Renamed ProceduralGeometry to ShapeDrawable to better reflect its current

purpose.
This commit is contained in:
Robert Osfield
2002-11-06 10:46:34 +00:00
parent 5eb65f65cc
commit 26875c965d
5 changed files with 36 additions and 36 deletions

View File

@@ -333,7 +333,7 @@ SOURCE=..\..\src\osg\Projection.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\ProceduralGeometry.cpp
SOURCE=..\..\src\osg\ShapeDrawable.cpp
# End Source File
# Begin Source File
@@ -713,7 +713,7 @@ SOURCE=..\..\Include\Osg\Projection
# End Source File
# Begin Source File
SOURCE=..\..\Include\osg\ProceduralGeometry
SOURCE=..\..\Include\osg\ShapeDrawable
# End Source File
# Begin Source File

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@@ -2,8 +2,8 @@
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
#ifndef OSG_ProceduralGeometry
#define OSG_ProceduralGeometry 1
#ifndef OSG_SHAPEDRAWABLE
#define OSG_SHAPEDRAWABLE 1
#include <osg/Drawable>
#include <osg/Vec2>
@@ -97,22 +97,22 @@ class TessellationHints : public Object
};
class SG_EXPORT ProceduralGeometry : public Drawable
class SG_EXPORT ShapeDrawable : public Drawable
{
public:
ProceduralGeometry();
ShapeDrawable();
ProceduralGeometry(Shape* shape);
ShapeDrawable(Shape* shape);
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
ProceduralGeometry(const ProceduralGeometry& pg,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
ShapeDrawable(const ShapeDrawable& pg,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
virtual Object* cloneType() const { return osgNew ProceduralGeometry(); }
virtual Object* clone(const CopyOp& copyop) const { return osgNew ProceduralGeometry(*this,copyop); }
virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const ProceduralGeometry*>(obj)!=NULL; }
virtual Object* cloneType() const { return osgNew ShapeDrawable(); }
virtual Object* clone(const CopyOp& copyop) const { return osgNew ShapeDrawable(*this,copyop); }
virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const ShapeDrawable*>(obj)!=NULL; }
virtual const char* libraryName() const { return "osg"; }
virtual const char* className() const { return "ProceduralGeometry"; }
virtual const char* className() const { return "ShapeDrawable"; }
void setTessellationHints(TessellationHints* hints) { _tessellationHints = hints; }
@@ -120,22 +120,22 @@ class SG_EXPORT ProceduralGeometry : public Drawable
const TessellationHints* getTessellationHints() const { return _tessellationHints.get(); }
/** draw ProceduralGeometry directly ignoring an OpenGL display list which could be attached.
/** draw ShapeDrawable directly ignoring an OpenGL display list which could be attached.
* This is the internal draw method which does the drawing itself,
* and is the method to override when deriving from ProceduralGeometry for user-drawn objects.
* and is the method to override when deriving from ShapeDrawable for user-drawn objects.
*/
virtual void drawImmediateMode(State& state);
/** return false, osg::ProceduralGeoemtry does not support accept(AttributeFunctor&).*/
virtual bool supports(AttributeFunctor&) const { return false; }
/** return true, osg::ProceduralGeometry does support accept(ConstAttributeFunctor&).*/
/** return true, osg::ShapeDrawable does support accept(ConstAttributeFunctor&).*/
virtual bool supports(ConstAttributeFunctor&) const { return true; }
/** accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
virtual void accept(ConstAttributeFunctor& af) const;
/** return true, osg::ProceduralGeometry does support accept(PrimitiveFunctor&) .*/
/** return true, osg::ShapeDrawable does support accept(PrimitiveFunctor&) .*/
virtual bool supports(PrimitiveFunctor&) const { return true; }
/** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
@@ -143,9 +143,9 @@ class SG_EXPORT ProceduralGeometry : public Drawable
protected:
ProceduralGeometry& operator = (const ProceduralGeometry&) { return *this;}
ShapeDrawable& operator = (const ShapeDrawable&) { return *this;}
virtual ~ProceduralGeometry();
virtual ~ShapeDrawable();
virtual bool computeBound() const;

