Changed the return types of makeCurrent to bool, and added a bool GraphicsContext::releaseContext method
along with implementations in osgViewer.
This commit is contained in:
@@ -171,49 +171,41 @@ bool GraphicsContext::realize()
|
||||
|
||||
void GraphicsContext::close(bool callCloseImplementation)
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"close("<<callCloseImplementation<<")"<<this<<std::endl;
|
||||
osg::notify(osg::INFO)<<"close("<<callCloseImplementation<<")"<<this<<std::endl;
|
||||
|
||||
// switch off the graphics thread...
|
||||
setGraphicsThread(0);
|
||||
|
||||
|
||||
bool sharedContextExists = false;
|
||||
|
||||
if (_state.valid())
|
||||
{
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_contextIDMapMutex);
|
||||
if (s_contextIDMap[_state->getContextID()]>1) sharedContextExists = true;
|
||||
}
|
||||
|
||||
// release all the OpenGL objects in the scene graphs associted with this
|
||||
for(Cameras::iterator itr = _cameras.begin();
|
||||
itr != _cameras.end();
|
||||
++itr)
|
||||
{
|
||||
Camera* camera = (*itr);
|
||||
if (camera)
|
||||
{
|
||||
osg::notify(osg::INFO)<<"Releasing GL objects for Camera="<<camera<<" _state="<<_state.get()<<std::endl;
|
||||
camera->releaseGLObjects(_state.get());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (callCloseImplementation && _state.valid() && isRealized())
|
||||
{
|
||||
osg::notify(osg::INFO)<<"Closing still viable window "<<sharedContextExists<<" _state->getContextID()="<<_state->getContextID()<<std::endl;
|
||||
|
||||
bool sharedContextExists = false;
|
||||
{
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_contextIDMapMutex);
|
||||
if (s_contextIDMap[_state->getContextID()]>1) sharedContextExists = true;
|
||||
}
|
||||
|
||||
osg::notify(osg::NOTICE)<<"Closing still viable window "<<sharedContextExists<<" _state->getContextID()="<<_state->getContextID()<<std::endl;
|
||||
|
||||
|
||||
#if 1
|
||||
|
||||
// release all the OpenGL objects in the scene graphs associted with this
|
||||
for(Cameras::iterator itr = _cameras.begin();
|
||||
itr != _cameras.end();
|
||||
++itr)
|
||||
{
|
||||
Camera* camera = (*itr);
|
||||
if (camera)
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Releasing GL objects for Camera "<<camera<<std::endl;
|
||||
#if 1
|
||||
camera->releaseGLObjects(_state.get());
|
||||
#else
|
||||
camera->releaseGLObjects(0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 1
|
||||
osg::notify(osg::NOTICE)<<"Doing makeCurrent "<<std::endl;
|
||||
makeCurrent();
|
||||
|
||||
osg::notify(osg::NOTICE)<<"Doing Flush"<<std::endl;
|
||||
osg::notify(osg::INFO)<<"Doing Flush"<<std::endl;
|
||||
|
||||
// flush all the OpenGL object buffer for this context.
