Added MultiTextureControl event handling of shift 012 i.e. ')', '!', '"' and 'A' to toggle full on for each of the respective or all texture units.

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14674 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-01-23 13:50:12 +00:00
parent f5faf615ef
commit 22cf4c18c3
2 changed files with 49 additions and 6 deletions

View File

@@ -2,7 +2,7 @@ SET(TARGET_SRC
osgterrain.cpp
)
SET(TARGET_ADDED_LIBRARIES osgTerrain )
SET(TARGET_ADDED_LIBRARIES osgTerrain osgFX)
#### end var setup ###
SETUP_EXAMPLE(osgterrain)

View File

@@ -36,6 +36,8 @@
#include <osgTerrain/DisplacementMappingTechnique>
#include <osgTerrain/Layer>
#include <osgFX/MultiTextureControl>
#include <iostream>
@@ -79,8 +81,9 @@ T* findTopMostNodeOfType(osg::Node* node)
class TerrainHandler : public osgGA::GUIEventHandler {
public:
TerrainHandler(osgTerrain::Terrain* terrain):
_terrain(terrain) {}
TerrainHandler(osgTerrain::Terrain* terrain, osgFX::MultiTextureControl* mtc):
_terrain(terrain),
_mtc(mtc) {}
bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa)
{
@@ -112,6 +115,26 @@ public:
osg::notify(osg::NOTICE)<<"Vertical scale "<<_terrain->getVerticalScale()<<std::endl;
return true;
}
else if (ea.getKey()=='!') // shift 1
{
assignTextureWeightToSingleTextureUnit(1);
return true;
}
else if (ea.getKey()=='"') // shift 1
{
assignTextureWeightToSingleTextureUnit(2);
return true;
}
else if (ea.getKey()==')') // shift 1
{
assignTextureWeightToSingleTextureUnit(0);
return true;
}
else if (ea.getKey()=='A')
{
assignedToAll();
return true;
}
return false;
}
@@ -124,9 +147,28 @@ protected:
~TerrainHandler() {}
osg::ref_ptr<osgTerrain::Terrain> _terrain;
};
void assignTextureWeightToSingleTextureUnit(unsigned int unit)
{
if (!_mtc) return;
for(unsigned int i=0; i<_mtc->getNumTextureWeights(); ++i)
{
_mtc->setTextureWeight(i, (i==unit) ? 1.0f : 0.0f);
}
}
void assignedToAll()
{
if (!_mtc && _mtc->getNumTextureWeights()>0) return;
float div = 1.0f/static_cast<float>(_mtc->getNumTextureWeights());
for(unsigned int i=0; i<_mtc->getNumTextureWeights(); ++i)
{
_mtc->setTextureWeight(i, div);
}
}
osg::ref_ptr<osgTerrain::Terrain> _terrain;
osg::ref_ptr<osgFX::MultiTextureControl> _mtc;
};
class CleanTechniqueReadFileCallback : public osgDB::ReadFileCallback
{
@@ -285,6 +327,7 @@ int main(int argc, char** argv)
terrain->setVerticalScale(verticalScale);
terrain->setBlendingPolicy(blendingPolicy);
if (useDisplacementMappingTechnique)
{
terrain->setTerrainTechniquePrototype(new osgTerrain::DisplacementMappingTechnique());
@@ -292,7 +335,7 @@ int main(int argc, char** argv)
// register our custom handler for adjust Terrain settings
viewer.addEventHandler(new TerrainHandler(terrain.get()));
viewer.addEventHandler(new TerrainHandler(terrain.get(), findTopMostNodeOfType<osgFX::MultiTextureControl>(rootnode.get())));
// add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode.get() );