Removed specific ATI path in PolygonOffset as it doesn't look to be neccessary with present ATI hardware/drivers
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@@ -55,6 +55,7 @@ void PolygonOffset::setFactorAndUnitsMultipliersUsingBestGuessForDriver()
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s_MultiplerSet = true;
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// osg::notify(osg::NOTICE)<<"PolygonOffset::setFactorAndUnitMultipliersUsingBestGuessForDriver()"<<std::endl;
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#if 0
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const GLubyte* renderer = glGetString(GL_RENDERER);
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if (renderer)
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{
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@@ -67,6 +68,7 @@ void PolygonOffset::setFactorAndUnitsMultipliersUsingBestGuessForDriver()
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osg::notify(osg::INFO)<<"PolygonOffset::setFactorAndUnitsMultipliersUsingBestGuessForDriver() apply ATI workaround."<<std::endl;
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}
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}
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#endif
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}
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