Changed the return types of makeCurrent to bool, and added a bool GraphicsContext::releaseContext method
along with implementations in osgViewer.
This commit is contained in:
@@ -70,13 +70,13 @@ void multipleWindowMultipleCameras(osgViewer::Viewer& viewer)
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wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height);
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unsigned int numCameras = 4;
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unsigned int numCameras = 6;
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double aspectRatioScale = (double)numCameras;
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double translate_x = double(numCameras)-1;
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for(unsigned int i=0; i<numCameras;++i, translate_x -= 2.0)
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{
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osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
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traits->screenNum = i / 2;
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traits->screenNum = i / 3;
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traits->x = (i*width)/numCameras;
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traits->y = 0;
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traits->width = width/numCameras-1;
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@@ -219,15 +219,18 @@ class OSG_EXPORT GraphicsContext : public Referenced
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/** Make this graphics context current.
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* Implementated by first aquiring a lock of the GraphicsContext mutex, and then doing a call to makeCurrentImplementation(). */
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void makeCurrent();
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* Implementated by calling makeCurrentImplementation().
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* Returns true on success. */
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bool makeCurrent();
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/** Make this graphics context current with specified read context.
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* Implementated by first aquiring a lock of the GraphicsContext mutex, and then doing a call to makeContextCurrentImplementation(). */
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void makeContextCurrent(GraphicsContext* readContext);
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* Implementated by calling makeContextCurrentImplementation().
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* Returns true on success. */
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bool makeContextCurrent(GraphicsContext* readContext);
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/** Release the graphics context by unlocking the GraphicsContext mutex.*/
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void releaseContext();
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/** Release the graphics context.
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* Returns true on success. */
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bool releaseContext();
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/** Return true if the current thread has this OpenGL graphics context.*/
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inline bool isCurrent() const { return _threadOfLastMakeCurrent == OpenThreads::Thread::CurrentThread(); }
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@@ -264,11 +267,14 @@ class OSG_EXPORT GraphicsContext : public Referenced
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/** Make this graphics context current implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void makeCurrentImplementation() = 0;
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virtual bool makeCurrentImplementation() = 0;
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/** Make this graphics context current with specified read context implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void makeContextCurrentImplementation(GraphicsContext* readContext) = 0;
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virtual bool makeContextCurrentImplementation(GraphicsContext* readContext) = 0;
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/** Release the graphics context implementation.*/
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virtual bool releaseContextImplementation() = 0;
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/** Pure virtual, Bind the graphics context to associated texture implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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@@ -278,6 +284,8 @@ class OSG_EXPORT GraphicsContext : public Referenced
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* Pure virtual - must be implemented by Concrate implementations of GraphicsContext. */
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virtual void swapBuffersImplementation() = 0;
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/** resized method should be called when the underlying window has been resized and the GraphicsWindow and associated Cameras must
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be updated to keep in sync with the new size. */
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void resized(int x, int y, int width, int height)
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@@ -332,7 +340,6 @@ class OSG_EXPORT GraphicsContext : public Referenced
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Vec4 _clearColor;
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GLbitfield _clearMask;
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OpenThreads::Mutex _mutex;
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OpenThreads::Thread* _threadOfLastMakeCurrent;
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typedef std::list< ref_ptr<GraphicsOperation> > OperationQueue;
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@@ -150,6 +150,20 @@ class OSGGA_EXPORT EventQueue : public osg::Referenced
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void keyRelease(int key, double time);
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/** Method for adapting close window events.*/
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void closeWindow() { closeWindow(getTime()); }
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/** Method for adapting close window event with specified event time.*/
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void closeWindow(double time);
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/** Method for adapting application quit events.*/
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void quitApplication() { quitApplication(getTime()); }
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/** Method for adapting application quit events with specified event time.*/
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void quitApplication(double time);
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/** Method for adapting frame events.*/
