Updated wrappers
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@@ -119,6 +119,14 @@ BEGIN_OBJECT_REFLECTOR(osg::Geode)
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__BoundingSphere__computeBound,
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"Compute the bounding sphere around Node's geometry or children. ",
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"This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound(). ");
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I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
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__void__setThreadSafeRefUnref__bool,
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"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
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"");
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I_Method1(void, resizeGLObjectBuffers, IN, unsigned int, maxSize,
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__void__resizeGLObjectBuffers__unsigned_int,
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"Resize any per context GLObject buffers to specified size. ",
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"");
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0,
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__void__releaseGLObjects__osg_State_P1,
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"If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. ",
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@@ -136,6 +144,9 @@ BEGIN_OBJECT_REFLECTOR(osg::Geode)
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I_SimpleProperty(const osg::Geode::DrawableList &, DrawableList,
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__C5_DrawableList_R1__getDrawableList,
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0);
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I_SimpleProperty(bool, ThreadSafeRefUnref,
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0,
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__void__setThreadSafeRefUnref__bool);
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::Drawable >)
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