From Alberto Farre, added osgDB::SharedStateManager. Also a couple of
ammendments by Robert Osfield, adding get/setSharedStateManager() methods into osgDB::Registry, and clean up fixes in SharedStateManager for the StateSet arrays.
This commit is contained in:
@@ -97,6 +97,10 @@ SOURCE=..\..\src\osgDB\DatabasePager.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgDB\SharedStateManager.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Src\osgDB\DotOsgWrapper.cpp
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# End Source File
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# Begin Source File
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@@ -161,6 +165,10 @@ SOURCE=..\..\Include\osgDB\DatabasePager
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\osgDB\SharedStateManager
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\osgDB\DotOsgWrapper
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# End Source File
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# Begin Source File
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@@ -23,6 +23,7 @@
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#include <OpenThreads/Mutex>
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#include <OpenThreads/Condition>
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#include <osgDB/SharedStateManager>
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#include <osgDB/Export>
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#include <map>
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@@ -45,8 +46,11 @@ class Block: public osg::Referenced {
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void release()
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{
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_mut.lock();
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_released = true;
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_cond.broadcast();
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if (!_released)
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{
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_released = true;
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_cond.broadcast();
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}
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_mut.unlock();
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}
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@@ -230,7 +234,6 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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double _expiryDelay;
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ActiveGraphicsContexts _activeGraphicsContexts;
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};
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}
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@@ -221,6 +221,16 @@ class OSGDB_EXPORT Registry : public osg::Referenced
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/** Get the DatabasePager. Return 0 if no DatabasePager has been assigned.*/
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DatabasePager* getDatabasePager() { return _databasePager.get(); }
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/** Set the SharedStateManager.*/
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void setSharedStateManager(SharedStateManager* SharedStateManager) { _sharedStateManager = SharedStateManager; }
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/** Get the SharedStateManager, creating one if one is not already created.*/
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SharedStateManager* getOrCreateSharedStateManager();
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/** Get the SharedStateManager. Return 0 if no SharedStateManager has been assigned.*/
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SharedStateManager* getSharedStateManager() { return _sharedStateManager.get(); }
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protected:
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virtual ~Registry();
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@@ -276,7 +286,8 @@ class OSGDB_EXPORT Registry : public osg::Referenced
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bool _useObjectCacheHint;
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ObjectCache _objectCache;
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osg::ref_ptr<DatabasePager> _databasePager;
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osg::ref_ptr<DatabasePager> _databasePager;
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osg::ref_ptr<SharedStateManager> _sharedStateManager;
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};
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86
include/osgDB/SharedStateManager
Normal file
86
include/osgDB/SharedStateManager
Normal file
@@ -0,0 +1,86 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_SHAREDSTATEMANAGER
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#define OSGDB_SHAREDSTATEMANAGER 1
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#include <osg/NodeVisitor>
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#include <osg/Geode>
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#include <osgDB/Export>
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#include <OpenThreads/Mutex>
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#include <set>
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namespace osgDB {
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class OSGDB_EXPORT SharedStateManager : public osg::NodeVisitor
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{
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public:
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enum ShareMode
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{
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SHARE_NONE = 0x00,
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SHARE_TEXTURES = 0x01,
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SHARE_STATESETS = 0x02,
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SHARE_ALL = SHARE_TEXTURES |
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SHARE_STATESETS
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};
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SharedStateManager();
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void setShareMode(unsigned int mode) { shareMode = mode; }
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unsigned int getShareMode() { return shareMode; }
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// Call right after each unload and before Registry cache prune.