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void frame(double time);
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@@ -53,7 +53,9 @@ public:
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SCROLL,
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PEN_PRESSURE,
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PEN_PROXIMITY_ENTER,
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PEN_PROXIMITY_LEAVE
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PEN_PROXIMITY_LEAVE,
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CLOSE_WINDOW,
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QUIT_APPLICATION
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};
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enum KeySymbol
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@@ -56,10 +56,13 @@ class OSGPRODUCER_EXPORT GraphicsContextImplementation : public osg::GraphicsCon
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virtual void closeImplementation();
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/** Make this graphics context current.*/
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virtual void makeCurrentImplementation();
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virtual bool makeCurrentImplementation();
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/** Make this graphics context current with specified read context.*/
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virtual void makeContextCurrentImplementation(osg::GraphicsContext* readContext);
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virtual bool makeContextCurrentImplementation(osg::GraphicsContext* readContext);
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/** Release the graphics context.*/
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virtual bool releaseContextImplementation();
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/** Bind the graphics context to associated texture.*/
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virtual void bindPBufferToTextureImplementation(GLenum buffer);
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@@ -74,15 +74,18 @@ class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgG
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/** Make this graphics context current implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
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virtual bool makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; return false;}
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/** Make this graphics context current with specified read context implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
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virtual bool makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; return false;}
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/** Release the graphics context.*/
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virtual bool releaseContextImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::releaseContextImplementation(..) not implemented."<<std::endl; return false; }
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/** Pure virtual, Bind the graphics context to associated texture implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void bindPBufferToTextureImplementation(GLenum /*buffer*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::void bindPBufferToTextureImplementation(..) not implemented."<<std::endl; }
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virtual void bindPBufferToTextureImplementation(GLenum /*buffer*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::bindPBufferToTextureImplementation(..) not implemented."<<std::endl; }
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/** Swap the front and back buffers implementation.
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* Pure virtual - must be implemented by Concrate implementations of GraphicsContext. */
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@@ -56,7 +56,10 @@ class GraphicsWindowCocoa : public osgViewer::GraphicsWindow
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virtual void closeImplementation();
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/** Make this graphics context current.*/
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virtual void makeCurrentImplementation();
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virtual bool makeCurrentImplementation();
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/** Release the graphics context.*/
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virtual bool releaseContextImplementation();
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/** Swap the front and back buffers.*/
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virtual void swapBuffersImplementation();
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@@ -56,7 +56,10 @@ class GraphicsWindowWin32 : public osgViewer::GraphicsWindow
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virtual void closeImplementation();
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/** Make this graphics context current.*/
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virtual void makeCurrentImplementation();
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virtual bool makeCurrentImplementation();
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/** Release the graphics context.*/
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virtual bool releaseContextImplementation();
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/** Swap the front and back buffers.*/
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virtual void swapBuffersImplementation();
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@@ -70,7 +70,10 @@ class GraphicsWindowX11 : public osgViewer::GraphicsWindow
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virtual void closeImplementation();
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/** Make this graphics context current.*/
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virtual void makeCurrentImplementation();
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virtual bool makeCurrentImplementation();
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/** Release the graphics context.*/
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virtual bool releaseContextImplementation();
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/** Swap the front and back buffers.*/
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virtual void swapBuffersImplementation();
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@@ -171,49 +171,41 @@ bool GraphicsContext::realize()
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void GraphicsContext::close(bool callCloseImplementation)
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{
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osg::notify(osg::NOTICE)<<"close("<<callCloseImplementation<<")"<<this<<std::endl;
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osg::notify(osg::INFO)<<"close("<<callCloseImplementation<<")"<<this<<std::endl;
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// switch off the graphics thread...
