From Sukender, "I experienced as some users before: I tried to rescale an image without a valid rendering context... And had problems to unserstand what the "GL_OUT_OF_MEMORY" meant! So I added a few comments for future users."
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@@ -135,10 +135,14 @@ class OSG_EXPORT Image : public BufferData
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virtual void readImageFromCurrentTexture(unsigned int contextID, bool copyMipMapsIfAvailable, GLenum type = GL_UNSIGNED_BYTE);
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/** Scale image to specified size. */
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/** Scale image to specified size.
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* \warning The method uses gluScaleImage() and thus needs a valid rendering context.
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*/
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void scaleImage(int s,int t,int r) { scaleImage(s,t,r, getDataType()); }
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/** Scale image to specified size and with specified data type. */
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/** Scale image to specified size and with specified data type.
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* \warning The method uses gluScaleImage() and thus needs a valid rendering context.
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*/
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virtual void scaleImage(int s,int t,int r, GLenum newDataType);
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/** Copy a source Image into a subpart of this Image at specified position.
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@@ -960,9 +960,9 @@ void Image::scaleImage(int s,int t,int r, GLenum newDataType)
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}
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else
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{
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delete [] newData;
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delete [] newData;
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notify(WARN) << "Error Image::scaleImage() did not succeed : errorString = "<<gluErrorString((GLenum)status)<<std::endl;
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notify(WARN) << "Error Image::scaleImage() did not succeed : errorString = "<< gluErrorString((GLenum)status) << ". The rendering context may be invalid." << std::endl;
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}
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dirty();
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@@ -1023,7 +1023,7 @@ void Image::copySubImage(int s_offset, int t_offset, int r_offset, const osg::Im
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if (status!=0)
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{
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notify(WARN) << "Error Image::scaleImage() do not succeed : errorString = "<<gluErrorString((GLenum)status)<<std::endl;
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notify(WARN) << "Error Image::scaleImage() did not succeed : errorString = "<< gluErrorString((GLenum)status) << ". The rendering context may be invalid." << std::endl;
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}
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#else
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osg::notify(osg::NOTICE)<<"Warning: Image::copySubImage(int, int, int, const osg::Image*)) not supported."<<std::endl;
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