From Paul Martz, "Add GL_TEXTURE_RECTANGLE to list of acceptable texture modes"
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@@ -116,6 +116,7 @@ void initGLNames()
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s_TextureGLModeSet.insert(GL_TEXTURE_CUBE_MAP);
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s_TextureGLModeSet.insert(GL_TEXTURE_RECTANGLE_NV);
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s_TextureGLModeSet.insert(GL_TEXTURE_RECTANGLE);
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s_TextureGLModeSet.insert(GL_TEXTURE_GEN_Q);
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s_TextureGLModeSet.insert(GL_TEXTURE_GEN_R);
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