{
|
||||
setEventQueue(new EventQueue);
|
||||
}
|
||||
|
||||
Device::Device(const Device& es, const osg::CopyOp& copyop):
|
||||
osg::Object(es,copyop)
|
||||
{
|
||||
setEventQueue(new EventQueue);
|
||||
}
|
||||
|
||||
Device::~Device()
|
||||
{
|
||||
}
|
||||
Reference in New Issue
Block a user