From Alberto Farre, added osgDB::SharedStateManager. Also a couple of
ammendments by Robert Osfield, adding get/setSharedStateManager() methods into osgDB::Registry, and clean up fixes in SharedStateManager for the StateSet arrays.
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@@ -216,7 +216,9 @@ int Texture::compareTexture(const Texture& rhs) const
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COMPARE_StateAttribute_Parameter(_maxAnisotropy)
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COMPARE_StateAttribute_Parameter(_useHardwareMipMapGeneration)
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COMPARE_StateAttribute_Parameter(_internalFormatMode)
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#if 1
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COMPARE_StateAttribute_Parameter(_internalFormat)
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#endif
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COMPARE_StateAttribute_Parameter(_use_shadow_comparison)
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COMPARE_StateAttribute_Parameter(_shadow_compare_func)
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COMPARE_StateAttribute_Parameter(_shadow_texture_mode)
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