Added GL_SCALE_NORMAL define to get round compilation against GL1.1 headers
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@@ -22,6 +22,11 @@
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#include <vector>
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#include <string>
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#ifndef GL_RESCALE_NORMAL
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// allow compilation against GL1.1 headers.
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#define GL_RESCALE_NORMAL 0x803A
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#endif
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namespace osg {
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/**
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