Updated wrappers
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@@ -129,7 +129,11 @@ BEGIN_OBJECT_REFLECTOR(osg::VertexProgram)
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.");
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I_Method1(void, compileGLObjects, IN, osg::State &, state,
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__void__compileGLObjects__State_R1,
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"default to nothing to compile - all state is applied immediately. ",
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"Default to nothing to compile - all state is applied immediately. ",
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"");
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I_Method1(void, resizeGLObjectBuffers, IN, unsigned int, maxSize,
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__void__resizeGLObjectBuffers__unsigned_int,
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"Resize any per context GLObject buffers to specified size. ",
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"");
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0,
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__void__releaseGLObjects__State_P1,
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