Introduced new osg::PatchParameter StateAttribute class to wrap up glPatchParameter associated state.
Note, osg::Program::setParameter(GL_PATCH_VERTICES,num); is nolonger support and should be replaced by using the new PatchParameter class.
This commit is contained in:
88
include/osg/PatchParameter
Normal file
88
include/osg/PatchParameter
Normal file
@@ -0,0 +1,88 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSG_PATCHPARAMETER
|
||||
#define OSG_PATCHPARAMETER 1
|
||||
|
||||
#include <osg/Vec2>
|
||||
#include <osg/Vec4>
|
||||
#include <osg/StateAttribute>
|
||||
#include <osg/GL2Extensions>
|
||||
|
||||
namespace osg {
|
||||
|
||||
/** Class which encapsulates glPatchParameter(..).
|
||||
*/
|
||||
class OSG_EXPORT PatchParameter : public StateAttribute
|
||||
{
|
||||
public :
|
||||
|
||||
PatchParameter(GLint vertices=3);
|
||||
|
||||
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
||||
PatchParameter(const PatchParameter& rhs,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
|
||||
StateAttribute(rhs,copyop),
|
||||
_vertices(rhs._vertices),
|
||||
_patchDefaultInnerLevel(rhs._patchDefaultInnerLevel),
|
||||
_patchDefaultOuterLevel(rhs._patchDefaultOuterLevel) {}
|
||||
|
||||
|
||||
META_StateAttribute(osg, PatchParameter, PATCH_PARAMETER);
|
||||
|
||||
/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
|
||||
virtual int compare(const StateAttribute& sa) const
|
||||
{
|
||||
// check the types are equal and then create the rhs variable
|
||||
// used by the COMPARE_StateAttribute_Parameter macros below.
|
||||
COMPARE_StateAttribute_Types(PatchParameter,sa)
|
||||
|
||||
// compare each parameter in turn against the rhs.
|
||||
COMPARE_StateAttribute_Parameter(_vertices)
|
||||
COMPARE_StateAttribute_Parameter(_patchDefaultInnerLevel)
|
||||
COMPARE_StateAttribute_Parameter(_patchDefaultOuterLevel)
|
||||
|
||||
return 0; // passed all the above comparison macros, must be equal.
|
||||
}
|
||||
|
||||
/** Set GL_PATCH_VERTICES parameter.*/
|
||||
void setVertices(GLint vertices) { _vertices = vertices; }
|
||||
|
||||
/** Get GL_PATCH_VERTICES parameter.*/
|
||||
GLint getVertices() const { return _vertices; }
|
||||
|
||||
/** Set GL_PATCH_DEFAULT_INNER_LEVEL parameter.*/
|
||||
void setPatchDefaultInnerLevel(const osg::Vec2& level) { _patchDefaultInnerLevel = level; }
|
||||
|
||||
/** Get GL_PATCH_DEFAULT_INNER_LEVEL parameter.*/
|
||||
const osg::Vec2& getPatchDefaultInnerLevel() const { return _patchDefaultInnerLevel; }
|
||||
|
||||
/** Set GL_PATCH_DEFAULT_OUTER_LEVEL parameter.*/
|
||||
void setPatchDefaultOuterLevel(const osg::Vec4& level) { _patchDefaultOuterLevel = level; }
|
||||
|
||||
/** Get GL_PATCH_DEFAULT_INNER_LEVEL parameter.*/
|
||||
const osg::Vec4& getPatchDefaultOuterLevel() const { return _patchDefaultOuterLevel; }
|
||||
|
||||
virtual void apply(State& state) const;
|
||||
|
||||
protected:
|
||||
|
||||
virtual ~PatchParameter();
|
||||
|
||||
GLint _vertices;
|
||||
osg::Vec2 _patchDefaultInnerLevel;
|
||||
osg::Vec4 _patchDefaultOuterLevel;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -99,9 +99,6 @@ class OSG_EXPORT Program : public osg::StateAttribute
|
||||
void setParameter( GLenum pname, GLint value );
|
||||
GLint getParameter( GLenum pname ) const;
|
||||
|
||||
void setParameterfv( GLenum pname, const GLfloat* value );
|
||||
const GLfloat* getParameterfv( GLenum pname ) const;
|
||||
|
||||
/** Set/get compute shader work groups */
|
||||
void setComputeGroups( GLint numGroupsX, GLint numGroupsY, GLint numGroupsZ );
|
||||
void getComputeGroups( GLint& numGroupsX, GLint& numGroupsY, GLint& numGroupsZ ) const;
|
||||
@@ -385,13 +382,6 @@ class OSG_EXPORT Program : public osg::StateAttribute
|
||||
GLint _geometryInputType;
|
||||
GLint _geometryOutputType;
|
||||
|
||||
/** Parameter maintained with glPatchParameteri */
|
||||
GLint _patchVertices;
|
||||
|
||||
/** Parameter maintained with glPatchParameterfv */
|
||||
// todo add tessellation default level
|
||||
//GLfloat _patchDefaultInnerLevel[2];
|
||||
//GLfloat _patchDefaultOuterLevel[4];
|
||||
|
||||
/** Parameter maintained with glDispatchCompute */
|
||||
GLint _numGroupsX;
|
||||
|
||||
@@ -190,7 +190,9 @@ class OSG_EXPORT StateAttribute : public Object
|
||||
UNIFORMBUFFERBINDING,
|
||||
TRANSFORMFEEDBACKBUFFERBINDING,
|
||||
|
||||
ATOMICCOUNTERBUFFERBINDING
|
||||
ATOMICCOUNTERBUFFERBINDING,
|
||||
|
||||
PATCH_PARAMETER
|
||||
};
|
||||
|
||||
/** Simple pairing between an attribute type and the member within that attribute type group.*/
|
||||
|
||||
Reference in New Issue
Block a user