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void prune();
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// Call right after each load
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void share(osg::Node *node, OpenThreads::Mutex *mt=0);
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protected:
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void apply(osg::Node& node);
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void apply(osg::Geode& geode);
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void process(osg::StateSet* ss, osg::Object* parent);
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inline osg::StateAttribute *find(osg::StateAttribute *sa);
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inline osg::StateSet *find(osg::StateSet *ss);
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inline void setStateSet(osg::StateSet* ss, osg::Object* object);
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inline void shareTextures(osg::StateSet* ss);
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// Lists of shared objects
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typedef std::set< osg::ref_ptr<osg::StateAttribute> > TextureSet;
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TextureSet _sharedTextureList;
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typedef std::set< osg::ref_ptr<osg::StateSet> > StateSetSet;
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StateSetSet _sharedStateSetList;
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// Temporary lists just to avoid unnecesary find calls
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typedef std::pair<osg::StateAttribute*, bool> TextureSharePair;
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typedef std::map<osg::StateAttribute*, TextureSharePair> TextureTextureSharePairMap;
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TextureTextureSharePairMap tmpSharedTextureList;
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typedef std::pair<osg::StateSet*, bool> StateSetSharePair;
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typedef std::map<osg::StateSet*, StateSetSharePair> StateSetStateSetSharePairMap;
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StateSetStateSetSharePairMap tmpSharedStateSetList;
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// Share connection mutex
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unsigned int shareMode;
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OpenThreads::Mutex *mutex;
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};
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}
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#endif
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@@ -216,7 +216,9 @@ int Texture::compareTexture(const Texture& rhs) const
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COMPARE_StateAttribute_Parameter(_maxAnisotropy)
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COMPARE_StateAttribute_Parameter(_useHardwareMipMapGeneration)
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COMPARE_StateAttribute_Parameter(_internalFormatMode)
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#if 1
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COMPARE_StateAttribute_Parameter(_internalFormat)
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#endif
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COMPARE_StateAttribute_Parameter(_use_shadow_comparison)
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COMPARE_StateAttribute_Parameter(_shadow_compare_func)
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COMPARE_StateAttribute_Parameter(_shadow_texture_mode)
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@@ -81,8 +81,10 @@ int Texture2D::compare(const StateAttribute& sa) const
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if (result!=0) return result;
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// compare each paramter in turn against the rhs.
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#if 1
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COMPARE_StateAttribute_Parameter(_textureWidth)
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COMPARE_StateAttribute_Parameter(_textureHeight)
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#endif
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COMPARE_StateAttribute_Parameter(_subloadCallback)
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return 0; // passed all the above comparison macro's, must be equal.
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@@ -27,17 +27,30 @@ DatabasePager::DatabasePager()
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_deleteRemovedSubgraphsInDatabaseThread = true;
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_expiryDelay = 1.0;
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// make sure a SharedStateManager exists.
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//osgDB::Registry::instance()->getOrCreateSharedStateManager();
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//if (osgDB::Registry::instance()->getSharedStateManager())
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//osgDB::Registry::instance()->setUseObjectCacheHint(true);
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}
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DatabasePager::~DatabasePager()
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{
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//std::cout<<"DatabasePager::~DatabasePager()"<<std::endl;
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if( isRunning() )
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{
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// cancel the thread..
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cancel();
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//join();
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// release the frameBlock incase its holding up thread cancelation.
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_frameBlock->release();
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// then wait for the the thread to stop running.
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while(isRunning())
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{
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@@ -308,14 +321,14 @@ void DatabasePager::run()
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// check if databaseRequest is still relevant
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if (_frameNumber-databaseRequest->_frameNumberLastRequest<=1)
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{
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// load the data, note safe to write to the databaseRequest since once
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// it is created this thread is the only one to write to the _loadedModel pointer.
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osg::notify(osg::INFO)<<"In DatabasePager thread readNodeFile("<<databaseRequest->_fileName<<")"<<std::endl;
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osg::Timer_t before = osg::Timer::instance()->tick();
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databaseRequest->_loadedModel = osgDB::readNodeFile(databaseRequest->_fileName);
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osg::notify(osg::INFO)<<" node read in "<<osg::Timer::instance()->delta_m(before,osg::Timer::instance()->tick())<<" ms"<<std::endl;
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bool loadedObjectsNeedToBeCompiled = false;
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if (databaseRequest->_loadedModel.valid() && !_activeGraphicsContexts.empty())
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@@ -422,6 +435,12 @@ void DatabasePager::addLoadedDataToSceneGraph(double timeStamp)
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++itr)
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{
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DatabaseRequest* databaseRequest = itr->get();
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if (osgDB::Registry::instance()->getSharedStateManager())
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osgDB::Registry::instance()->getSharedStateManager()->share(databaseRequest->_loadedModel.get());
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registerPagedLODs(databaseRequest->_loadedModel.get());
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osg::Group* group = databaseRequest->_groupForAddingLoadedSubgraph.get();
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@@ -535,6 +554,10 @@ void DatabasePager::removeExpiredSubgraphs(double currentFrameTime)
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}
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if (osgDB::Registry::instance()->getSharedStateManager())
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osgDB::Registry::instance()->getSharedStateManager()->prune();
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if (_deleteRemovedSubgraphsInDatabaseThread)
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{
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// transfer the removed children over to the to delete list so the database thread can delete them.
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@@ -17,6 +17,7 @@ CXXFILES =\
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FieldReader.cpp\
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FieldReaderIterator.cpp\
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DotOsgWrapper.cpp\
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SharedStateManager.cpp\
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LIBS += -losg $(OTHER_LIBS) $(DYNAMICLIBRARYLIB)
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@@ -201,6 +201,18 @@ Registry::~Registry()
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// rest of the Registry.
