Changed the osgmultitexture demo so that it uses a TexEnv::BLEND mode

with a colour.  This lightens the resultant models.
This commit is contained in:
Robert Osfield
2002-07-12 19:50:52 +00:00
parent 995f6f9e21
commit 1f9e4547e7

View File

@@ -97,7 +97,8 @@ int main( int argc, char **argv )
texgen->setMode(osg::TexGen::SPHERE_MAP);
osg::TexEnv* texenv = new osg::TexEnv;
texenv->setMode(osg::TexEnv::MODULATE);
texenv->setMode(osg::TexEnv::BLEND);
texenv->setColor(osg::Vec4(0.3f,0.3f,0.3f,0.3f));
osg::StateSet* stateset = new osg::StateSet;
stateset->setTextureAttributeAndModes(1,texture,osg::StateAttribute::ON);