|
||||
double availableTime = 100.0f;
|
||||
@@ -229,8 +221,8 @@ void GraphicsContext::close(bool callCloseImplementation)
|
||||
osg::Program::flushDeletedGlPrograms(_state->getContextID(),currentTime,availableTime);
|
||||
osg::Shader::flushDeletedGlShaders(_state->getContextID(),currentTime,availableTime);
|
||||
|
||||
osg::notify(osg::NOTICE)<<"Done Flush "<<availableTime<<std::endl;
|
||||
#endif
|
||||
osg::notify(osg::INFO)<<"Done Flush "<<availableTime<<std::endl;
|
||||
|
||||
_state->reset();
|
||||
|
||||
releaseContext();
|
||||
@@ -247,46 +239,37 @@ void GraphicsContext::close(bool callCloseImplementation)
|
||||
}
|
||||
|
||||
|
||||
void GraphicsContext::makeCurrent()
|
||||
bool GraphicsContext::makeCurrent()
|
||||
{
|
||||
ReleaseContext_Block_MakeCurrentOperation* rcbmco = 0;
|
||||
|
||||
if (_graphicsThread.valid() &&
|
||||
_threadOfLastMakeCurrent == _graphicsThread.get() &&
|
||||
_threadOfLastMakeCurrent != OpenThreads::Thread::CurrentThread())
|
||||
{
|
||||
// create a relase contex, block and make current operation to stop the graphics thread while we use the graphics context for ourselves
|
||||
rcbmco = new ReleaseContext_Block_MakeCurrentOperation;
|
||||
_graphicsThread->add(rcbmco);
|
||||
}
|
||||
|
||||
if (!isCurrent()) _mutex.lock();
|
||||
|
||||
makeCurrentImplementation();
|
||||
bool result = makeCurrentImplementation();
|
||||
|
||||
_threadOfLastMakeCurrent = OpenThreads::Thread::CurrentThread();
|
||||
|
||||
if (rcbmco)
|
||||
if (result)
|
||||
{
|
||||
// Let the "relase contex, block and make current operation" proceed, which will now move on to trying to aquire the graphics
|
||||
// contex itself with a makeCurrent(), this will then block on the GraphicsContext mutex till releaseContext() releases it.
|
||||
rcbmco->release();
|
||||
_threadOfLastMakeCurrent = OpenThreads::Thread::CurrentThread();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void GraphicsContext::makeContextCurrent(GraphicsContext* readContext)
|
||||
bool GraphicsContext::makeContextCurrent(GraphicsContext* readContext)
|
||||
{
|
||||
if (!isCurrent()) _mutex.lock();
|
||||
bool result = makeContextCurrentImplementation(readContext);
|
||||
|
||||
makeContextCurrentImplementation(readContext);
|
||||
|
||||
_threadOfLastMakeCurrent = OpenThreads::Thread::CurrentThread();
|
||||
if (result)
|
||||
{
|
||||
_threadOfLastMakeCurrent = OpenThreads::Thread::CurrentThread();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void GraphicsContext::releaseContext()
|
||||
bool GraphicsContext::releaseContext()
|
||||
{
|
||||
_mutex.unlock();
|
||||
_threadOfLastMakeCurrent = reinterpret_cast<OpenThreads::Thread*>(0xffff);
|
||||
bool result = releaseContextImplementation();
|
||||
|
||||
_threadOfLastMakeCurrent = (OpenThreads::Thread*)(-1);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void GraphicsContext::swapBuffers()
|
||||
@@ -306,7 +289,6 @@ void GraphicsContext::swapBuffers()
|
||||
makeCurrent();
|
||||
swapBuffersImplementation();
|
||||
clear();
|
||||
releaseContext();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -218,13 +218,14 @@ void TextureObjectManager::flushAllTextureObjects(unsigned int contextID)
|
||||
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
|
||||
|
||||
Texture::TextureObjectList& tol = _textureObjectListMap[contextID];
|
||||
osg::notify(osg::NOTICE)<<"Flushing texture objects num="<<tol.size()<<" contextID="<<contextID<<std::endl;
|
||||
|
||||
// osg::notify(osg::INFO)<<"Flushing texture objects num="<<tol.size()<<" contextID="<<contextID<<std::endl;
|
||||
|
||||
for(Texture::TextureObjectList::iterator itr=tol.begin();
|
||||
itr!=tol.end();
|
||||
++itr)
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<" deleting texture object "<<(*itr)->_id<<std::endl;
|
||||