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_databasePager = 0;
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// clean up the SharedStateManager
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_sharedStateManager = 0;
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// object cache clear needed here to prevent crash in unref() of
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// the objects it contains when running the TXP plugin.
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// Not sure why, but perhaps there is is something in a TXP plugin
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// which is deleted the data before its ref count hits zero, perhaps
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// even some issue with objects be allocated by a plugin that is
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// mainted after that plugin is deleted... Robert Osfield, Jan 2004.
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_objectCache.clear();
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// unload all the plugin before we finally destruct.
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closeAllLibraries();
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}
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@@ -1831,6 +1843,7 @@ void Registry::removeExpiredObjectsInCache(double expiryTime)
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ritr!=objectsToRemove.end();
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++ritr)
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{
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// std::cout<<"Removing from Registry object cache '"<<*ritr<<"'"<<std::endl;
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_objectCache.erase(*ritr);
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}
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@@ -1847,3 +1860,10 @@ DatabasePager* Registry::getOrCreateDatabasePager()
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return _databasePager.get();
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}
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SharedStateManager* Registry::getOrCreateSharedStateManager()
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{
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if (!_sharedStateManager) _sharedStateManager = new SharedStateManager;
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return _sharedStateManager.get();
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}
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246
src/osgDB/SharedStateManager.cpp
Normal file
246
src/osgDB/SharedStateManager.cpp
Normal file
@@ -0,0 +1,246 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/Timer>
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#include <osgDB/SharedStateManager>
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using namespace osgDB;
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SharedStateManager::SharedStateManager():
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
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{
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shareMode = SHARE_TEXTURES;
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//shareMode = SHARE_STATESETS;
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mutex=0;
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}
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//----------------------------------------------------------------
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// SharedStateManager::prune
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//----------------------------------------------------------------
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void SharedStateManager::prune()
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{
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StateSetSet::iterator sitr, sitr1;
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for(sitr=_sharedStateSetList.begin(); sitr!=_sharedStateSetList.end(); sitr=sitr1)
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{
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sitr1=sitr; ++sitr1;
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if((*sitr)->referenceCount()<=1) _sharedStateSetList.erase(sitr);
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}
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TextureSet::iterator titr, titr1;
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for(titr=_sharedTextureList.begin(); titr!=_sharedTextureList.end(); titr=titr1)
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{
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titr1=titr; ++titr1;
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if((*titr)->referenceCount()<=1) _sharedTextureList.erase(titr);
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}
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}
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//----------------------------------------------------------------
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// SharedStateManager::share
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//----------------------------------------------------------------
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void SharedStateManager::share(osg::Node *node, OpenThreads::Mutex *mt)
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{
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const osg::Timer& timer = *osg::Timer::instance();
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osg::Timer_t start_tick = timer.tick();
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mutex = mt;
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apply(*node);
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tmpSharedTextureList.clear();
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tmpSharedStateSetList.clear();
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mutex = 0;
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osg::Timer_t end_tick = timer.tick();
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// std::cout << "SHARING TIME = "<<timer.delta_m(start_tick,end_tick)<<"ms"<<std::endl;
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// std::cout << " _sharedStateSetList.size() = "<<_sharedStateSetList.size()<<std::endl;
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// std::cout << " _sharedTextureList.size() = "<<_sharedTextureList.size()<<std::endl;
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}
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//----------------------------------------------------------------
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// SharedStateManager::apply
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//----------------------------------------------------------------
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void SharedStateManager::apply(osg::Node& node)
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{
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osg::StateSet* ss = node.getStateSet();
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if(ss) process(ss, &node);
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traverse(node);
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}
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void SharedStateManager::apply(osg::Geode& geode)
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{
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osg::StateSet* ss = geode.getStateSet();
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if(ss) process(ss, &geode);
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for(unsigned int i=0;i<geode.getNumDrawables();++i)
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{
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osg::Drawable* drawable = geode.getDrawable(i);
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if(drawable)
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{
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ss = drawable->getStateSet();
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if(ss) process(ss, drawable);
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}
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}
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}
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//----------------------------------------------------------------
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// SharedStateManager::find
