Updated wrappers
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@@ -118,6 +118,7 @@ CXXFILES =\
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TextureCubeMap.cpp\
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TextureRectangle.cpp\
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Timer.cpp\
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TransferFunction.cpp\
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Transform.cpp\
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Uniform.cpp\
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Vec2.cpp\
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@@ -247,9 +247,9 @@ BEGIN_VALUE_REFLECTOR(osgManipulator::PointerInfo)
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__void__addIntersection__C5_osg_NodePath_R1__osg_Vec3,
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"",
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"");
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I_Method2(void, setMousePosition, IN, int, pixel_x, IN, int, pixel_y,
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I_Method2(void, setMousePosition, IN, float, pixel_x, IN, float, pixel_y,
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Properties::NON_VIRTUAL,
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__void__setMousePosition__int__int,
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__void__setMousePosition__float__float,
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"",
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"");
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I_SimpleProperty(osg::Camera *, Camera,
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@@ -261,8 +261,8 @@ BEGIN_VALUE_REFLECTOR(osgManipulator::PointerInfo)
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I_SimpleProperty(const osg::Matrix &, ViewMatrix,
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__C5_osg_Matrix_R1__getViewMatrix,
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0);
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I_PublicMemberProperty(int, _pixel_x);
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I_PublicMemberProperty(int, _pixel_y);
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I_PublicMemberProperty(float, _pixel_x);
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I_PublicMemberProperty(float, _pixel_y);
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I_PublicMemberProperty(osg::Camera *, _camera);
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I_PublicMemberProperty(osgManipulator::PointerInfo::IntersectionList, _hitList);
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I_PublicMemberProperty(osgManipulator::PointerInfo::IntersectionList::iterator, _hitIter);
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