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setGraphicsThread(0);
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bool sharedContextExists = false;
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if (_state.valid())
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_contextIDMapMutex);
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if (s_contextIDMap[_state->getContextID()]>1) sharedContextExists = true;
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}
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// release all the OpenGL objects in the scene graphs associted with this
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for(Cameras::iterator itr = _cameras.begin();
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itr != _cameras.end();
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++itr)
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{
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Camera* camera = (*itr);
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if (camera)
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{
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osg::notify(osg::INFO)<<"Releasing GL objects for Camera="<<camera<<" _state="<<_state.get()<<std::endl;
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camera->releaseGLObjects(_state.get());
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}
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}
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if (callCloseImplementation && _state.valid() && isRealized())
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{
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osg::notify(osg::INFO)<<"Closing still viable window "<<sharedContextExists<<" _state->getContextID()="<<_state->getContextID()<<std::endl;
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bool sharedContextExists = false;
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_contextIDMapMutex);
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if (s_contextIDMap[_state->getContextID()]>1) sharedContextExists = true;
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}
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osg::notify(osg::NOTICE)<<"Closing still viable window "<<sharedContextExists<<" _state->getContextID()="<<_state->getContextID()<<std::endl;
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#if 1
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// release all the OpenGL objects in the scene graphs associted with this
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for(Cameras::iterator itr = _cameras.begin();
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itr != _cameras.end();
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++itr)
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{
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Camera* camera = (*itr);
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if (camera)
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{
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osg::notify(osg::NOTICE)<<"Releasing GL objects for Camera "<<camera<<std::endl;
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#if 1
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camera->releaseGLObjects(_state.get());
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#else
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camera->releaseGLObjects(0);
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#endif
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}
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}
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#endif
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#if 1
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osg::notify(osg::NOTICE)<<"Doing makeCurrent "<<std::endl;
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makeCurrent();
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osg::notify(osg::NOTICE)<<"Doing Flush"<<std::endl;
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osg::notify(osg::INFO)<<"Doing Flush"<<std::endl;
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// flush all the OpenGL object buffer for this context.
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double availableTime = 100.0f;
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@@ -229,8 +221,8 @@ void GraphicsContext::close(bool callCloseImplementation)
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osg::Program::flushDeletedGlPrograms(_state->getContextID(),currentTime,availableTime);
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osg::Shader::flushDeletedGlShaders(_state->getContextID(),currentTime,availableTime);
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osg::notify(osg::NOTICE)<<"Done Flush "<<availableTime<<std::endl;
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#endif
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osg::notify(osg::INFO)<<"Done Flush "<<availableTime<<std::endl;
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_state->reset();
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releaseContext();
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@@ -247,46 +239,37 @@ void GraphicsContext::close(bool callCloseImplementation)
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}
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void GraphicsContext::makeCurrent()
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bool GraphicsContext::makeCurrent()
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{
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ReleaseContext_Block_MakeCurrentOperation* rcbmco = 0;
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if (_graphicsThread.valid() &&
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_threadOfLastMakeCurrent == _graphicsThread.get() &&
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_threadOfLastMakeCurrent != OpenThreads::Thread::CurrentThread())
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{
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// create a relase contex, block and make current operation to stop the graphics thread while we use the graphics context for ourselves
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rcbmco = new ReleaseContext_Block_MakeCurrentOperation;
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_graphicsThread->add(rcbmco);
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}
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if (!isCurrent()) _mutex.lock();
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makeCurrentImplementation();
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bool result = makeCurrentImplementation();
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_threadOfLastMakeCurrent = OpenThreads::Thread::CurrentThread();
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if (rcbmco)
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if (result)
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{
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// Let the "relase contex, block and make current operation" proceed, which will now move on to trying to aquire the graphics
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// contex itself with a makeCurrent(), this will then block on the GraphicsContext mutex till releaseContext() releases it.