// osg::notify(osg::NOTICE)<<" deleting texture object "<<(*itr)->_id<<std::endl;
|
||||
glDeleteTextures( 1L, &((*itr)->_id));
|
||||
}
|
||||
tol.clear();
|
||||
@@ -1304,8 +1305,8 @@ void Texture::resizeGLObjectBuffers(unsigned int maxSize)
|
||||
|
||||
void Texture::releaseGLObjects(State* state) const
|
||||
{
|
||||
if (state) osg::notify(osg::NOTICE)<<"Texture::releaseGLObjects contextID="<<state->getContextID()<<std::endl;
|
||||
else osg::notify(osg::NOTICE)<<"Texture::releaseGLObjects no State "<<std::endl;
|
||||
// if (state) osg::notify(osg::NOTICE)<<"Texture::releaseGLObjects contextID="<<state->getContextID()<<std::endl;
|
||||
// else osg::notify(osg::NOTICE)<<"Texture::releaseGLObjects no State "<<std::endl;
|
||||
|
||||
if (!state) const_cast<Texture*>(this)->dirtyTextureObject();
|
||||
else
|
||||
|
||||
@@ -26,7 +26,7 @@ View::View()
|
||||
|
||||
View::~View()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Destructing osg::View"<<std::endl;
|
||||
osg::notify(osg::INFO)<<"Destructing osg::View"<<std::endl;
|
||||
|
||||
if (_camera.valid())
|
||||
{
|
||||
@@ -44,7 +44,7 @@ View::~View()
|
||||
cd._camera->setCullCallback(0);
|
||||
}
|
||||
|
||||
osg::notify(osg::NOTICE)<<"Done destructing osg::View"<<std::endl;
|
||||
osg::notify(osg::INFO)<<"Done destructing osg::View"<<std::endl;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -325,6 +325,25 @@ void EventQueue::keyRelease(int key, double time)
|
||||
addEvent(event);
|
||||
}
|
||||
|
||||
void EventQueue::closeWindow(double time)
|
||||
{
|
||||
GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState);
|
||||
event->setEventType(GUIEventAdapter::CLOSE_WINDOW);
|
||||
event->setTime(time);
|
||||
|
||||
addEvent(event);
|
||||
}
|
||||
|
||||
void EventQueue::quitApplication(double time)
|
||||
{
|
||||
GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState);
|
||||
event->setEventType(GUIEventAdapter::QUIT_APPLICATION);
|
||||
event->setTime(time);
|
||||
|
||||
addEvent(event);
|
||||
}
|
||||
|
||||
|
||||
void EventQueue::frame(double time)
|
||||
{
|
||||
GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState);
|
||||
|
||||
@@ -218,18 +218,18 @@ bool GraphicsContextImplementation::realizeImplementation()
|
||||
}
|
||||
}
|
||||
|
||||
void GraphicsContextImplementation::makeCurrentImplementation()
|
||||
bool GraphicsContextImplementation::makeCurrentImplementation()
|
||||
{
|
||||
if (!_rs)
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Error: GraphicsContextImplementation::makeCurrentImplementation() no RenderSurface."<<std::endl;
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!isRealized())
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Error: GraphicsContextImplementation::makeCurrentImplementation() not Realized."<<std::endl;
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
// osg::notify(osg::INFO)<<"GraphicsContextImplementation::makeCurrentImplementation()"<<std::endl;
|
||||
@@ -238,11 +238,13 @@ void GraphicsContextImplementation::makeCurrentImplementation()
|
||||
|
||||
// comment out right now, as Producer's setReadDrawable() is doing a call for us.
|
||||
// _rs->makeCurrent();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GraphicsContextImplementation::makeContextCurrentImplementation(osg::GraphicsContext* readContext)
|
||||
bool GraphicsContextImplementation::makeContextCurrentImplementation(osg::GraphicsContext* readContext)
|
||||
{
|
||||
if (!_rs) return;
|
||||
if (!_rs) return false;
|
||||
|
||||
GraphicsContextImplementation* readContextImplemention = dynamic_cast<GraphicsContextImplementation*>(readContext);
|
||||
|
||||
@@ -257,6 +259,8 @@ void GraphicsContextImplementation::makeContextCurrentImplementation(osg::Graphi
|
||||
|
||||
// comment out right now, as Producer's setReadDrawable() is doing a call for us.
