Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive from osg::TextureBase.
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@@ -2047,14 +2047,6 @@ void MyStateSet::Query( const osg::StateSet &sset )
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}
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}
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if ( texture.getSubloadMode() != osg::Texture::OFF ) {
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// FIXME: When we generalize this, remove the static hack
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static int been_here = 0;
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if ( !been_here ) {
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msg_bin.Add( "WARNING: Texture subloading not supported.\n" );
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been_here = 1;
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}
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}
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}
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// TEXENV
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