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rcbmco->release();
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_threadOfLastMakeCurrent = OpenThreads::Thread::CurrentThread();
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}
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return result;
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}
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void GraphicsContext::makeContextCurrent(GraphicsContext* readContext)
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bool GraphicsContext::makeContextCurrent(GraphicsContext* readContext)
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{
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if (!isCurrent()) _mutex.lock();
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bool result = makeContextCurrentImplementation(readContext);
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makeContextCurrentImplementation(readContext);
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_threadOfLastMakeCurrent = OpenThreads::Thread::CurrentThread();
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if (result)
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{
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_threadOfLastMakeCurrent = OpenThreads::Thread::CurrentThread();
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}
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return result;
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}
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void GraphicsContext::releaseContext()
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bool GraphicsContext::releaseContext()
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{
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_mutex.unlock();
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_threadOfLastMakeCurrent = reinterpret_cast<OpenThreads::Thread*>(0xffff);
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bool result = releaseContextImplementation();
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_threadOfLastMakeCurrent = (OpenThreads::Thread*)(-1);
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return result;
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}
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void GraphicsContext::swapBuffers()
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@@ -306,7 +289,6 @@ void GraphicsContext::swapBuffers()
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makeCurrent();
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swapBuffersImplementation();
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clear();
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releaseContext();
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}
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}
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@@ -218,13 +218,14 @@ void TextureObjectManager::flushAllTextureObjects(unsigned int contextID)
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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Texture::TextureObjectList& tol = _textureObjectListMap[contextID];
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osg::notify(osg::NOTICE)<<"Flushing texture objects num="<<tol.size()<<" contextID="<<contextID<<std::endl;
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// osg::notify(osg::INFO)<<"Flushing texture objects num="<<tol.size()<<" contextID="<<contextID<<std::endl;
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for(Texture::TextureObjectList::iterator itr=tol.begin();
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itr!=tol.end();
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++itr)
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{
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osg::notify(osg::NOTICE)<<" deleting texture object "<<(*itr)->_id<<std::endl;
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// osg::notify(osg::NOTICE)<<" deleting texture object "<<(*itr)->_id<<std::endl;
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glDeleteTextures( 1L, &((*itr)->_id));
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}
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tol.clear();
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@@ -1304,8 +1305,8 @@ void Texture::resizeGLObjectBuffers(unsigned int maxSize)
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void Texture::releaseGLObjects(State* state) const
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{
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if (state) osg::notify(osg::NOTICE)<<"Texture::releaseGLObjects contextID="<<state->getContextID()<<std::endl;
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else osg::notify(osg::NOTICE)<<"Texture::releaseGLObjects no State "<<std::endl;
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// if (state) osg::notify(osg::NOTICE)<<"Texture::releaseGLObjects contextID="<<state->getContextID()<<std::endl;
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// else osg::notify(osg::NOTICE)<<"Texture::releaseGLObjects no State "<<std::endl;
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if (!state) const_cast<Texture*>(this)->dirtyTextureObject();
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else
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@@ -26,7 +26,7 @@ View::View()
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View::~View()
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{
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osg::notify(osg::NOTICE)<<"Destructing osg::View"<<std::endl;
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osg::notify(osg::INFO)<<"Destructing osg::View"<<std::endl;
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if (_camera.valid())
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{
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@@ -44,7 +44,7 @@ View::~View()
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cd._camera->setCullCallback(0);
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}
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osg::notify(osg::NOTICE)<<"Done destructing osg::View"<<std::endl;
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osg::notify(osg::INFO)<<"Done destructing osg::View"<<std::endl;
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}
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@@ -325,6 +325,25 @@ void EventQueue::keyRelease(int key, double time)
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addEvent(event);
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}
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void EventQueue::closeWindow(double time)
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{
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GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState);
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event->setEventType(GUIEventAdapter::CLOSE_WINDOW);
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event->setTime(time);
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addEvent(event);
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}
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void EventQueue::quitApplication(double time)
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{
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GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState);
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event->setEventType(GUIEventAdapter::QUIT_APPLICATION);
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event->setTime(time);
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addEvent(event);
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}
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void EventQueue::frame(double time)
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{
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GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState);
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@@ -218,18 +218,18 @@ bool GraphicsContextImplementation::realizeImplementation()
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}
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}
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void GraphicsContextImplementation::makeCurrentImplementation()
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bool GraphicsContextImplementation::makeCurrentImplementation()
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{
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if (!_rs)
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{
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osg::notify(osg::NOTICE)<<"Error: GraphicsContextImplementation::makeCurrentImplementation() no RenderSurface."<<std::endl;
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return;
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return false;
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}
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if (!isRealized())
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{
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osg::notify(osg::NOTICE)<<"Error: GraphicsContextImplementation::makeCurrentImplementation() not Realized."<<std::endl;
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return;
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return false;
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}
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// osg::notify(osg::INFO)<<"GraphicsContextImplementation::makeCurrentImplementation()"<<std::endl;
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@@ -238,11 +238,13 @@ void GraphicsContextImplementation::makeCurrentImplementation()
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// comment out right now, as Producer's setReadDrawable() is doing a call for us.