|
||||
// _rs->makeCurrent();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GraphicsContextImplementation::closeImplementation()
|
||||
|
||||
@@ -46,11 +46,14 @@ class GraphicsContextCocoa : public osg::GraphicsContext
|
||||
|
||||
/** Make this graphics context current implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
|
||||
virtual bool makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; return false;}
|
||||
|
||||
/** Make this graphics context current with specified read context implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
|
||||
virtual bool makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Release the graphics context.*/
|
||||
virtual bool releaseContextImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::releaseContextImplementation(..) not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Pure virtual, Bind the graphics context to associated texture implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
@@ -84,9 +87,16 @@ bool GraphicsWindowCocoa::realizeImplementation()
|
||||
return false;
|
||||
}
|
||||
|
||||
void GraphicsWindowCocoa::makeCurrentImplementation()
|
||||
bool GraphicsWindowCocoa::makeCurrentImplementation()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::makeCurrentImplementation() Please implement me!"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool GraphicsWindowCocoa::releaseContextImplementation()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::releaseContextImplementation() Please implement me!"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
void GraphicsWindowCocoa::closeImplementation()
|
||||
|
||||
@@ -46,11 +46,14 @@ class GraphicsContextWin32 : public osg::GraphicsContext
|
||||
|
||||
/** Make this graphics context current implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
|
||||
virtual bool makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Make this graphics context current with specified read context implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
|
||||
virtual bool makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; return false;}
|
||||
|
||||
/** Release the graphics context.*/
|
||||
virtual bool releaseContextImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::releaseContextImplementation(..) not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Pure virtual, Bind the graphics context to associated texture implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
@@ -84,9 +87,17 @@ bool GraphicsWindowWin32::realizeImplementation()
|
||||
return false;
|
||||
}
|
||||
|
||||
void GraphicsWindowWin32::makeCurrentImplementation()
|
||||
bool GraphicsWindowWin32::makeCurrentImplementation()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::makeCurrentImplementation() Please implement me!"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool GraphicWindowWin32::releaseContextImplementation()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::releaseContextImplementation() Please implement me!"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
void GraphicsWindowWin32::closeImplementation()
|
||||
|
||||
@@ -63,11 +63,14 @@ class GraphicsContextX11 : public osg::GraphicsContext
|
||||
|
||||
/** Make this graphics context current implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
|
||||
virtual bool makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; return false;}
|
||||
|
||||
/** Make this graphics context current with specified read context implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
virtual void makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
|
||||
virtual bool makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Release the graphics context.*/
|
||||
virtual bool releaseContextImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::releaseContextImplementation(..) not implemented."<<std::endl; return false; }
|
||||
|
||||
/** Pure virtual, Bind the graphics context to associated texture implementation.
