Added new osg::AnimationPath which is contaner for a set of key frames for

defining an animation path.  To be used with osg::Transform etc.
This commit is contained in:
Robert Osfield
2002-02-27 00:58:54 +00:00
parent 7c0eb0f380
commit 1bdebcf174
5 changed files with 147 additions and 2 deletions

View File

@@ -97,6 +97,10 @@ SOURCE=..\..\src\osg\AlphaFunc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\AnimationPath.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\Billboard.cpp
# End Source File
# Begin Source File
@@ -333,6 +337,10 @@ SOURCE=..\..\Include\Osg\AlphaFunc
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\AnimationPath
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\Billboard
# End Source File
# Begin Source File

77
include/osg/AnimationPath Normal file
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@@ -0,0 +1,77 @@
//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
#ifndef OSG_ANIMATIONPATH
#define OSG_ANIMATIONPATH 1
#include <osg/Matrix>
#include <osg/Quat>
#include <map>
namespace osg {
/** Animation Path for specify the time varying transformation pathway to use when update camera and model objects.
*/
class SG_EXPORT AnimationPath : public osg::Referenced
{
public:
AnimationPath() {}
virtual bool getMatrix(double time,Matrix& matrix);
virtual bool getInverse(double time,Matrix& matrix);
struct Key
{
Key() {}
Key(const osg::Vec3& position, const osg::Quat& rotation, const osg::Vec3& scale):
_position(position),
_rotation(rotation),
_scale(scale) {}
osg::Vec3 _position;
osg::Quat _rotation;
osg::Vec3 _scale;
inline void interpolate(const float ratio,const Key& first, const Key& second)
{
float one_minus_ratio = 1.0f-ratio;
_position = first._position*one_minus_ratio + second._position*ratio;
_rotation.slerp(ratio,first._rotation,second._rotation);
_scale = first._scale*one_minus_ratio + second._scale*ratio;
}
inline void getMatrix(Matrix& matrix)
{
matrix.makeScale(_scale);
matrix.postMult(_rotation.getMatrix());
matrix.postMult(osg::Matrix::translate(_position));
}
inline void getInverse(Matrix& matrix)
{
matrix.makeScale(1.0f/_scale.x(),1.0f/_scale.y(),1.0f/_scale.y());
matrix.postMult(_rotation.inverse().getMatrix());
matrix.postMult(osg::Matrix::translate(-_position));
}
};
void insert(double time,const Key& key);
protected:
virtual ~AnimationPath() {}
typedef std::map<double,Key> TimeKeyMap;
TimeKeyMap _timeKeyMap;
};
}
#endif

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@@ -224,10 +224,19 @@ class SG_EXPORT Quat
void slerp ( const float t, const Quat& from, const Quat& to);
/** Set quaternion to be equivalent to specified matrix.*/
void set( const osg::Matrix& m );
void set( const Matrix& m );
/** Get the equivalent matrix for this quaternion.*/
void get( osg::Matrix& m ) const;
void get( Matrix& m ) const;
/** Get the equivalent matrix for this quaternion.*/
Matrix getMatrix() const
{
Matrix matrix;
get(matrix);
return matrix;
}
friend inline std::ostream& operator << (std::ostream& output, const Quat& vec);

49
src/osg/AnimationPath.cpp Normal file
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@@ -0,0 +1,49 @@
#include <osg/AnimationPath>
using namespace osg;
void AnimationPath::insert(double time,const Key& key)
{
_timeKeyMap[time] = key;
}
bool AnimationPath::getMatrix(double time,Matrix& matrix)
{
if (_timeKeyMap.empty()) return false;
TimeKeyMap::iterator second = _timeKeyMap.lower_bound(time);
if (second==_timeKeyMap.begin())
{
second->second.getMatrix(matrix);
}
else if (second!=_timeKeyMap.end())
{
TimeKeyMap::iterator first = second;
--first;
// we have both a lower bound and the next item.
// deta_time = second.time - first.time
double delta_time = second->first - first->first;
if (delta_time==0.0)
first->second.getMatrix(matrix);
else
{
Key key;
key.interpolate((time - first->first)/delta_time,
first->second,
second->second);
key.getMatrix(matrix);
}
}
else // (second==_timeKeyMap.end())
{
_timeKeyMap.rbegin().base()->second.getMatrix(matrix);
}
return true;
}
bool AnimationPath::getInverse(double time,Matrix& matrix)
{
}

View File

@@ -3,6 +3,7 @@ include $(OSGHOME)/Make/makedefs
C++FILES = \
AlphaFunc.cpp\
AnimationPath.cpp\
Billboard.cpp\
BoundingBox.cpp\
BoundingSphere.cpp\
@@ -69,6 +70,7 @@ TARGET_LIB_FILES = lib$(TARGET_BASENAME).$(SO_EXT)
TARGET_INCLUDE_FILES = \
osg/Notify\
osg/AlphaFunc\
osg/AnimationPath\
osg/Billboard\
osg/BoundingBox\
osg/BoundingSphere\