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// _rs->makeCurrent();
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return true;
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}
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void GraphicsContextImplementation::makeContextCurrentImplementation(osg::GraphicsContext* readContext)
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bool GraphicsContextImplementation::makeContextCurrentImplementation(osg::GraphicsContext* readContext)
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{
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if (!_rs) return;
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if (!_rs) return false;
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GraphicsContextImplementation* readContextImplemention = dynamic_cast<GraphicsContextImplementation*>(readContext);
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|
||||
@@ -257,6 +259,8 @@ void GraphicsContextImplementation::makeContextCurrentImplementation(osg::Graphi
|
||||
|
||||
// comment out right now, as Producer's setReadDrawable() is doing a call for us.
|
||||
// _rs->makeCurrent();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GraphicsContextImplementation::closeImplementation()
|
||||
|
||||
@@ -46,11 +46,14 @@ class GraphicsContextCocoa : public osg::GraphicsContext
|
||||
|
||||
/** Make this graphics context current implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
|
||||
virtual bool makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; return false;}
|
||||
|
||||
/** Make this graphics context current with specified read context implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
|
||||
virtual bool makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Release the graphics context.*/
|
||||
virtual bool releaseContextImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::releaseContextImplementation(..) not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Pure virtual, Bind the graphics context to associated texture implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
@@ -84,9 +87,16 @@ bool GraphicsWindowCocoa::realizeImplementation()
|
||||
return false;
|
||||
}
|
||||
|
||||
void GraphicsWindowCocoa::makeCurrentImplementation()
|
||||
bool GraphicsWindowCocoa::makeCurrentImplementation()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::makeCurrentImplementation() Please implement me!"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool GraphicsWindowCocoa::releaseContextImplementation()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::releaseContextImplementation() Please implement me!"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
void GraphicsWindowCocoa::closeImplementation()
|
||||
|
||||
@@ -46,11 +46,14 @@ class GraphicsContextWin32 : public osg::GraphicsContext
|
||||
|
||||
/** Make this graphics context current implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
|
||||
virtual bool makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Make this graphics context current with specified read context implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
|
||||
virtual bool makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; return false;}
|
||||
|
||||
/** Release the graphics context.*/
|
||||
virtual bool releaseContextImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::releaseContextImplementation(..) not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Pure virtual, Bind the graphics context to associated texture implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
@@ -84,9 +87,17 @@ bool GraphicsWindowWin32::realizeImplementation()
|
||||
return false;
|
||||
}
|
||||
|
||||
void GraphicsWindowWin32::makeCurrentImplementation()
|
||||
bool GraphicsWindowWin32::makeCurrentImplementation()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::makeCurrentImplementation() Please implement me!"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool GraphicWindowWin32::releaseContextImplementation()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::releaseContextImplementation() Please implement me!"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
void GraphicsWindowWin32::closeImplementation()
|
||||
|
||||
@@ -63,11 +63,14 @@ class GraphicsContextX11 : public osg::GraphicsContext
|
||||
|
||||
/** Make this graphics context current implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
|
||||
virtual bool makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; return false;}
|
||||
|
||||
/** Make this graphics context current with specified read context implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