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//----------------------------------------------------------------
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osg::StateSet *SharedStateManager::find(osg::StateSet *ss)
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{
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for(StateSetSet::iterator itr=_sharedStateSetList.begin();
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itr!=_sharedStateSetList.end();
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++itr)
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{
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if(ss->compare(*(itr->get()),true)==0)
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return (osg::StateSet *)itr->get();
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}
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return NULL;
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}
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osg::StateAttribute *SharedStateManager::find(osg::StateAttribute *sa)
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{
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for(TextureSet::iterator itr=_sharedTextureList.begin();
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itr!=_sharedTextureList.end();
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++itr)
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{
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if(sa->compare(*(itr->get()))==0)
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return (osg::StateAttribute *)itr->get();
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}
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return NULL;
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}
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//----------------------------------------------------------------
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// SharedStateManager::setStateSet
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//----------------------------------------------------------------
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void SharedStateManager::setStateSet(osg::StateSet* ss, osg::Object* object)
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{
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osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(object);
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if (drawable)
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{
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drawable->setStateSet(ss);
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}
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else
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{
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osg::Node* node = dynamic_cast<osg::Node*>(object);
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if (node)
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{
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node->setStateSet(ss);
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}
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}
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}
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//----------------------------------------------------------------
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// SharedStateManager::shareTextures
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//----------------------------------------------------------------
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void SharedStateManager::shareTextures(osg::StateSet* ss)
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{
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osg::StateSet::TextureAttributeList& texAttributes = ss->getTextureAttributeList();
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for(unsigned int unit=0;unit<texAttributes.size();++unit)
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{
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osg::StateAttribute *texture = ss->getTextureAttribute(unit, osg::StateAttribute::TEXTURE);
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// Valid Texture to be shared
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if(texture && texture->getDataVariance()==osg::Object::STATIC)
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{
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TextureTextureSharePairMap::iterator titr = tmpSharedTextureList.find(texture);
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if(titr==tmpSharedTextureList.end())
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{
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// Texture is not in tmp list:
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// First time it appears in this file, search Texture in sharedAttributeList
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osg::StateAttribute *textureFromSharedList = find(texture);
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if(textureFromSharedList)
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{
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// Texture is in sharedAttributeList:
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// Share now. Required to be shared all next times
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if(mutex) mutex->lock();
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ss->setTextureAttributeAndModes(unit, textureFromSharedList, osg::StateAttribute::ON);
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if(mutex) mutex->unlock();
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tmpSharedTextureList[texture] = TextureSharePair(textureFromSharedList, true);
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}
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else
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{
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||||
// Texture is not in _sharedAttributeList:
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// Add to _sharedAttributeList. Not needed to be shared all next times.
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_sharedTextureList.insert(texture);
|
||||
tmpSharedTextureList[texture] = TextureSharePair(texture, false);
|
||||
}
|
||||
}
|
||||
else if(titr->second.second)
|
||||
{
|
||||
// Texture is in tmpSharedAttributeList and share flag is on:
|
||||
// It should be shared
|
||||
if(mutex) mutex->lock();
|
||||
ss->setTextureAttributeAndModes(unit, titr->second.first, osg::StateAttribute::ON);
|
||||
if(mutex) mutex->unlock();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------------
|
||||
// SharedStateManager::process
|
||||
//----------------------------------------------------------------
|
||||
void SharedStateManager::process(osg::StateSet* ss, osg::Object* parent)
|
||||
{
|
||||
if(shareMode & SHARE_STATESETS)
|
||||
{
|
||||
// Valid StateSet to be shared
|
||||
if(ss->getDataVariance()==osg::Object::STATIC)
|
||||
{
|
||||
StateSetStateSetSharePairMap::iterator sitr = tmpSharedStateSetList.find(ss);
|
||||
if(sitr==tmpSharedStateSetList.end())
|
||||
{
|
||||
// StateSet is not in tmp list:
|
||||
// First time it appears in this file, search StateSet in sharedObjectList
|
||||
osg::StateSet *ssFromSharedList = find(ss);
|
||||
if(ssFromSharedList)
|
||||
{
|
||||
// StateSet is in sharedStateSetList:
|
||||
// Share now. Required to be shared all next times
|
||||
if(mutex) mutex->lock();
|
||||
setStateSet(ssFromSharedList, parent);
|
||||
if(mutex) mutex->unlock();
|
||||
tmpSharedStateSetList[ss] = StateSetSharePair(ssFromSharedList, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// StateSet is not in sharedStateSetList:
|
||||
// Add to sharedStateSetList. Not needed to be shared all next times.
|
||||
_sharedStateSetList.insert(ss);
|
||||
tmpSharedStateSetList[ss] = StateSetSharePair(ss, false);
|
||||
|
||||
// Only in this case sharing textures is also required
|
||||
if(shareMode & SHARE_TEXTURES)
|
||||
{
|
||||
shareTextures(ss);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(sitr->second.second)
|
||||
{
|
||||
// StateSet is in tmpSharedStateSetList and share flag is on:
|
||||
// It should be shared
|
||||
if(mutex) mutex->lock();
|
||||
setStateSet(sitr->second.first, parent);
|
||||
if(mutex) mutex->unlock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else if(shareMode & SHARE_TEXTURES)
|
||||
{
|
||||
shareTextures(ss);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user