From Ulrich Hertlein, "attached is a patch that cleans up compiler warnings and common functionality."
This commit is contained in:
@@ -20,7 +20,6 @@
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#include "DarwinUtils.h"
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//#define DEBUG_OUT(s) std::cout << "GraphicsWindowCocoa :: " << s << std::endl;
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#define DEBUG_OUT(s) ;
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static bool s_quit_requested = false;
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@@ -568,112 +567,84 @@ static NSRect convertToQuartzCoordinates(const NSRect& rect)
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}
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- (void) doLeftMouseButtonDown:(NSEvent*)theEvent
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- (void)doSingleOrDoubleButtonPress:(NSEvent*)event forButton:(int)button
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{
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if (!_win) return;
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NSPoint converted_point = [self getLocalPoint: theEvent];
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if([theEvent clickCount] == 1)
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if (!_win)
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{
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_win->getEventQueue()->mouseButtonPress(converted_point.x, converted_point.y, 1);
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return;
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}
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NSPoint convertedPoint = [self getLocalPoint:event];
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if ([event clickCount] == 1)
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{
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_win->getEventQueue()->mouseButtonPress(convertedPoint.x, convertedPoint.y, button);
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}
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else
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{
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_win->getEventQueue()->mouseDoubleButtonPress(converted_point.x, converted_point.y, 1);
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_win->getEventQueue()->mouseDoubleButtonPress(convertedPoint.x, convertedPoint.y, button);
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}
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//[self setNeedsDisplay:YES];
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}
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- (void)doButtonRelease:(NSEvent*)event forButton:(int)button
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{
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if (!_win)
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{
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return;
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}
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NSPoint convertedPoint = [self getLocalPoint:event];
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_win->getEventQueue()->mouseButtonRelease(convertedPoint.x, convertedPoint.y, button);
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//[self setNeedsDisplay:YES];
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}
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// Left mouse button
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- (void) doLeftMouseButtonDown:(NSEvent*)theEvent
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{
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[self doSingleOrDoubleButtonPress:theEvent forButton:1];
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}
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- (void) doLeftMouseButtonUp:(NSEvent*)theEvent
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{
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if (!_win) return;
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NSPoint converted_point = [self getLocalPoint: theEvent];
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_win->getEventQueue()->mouseButtonRelease(converted_point.x, converted_point.y, 1);
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[self doButtonRelease:theEvent forButton:1];
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}
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// Right mouse button
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- (void) doRightMouseButtonDown:(NSEvent*)theEvent
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{
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if (!_win) return;
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NSPoint converted_point = [self getLocalPoint: theEvent];
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if([theEvent clickCount] == 1)
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{
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_win->getEventQueue()->mouseButtonPress(converted_point.x, converted_point.y, 3);
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}
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else
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{
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_win->getEventQueue()->mouseDoubleButtonPress(converted_point.x, converted_point.y, 3);
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}
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[self doSingleOrDoubleButtonPress:theEvent forButton:3];
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}
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- (void) doRightMouseButtonUp:(NSEvent*)theEvent
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{
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if (!_win) return;
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NSPoint converted_point = [self getLocalPoint: theEvent];
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_win->getEventQueue()->mouseButtonRelease(converted_point.x, converted_point.y, 3);
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[self doButtonRelease:theEvent forButton:3];
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}
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// Middle mouse button
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- (void) doMiddleMouseButtonDown:(NSEvent*)theEvent
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{
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if (!_win) return;
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DEBUG_OUT("middleMouseDown ");
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NSPoint converted_point = [self getLocalPoint: theEvent];
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if([theEvent clickCount] == 1)
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{
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_win->getEventQueue()->mouseButtonPress(converted_point.x, converted_point.y, 2);
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}
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else
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{
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_win->getEventQueue()->mouseDoubleButtonPress(converted_point.x, converted_point.y, 2);
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}
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[self doSingleOrDoubleButtonPress:theEvent forButton:2];
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}
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- (void) doExtraMouseButtonDown:(NSEvent*)theEvent buttonNumber:(int)button_number
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{
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if (!_win) return;
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DEBUG_OUT("extraMouseDown btn: " << button_number);
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NSPoint converted_point = [self getLocalPoint: theEvent];
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if([theEvent clickCount] == 1)
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{
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_win->getEventQueue()->mouseButtonPress(converted_point.x, converted_point.y, button_number+1);
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}
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else
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{
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_win->getEventQueue()->mouseDoubleButtonPress(converted_point.x, converted_point.y, button_number+1);
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}
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}
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- (void) doMiddleMouseButtonUp:(NSEvent*)theEvent
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{
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if (!_win) return;
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NSPoint converted_point = [self getLocalPoint: theEvent];
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_win->getEventQueue()->mouseButtonRelease(converted_point.x, converted_point.y, 2);
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[self doButtonRelease:theEvent forButton:2];
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}
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// Extra mouse buttons
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- (void) doExtraMouseButtonDown:(NSEvent*)theEvent buttonNumber:(int)button_number
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{
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[self doButtonRelease:theEvent forButton:(button_number+1)];
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}
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- (void) doExtraMouseButtonUp:(NSEvent*)theEvent buttonNumber:(int)button_number
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{
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if (!_win) return;
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NSPoint converted_point = [self getLocalPoint: theEvent];
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_win->getEventQueue()->mouseButtonRelease(converted_point.x, converted_point.y, button_number+1);
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[self doButtonRelease:theEvent forButton:(button_number+1)];
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}
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- (void) scrollWheel:(NSEvent*)theEvent
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{
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if (!_win) return;
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@@ -1367,15 +1338,13 @@ void GraphicsWindowCocoa::useCursor(bool cursorOn)
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CGDirectDisplayID displayId = wsi->getDisplayID((*_traits));
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CGDisplayErr err = kCGErrorSuccess;
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switch (cursorOn)
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{
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case true:
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err = CGDisplayShowCursor(displayId);
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break;
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case false:
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err = CGDisplayHideCursor(displayId);
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break;
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if (cursorOn) {
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err = CGDisplayShowCursor(displayId);
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} else {
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err = CGDisplayHideCursor(displayId);
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}
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if (err != kCGErrorSuccess) {
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OSG_WARN << "GraphicsWindowCocoa::useCursor failed with " << err << std::endl;
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}
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