|
||||
virtual bool makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Release the graphics context.*/
|
||||
virtual bool releaseContextImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::releaseContextImplementation(..) not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Pure virtual, Bind the graphics context to associated texture implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
@@ -533,38 +536,33 @@ bool GraphicsWindowX11::realizeImplementation()
|
||||
return true;
|
||||
}
|
||||
|
||||
void GraphicsWindowX11::makeCurrentImplementation()
|
||||
bool GraphicsWindowX11::makeCurrentImplementation()
|
||||
{
|
||||
if (!_realized)
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Warning: GraphicsWindow not realized, cannot do makeCurrent."<<std::endl;
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
// osg::notify(osg::NOTICE)<<"makeCurrentImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
|
||||
// osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<","<<_window<<","<<_glxContext<<std::endl;
|
||||
|
||||
if (glXMakeCurrent( _display, _window, _glxContext ))
|
||||
return glXMakeCurrent( _display, _window, _glxContext )==True;
|
||||
}
|
||||
|
||||
|
||||
bool GraphicsWindowX11::releaseContextImplementation()
|
||||
{
|
||||
if (!_realized)
|
||||
{
|
||||
// osg::notify(osg::NOTICE)<<"makeCurrentImplementation sucessful"<<std::endl;
|
||||
osg::notify(osg::NOTICE)<<"Warning: GraphicsWindow not realized, cannot do makeCurrent."<<std::endl;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
osg::notify(osg::NOTICE)<<"makeCurrentImplementation failed"<<std::endl;
|
||||
|
||||
while(!glXMakeCurrent( _display, _window, _glxContext ))
|
||||
{
|
||||
OpenThreads::Thread::YieldCurrentThread();
|
||||
osg::notify(osg::NOTICE)<<" makeCurrentImplementation failed again."<<std::endl;
|
||||
}
|
||||
|
||||
// osg::notify(osg::NOTICE)<<" Succeeded at last."<<std::endl;
|
||||
|
||||
}
|
||||
|
||||
|
||||
// osg::notify(osg::NOTICE)<<"makeCurrentImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
|
||||
// osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<","<<_window<<","<<_glxContext<<std::endl;
|
||||
|
||||
return glXMakeCurrent( _display, None, NULL )==True;
|
||||
}
|
||||
|
||||
|
||||
@@ -640,6 +638,7 @@ void GraphicsWindowX11::checkEvents()
|
||||
{
|
||||
osg::notify(osg::INFO)<<"DeleteWindow event recieved"<<std::endl;
|
||||
destroyWindowRequested = true;
|
||||
getEventQueue()->closeWindow(eventTime);
|
||||
}
|
||||
}
|
||||
case Expose :
|
||||
@@ -859,12 +858,13 @@ void GraphicsWindowX11::checkEvents()
|
||||
resized(windowX, windowY, windowWidth, windowHeight);
|
||||
getEventQueue()->windowResize(windowX, windowY, windowWidth, windowHeight, resizeTime);
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
if (destroyWindowRequested)
|
||||
{
|
||||
close();
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void GraphicsWindowX11::grabFocus()
|
||||
|
||||
@@ -605,7 +605,8 @@ void Viewer::eventTraversal()
|
||||
osgGA::EventQueue::Events gw_events;
|
||||
gw->getEventQueue()->takeEvents(gw_events);
|
||||
|
||||
for(osgGA::EventQueue::Events::iterator itr = gw_events.begin();
|
||||
osgGA::EventQueue::Events::iterator itr;
|
||||
for(itr = gw_events.begin();
|
||||
itr != gw_events.end();
|
||||
++itr)
|
||||
{
|
||||
@@ -692,6 +693,32 @@ void Viewer::eventTraversal()
|
||||
// osg::notify(osg::NOTICE)<<" mouse Xmin = "<<event->getXmin()<<" Ymin="<<event->getYmin()<<" xMax="<<event->getXmax()<<" Ymax="<<event->getYmax()<<std::endl;
|
||||
}
|
||||
|
||||
for(itr = gw_events.begin();
|
||||
itr != gw_events.end();
|
||||
++itr)
|
||||
{
|
||||
osgGA::GUIEventAdapter* event = itr->get();
|
||||
switch(event->getEventType())
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::CLOSE_WINDOW):
|
||||
{
|
||||
stopThreading();
|
||||
|
||||
gw->close();
|
||||
|
||||
// setThreadingModel(ThreadPerCamera);
|
||||
|
||||
setThreadingModel(SingleThreaded);
|
||||
|
||||
startThreading();
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
events.insert(events.end(), gw_events.begin(), gw_events.end());
|
||||
|
||||
}
|
||||
@@ -792,6 +819,9 @@ void Viewer::eventTraversal()
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::KEYUP):
|
||||
if (event->getKey()==_keySetsDone) _done = true;
|
||||
else if (event->getKey()=='s') { setThreadingModel(SingleThreaded); }
|
||||
else if (event->getKey()=='c') { setThreadingModel(ThreadPerCamera); }
|
||||
else if (event->getKey()=='w') { setThreadingModel(ThreadPerContext); }
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user