From Chuck Sembroski, fixes for IRIX
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@@ -861,7 +861,7 @@ PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable():
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}
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PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable(const PrecipitationDrawable& copy, const osg::CopyOp& copyop):
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Drawable(copy,copyop),
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osg::Drawable(copy,copyop),
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_requiresPreviousMatrix(copy._requiresPreviousMatrix),
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_geometry(copy._geometry),
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_drawType(copy._drawType),
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@@ -218,7 +218,7 @@ public:
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TexturePool* texture,
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LightPointAppearancePool* lpAppearance,
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ShaderPool* shader )
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: Referenced(),
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: osg::Referenced(),
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_colorPool( color ),
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_materialPool( material ),
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_texturePool( texture ),
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@@ -155,7 +155,7 @@ class GeodeStateOptimizer : public osgUtil::Optimizer::StateVisitor
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}
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}
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StateVisitor::optimize();
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osgUtil::Optimizer::StateVisitor::optimize();
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}
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