|
||||
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||
@@ -533,38 +536,33 @@ bool GraphicsWindowX11::realizeImplementation()
|
||||
return true;
|
||||
}
|
||||
|
||||
void GraphicsWindowX11::makeCurrentImplementation()
|
||||
bool GraphicsWindowX11::makeCurrentImplementation()
|
||||
{
|
||||
if (!_realized)
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Warning: GraphicsWindow not realized, cannot do makeCurrent."<<std::endl;
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
// osg::notify(osg::NOTICE)<<"makeCurrentImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
|
||||
// osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<","<<_window<<","<<_glxContext<<std::endl;
|
||||
|
||||
if (glXMakeCurrent( _display, _window, _glxContext ))
|
||||
return glXMakeCurrent( _display, _window, _glxContext )==True;
|
||||
}
|
||||
|
||||
|
||||
bool GraphicsWindowX11::releaseContextImplementation()
|
||||
{
|
||||
if (!_realized)
|
||||
{
|
||||
// osg::notify(osg::NOTICE)<<"makeCurrentImplementation sucessful"<<std::endl;
|
||||
osg::notify(osg::NOTICE)<<"Warning: GraphicsWindow not realized, cannot do makeCurrent."<<std::endl;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
osg::notify(osg::NOTICE)<<"makeCurrentImplementation failed"<<std::endl;
|
||||
|
||||
while(!glXMakeCurrent( _display, _window, _glxContext ))
|
||||
{
|
||||
OpenThreads::Thread::YieldCurrentThread();
|
||||
osg::notify(osg::NOTICE)<<" makeCurrentImplementation failed again."<<std::endl;
|
||||
}
|
||||
|
||||
// osg::notify(osg::NOTICE)<<" Succeeded at last."<<std::endl;
|
||||
|
||||
}
|
||||
|
||||
|
||||
// osg::notify(osg::NOTICE)<<"makeCurrentImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
|
||||
// osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<","<<_window<<","<<_glxContext<<std::endl;
|
||||
|
||||
return glXMakeCurrent( _display, None, NULL )==True;
|
||||
}
|
||||
|
||||
|
||||
@@ -640,6 +638,7 @@ void GraphicsWindowX11::checkEvents()
|
||||
{
|
||||
osg::notify(osg::INFO)<<"DeleteWindow event recieved"<<std::endl;
|
||||
destroyWindowRequested = true;
|
||||
getEventQueue()->closeWindow(eventTime);
|
||||
}
|
||||
}
|
||||
case Expose :
|
||||
@@ -859,12 +858,13 @@ void GraphicsWindowX11::checkEvents()
|
||||
resized(windowX, windowY, windowWidth, windowHeight);
|
||||
getEventQueue()->windowResize(windowX, windowY, windowWidth, windowHeight, resizeTime);
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
if (destroyWindowRequested)
|
||||
{
|
||||
close();
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void GraphicsWindowX11::grabFocus()
|
||||
|
||||
@@ -605,7 +605,8 @@ void Viewer::eventTraversal()
|
||||
osgGA::EventQueue::Events gw_events;
|
||||
gw->getEventQueue()->takeEvents(gw_events);
|
||||
|
||||
for(osgGA::EventQueue::Events::iterator itr = gw_events.begin();
|
||||
osgGA::EventQueue::Events::iterator itr;
|
||||
for(itr = gw_events.begin();
|
||||
itr != gw_events.end();
|
||||
++itr)
|
||||
{
|
||||
@@ -692,6 +693,32 @@ void Viewer::eventTraversal()
|
||||
// osg::notify(osg::NOTICE)<<" mouse Xmin = "<<event->getXmin()<<" Ymin="<<event->getYmin()<<" xMax="<<event->getXmax()<<" Ymax="<<event->getYmax()<<std::endl;
|
||||
}
|
||||
|
||||
for(itr = gw_events.begin();
|
||||
itr != gw_events.end();
|
||||
++itr)
|
||||
{
|
||||
osgGA::GUIEventAdapter* event = itr->get();
|
||||
switch(event->getEventType())
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::CLOSE_WINDOW):
|
||||
{
|
||||
stopThreading();
|
||||
|
||||
gw->close();
|
||||
|
||||
// setThreadingModel(ThreadPerCamera);
|
||||
|
||||
setThreadingModel(SingleThreaded);
|
||||
|
||||
startThreading();
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
events.insert(events.end(), gw_events.begin(), gw_events.end());
|
||||
|
||||
}
|
||||
@@ -792,6 +819,9 @@ void Viewer::eventTraversal()
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::KEYUP):
|
||||
if (event->getKey()==_keySetsDone) _done = true;
|
||||
else if (event->getKey()=='s') { setThreadingModel(SingleThreaded); }
|
||||
else if (event->getKey()=='c') { setThreadingModel(ThreadPerCamera); }
|
||||
else if (event->getKey()=='w') { setThreadingModel(ThreadPerContext); }
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user