Changed the default near far calculation mode so that it uses the

fine grained computation of near/far.
This commit is contained in:
Robert Osfield
2004-05-02 14:03:15 +00:00
parent 4a6dd1d199
commit 1678066e6e

View File

@@ -33,7 +33,7 @@ void CullSettings::setDefaults()
// override during testing
_computeNearFar = COMPUTE_NEAR_FAR_USING_PRIMITIVES;
_nearFarRatio = 0.0005f;
_nearFarRatio = 0.00005f;
}
void CullSettings::setCullSettings(const CullSettings& settings)