View File

@@ -1,5 +1,5 @@
#include <osg/Geode>
#include <osg/ProceduralGeometry>
#include <osg/ShapeDrawable>
#include <osg/Material>
#include <osg/Texture2D>
@@ -37,10 +37,10 @@ osg::Geode* createShapes()
float radius = 0.8f;
float height = 1.0f;
geode->addDrawable(new osg::ProceduralGeometry(osgNew osg::Sphere(osg::Vec3(0.0f,0.0f,0.0f),radius)));
geode->addDrawable(new osg::ProceduralGeometry(osgNew osg::Box(osg::Vec3(2.0f,0.0f,0.0f),2*radius)));
geode->addDrawable(new osg::ProceduralGeometry(osgNew osg::Cone(osg::Vec3(4.0f,0.0f,0.0f),radius,height)));
geode->addDrawable(new osg::ProceduralGeometry(osgNew osg::Cylinder(osg::Vec3(6.0f,0.0f,0.0f),radius,height)));
geode->addDrawable(new osg::ShapeDrawable(osgNew osg::Sphere(osg::Vec3(0.0f,0.0f,0.0f),radius)));
geode->addDrawable(new osg::ShapeDrawable(osgNew osg::Box(osg::Vec3(2.0f,0.0f,0.0f),2*radius)));
geode->addDrawable(new osg::ShapeDrawable(osgNew osg::Cone(osg::Vec3(4.0f,0.0f,0.0f),radius,height)));
geode->addDrawable(new osg::ShapeDrawable(osgNew osg::Cylinder(osg::Vec3(6.0f,0.0f,0.0f),radius,height)));
osg::Grid* grid = new osg::Grid;
grid->allocateGrid(38,39);
@@ -54,7 +54,7 @@ osg::Geode* createShapes()
grid->setHeight(c,r,vertex[r+c*39][2]);
}
}
geode->addDrawable(new osg::ProceduralGeometry(grid));
geode->addDrawable(new osg::ShapeDrawable(grid));
osg::ConvexHull* mesh = new osg::ConvexHull;
osg::Vec3Array* vertices = new osg::Vec3Array(4);
@@ -77,7 +77,7 @@ osg::Geode* createShapes()
(*indices)[11]=3;
mesh->setVertices(vertices);
mesh->setIndices(indices);
geode->addDrawable(new osg::ProceduralGeometry(mesh));
geode->addDrawable(new osg::ShapeDrawable(mesh));
return geode;
}

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@@ -62,13 +62,13 @@ CXXFILES =\
PolygonStipple.cpp\
PositionAttitudeTransform.cpp\
PrimitiveSet.cpp\
ProceduralGeometry.cpp\
Projection.cpp\
Quat.cpp\
Sequence.cpp\
ShadeModel.cpp\
ShadowVolumeOccluder.cpp\
Shape.cpp\
ShapeDrawable.cpp\
State.cpp\
StateSet.cpp\
Stencil.cpp\

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@@ -1,4 +1,4 @@
#include <osg/ProceduralGeometry>
#include <osg/ShapeDrawable>
#include <osg/GL>
using namespace osg;
@@ -1229,29 +1229,29 @@ void PrimitiveShapeVisitor::apply(const CompositeShape& group)
///////////////////////////////////////////////////////////////////////////////
//
// ProceduralGeometry itself..
// ShapeDrawable itself..
//
ProceduralGeometry::ProceduralGeometry()
ShapeDrawable::ShapeDrawable()
{
}
ProceduralGeometry::ProceduralGeometry(Shape* shape)
ShapeDrawable::ShapeDrawable(Shape* shape)
{
setShape(shape);
}
ProceduralGeometry::ProceduralGeometry(const ProceduralGeometry& pg,const CopyOp& copyop):
ShapeDrawable::ShapeDrawable(const ShapeDrawable& pg,const CopyOp& copyop):
Drawable(pg,copyop)
{
}
ProceduralGeometry::~ProceduralGeometry()
ShapeDrawable::~ShapeDrawable()
{
}
void ProceduralGeometry::drawImmediateMode(State& state)
void ShapeDrawable::drawImmediateMode(State& state)
{
if (_shape.valid())
{
@@ -1260,11 +1260,11 @@ void ProceduralGeometry::drawImmediateMode(State& state)
}
}
void ProceduralGeometry::accept(ConstAttributeFunctor&) const
void ShapeDrawable::accept(ConstAttributeFunctor&) const
{
}
void ProceduralGeometry::accept(PrimitiveFunctor& pf) const
void ShapeDrawable::accept(PrimitiveFunctor& pf) const
{
if (_shape.valid())
{
@@ -1274,7 +1274,7 @@ void ProceduralGeometry::accept(PrimitiveFunctor& pf) const
}
bool ProceduralGeometry::computeBound() const
bool ShapeDrawable::computeBound() const
{
if (_shape.valid())