Converted cout's messages to use notify.
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@@ -3,6 +3,7 @@
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#include <osg/Geode>
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#include <osg/Timer>
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#include <osg/Texture>
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#include <osg/Notify>
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#ifdef WIN32
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#include <windows.h>
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@@ -32,7 +33,7 @@ DatabasePager::~DatabasePager()
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// then wait for the the thread to stop running.
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while(isRunning())
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{
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std::cout<<"Waiting for RenderSurface to cancel"<<std::endl;
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osg::notify(osg::DEBUG_INFO)<<"Waiting for DatabasePager to cancel"<<std::endl;
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OpenThreads::Thread::YieldCurrentThread();
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}
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@@ -113,7 +114,7 @@ void DatabasePager::requestNodeFile(const std::string& fileName,osg::Group* grou
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//if (!threadIsRunning())
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if (!isRunning())
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{
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std::cout<<"DatabasePager::startThread()"<<std::endl;
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osg::notify(osg::DEBUG_INFO)<<"DatabasePager::startThread()"<<std::endl;
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setSchedulePriority(PRIORITY_MIN);
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startThread();
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}
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@@ -165,7 +166,7 @@ public:
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// if texture object attributes exist add the state to the list for later compilation.
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if (foundTextureState)
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{
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//std::cout<<"Found compilable texture state"<<std::endl;
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//osg::notify(osg::DEBUG_INFO)<<"Found compilable texture state"<<std::endl;
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_dataToCompile.first.push_back(stateset);
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}
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}
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