Fixed indentation.

This commit is contained in:
Robert Osfield
2010-02-02 11:02:42 +00:00
parent a492e2b631
commit 2d91b15489

View File

@@ -51,7 +51,7 @@ osgDB::ReaderWriter::ReadResult ReaderWriterTXP::local_readNode(const std::strin
{
txpNode->setOptions(options->getOptionString());
}
//modified by Brad Anderegg on May-27-08
//calling getArchive will create a new TXPArchive if the specified one does not exist
@@ -119,25 +119,24 @@ osgDB::ReaderWriter::ReadResult ReaderWriterTXP::local_readNode(const std::strin
archive->GetVersion(majorVersion, minorVersion);
if(majorVersion ==2 && minorVersion >=1)
{
// Version 2.1 and over
// The tile table only contains lod 0 and the children
// info are stored in its parent. SO if we do not want
// to be forced to reparse the parent we need to save that
// info. For now we just add it to the node name
// Version 2.1 and over
// The tile table only contains lod 0 and the children
// info are stored in its parent. SO if we do not want
// to be forced to reparse the parent we need to save that
// info. For now we just add it to the node name
if(childrenLoc.size() > 0)
{
asChildren = true;
createChildrenLocationString(childrenLoc, childrenInfoStr);
}
if(childrenLoc.size() > 0)
{
asChildren = true;
createChildrenLocationString(childrenLoc, childrenInfoStr);
}
}
else
{
if (lod < (numLods-1))
asChildren = true;
if (lod < (numLods-1)) asChildren = true;
}
if (asChildren)
if (asChildren)
{
char pagedLODfile[1024];
sprintf(pagedLODfile,"%s\\subtiles%d_%dx%d_%d",
@@ -218,64 +217,64 @@ osgDB::ReaderWriter::ReadResult ReaderWriterTXP::local_readNode(const std::strin
std::vector<TXPArchive::TileLocationInfo> locs;
bool status = true;
status = extractChildrenLocations(name, lod, locs, nbChild);
if(majorVersion >= TRPG_NOMERGE_VERSION_MAJOR && minorVersion >=TRPG_NOMERGE_VERSION_MINOR && archive->GetHeader()->GetIsMaster())
{
for(int idx=0;idx<nbChild;idx++)
{
//figure out the block row/col
int blockx,blocky;
unsigned int denom = (1 << locs[idx].lod); // this should work up to lod 31
blockx = locs[idx].x/denom;
blocky = locs[idx].y/denom;
locs[idx].addr.col = blockx;
locs[idx].addr.row = blocky;
}
}
if(majorVersion >= TRPG_NOMERGE_VERSION_MAJOR && minorVersion >=TRPG_NOMERGE_VERSION_MINOR && archive->GetHeader()->GetIsMaster())
{
for(int idx=0;idx<nbChild;idx++)
{
//figure out the block row/col
int blockx,blocky;
unsigned int denom = (1 << locs[idx].lod); // this should work up to lod 31
blockx = locs[idx].x/denom;
blocky = locs[idx].y/denom;
locs[idx].addr.col = blockx;
locs[idx].addr.row = blocky;
}
}
if(!status)
{
ReaderWriterTXPERROR("ReaderWriterTXP::local_readNode()") << "'subtile' filename children parsing failed " << std::endl;
return ReadResult::ERROR_IN_READING_FILE;
ReaderWriterTXPERROR("ReaderWriterTXP::local_readNode()") << "'subtile' filename children parsing failed " << std::endl;
return ReadResult::ERROR_IN_READING_FILE;
}
const trpgHeader* header = archive->GetHeader();
trpgHeader::trpgTileType tileType;
header->GetTileOriginType(tileType);
TXPArchive::TileLocationInfo plInfo;
plInfo.x = x;
plInfo.y = y;
plInfo.lod = lod;
TXPArchive::TileLocationInfo plInfo;
plInfo.x = x;
plInfo.y = y;
plInfo.lod = lod;
TXPArchive::TileInfo parentInfo;
archive->getTileInfo(plInfo,parentInfo);
for(int idx = 0; idx < nbChild; ++idx)
{
std::vector<TXPArchive::TileLocationInfo> childrenChildLoc;
TXPArchive::TileLocationInfo& loc = locs[idx];
TXPArchive::TileInfo info;
if (!archive->getTileInfo(loc,info))
continue;
std::vector<TXPArchive::TileLocationInfo> childrenChildLoc;
osg::ref_ptr<osg::Node> tileContent = getTileContent(info, loc, archive, childrenChildLoc);
TXPArchive::TileLocationInfo& loc = locs[idx];
tileContent->setName("TileContent");
TXPArchive::TileInfo info;
if (!archive->getTileInfo(loc,info))
continue;
if(childrenChildLoc.size() > 0)
{
std::string childInfoStr;
createChildrenLocationString(childrenChildLoc, childInfoStr);
osg::ref_ptr<osg::Node> tileContent = getTileContent(info, loc, archive, childrenChildLoc);
char pagedLODfile[1024];
sprintf(pagedLODfile,"%s\\subtiles%d_%dx%d_%d%s.txp",
archive->getDir(),
loc.lod,
loc.x,
loc.y,
archive->getId(),
childInfoStr.c_str());
tileContent->setName("TileContent");
if(childrenChildLoc.size() > 0)
{
std::string childInfoStr;
createChildrenLocationString(childrenChildLoc, childInfoStr);
char pagedLODfile[1024];
sprintf(pagedLODfile,"%s\\subtiles%d_%dx%d_%d%s.txp",
archive->getDir(),
loc.lod,
loc.x,
loc.y,
archive->getId(),
childInfoStr.c_str());
// there are tile sets which do not maintain the z extents in
// the tile table. This attempt to address the issue by using
@@ -289,151 +288,151 @@ osgDB::ReaderWriter::ReadResult ReaderWriterTXP::local_readNode(const std::strin
info.radius = bSphere.radius();
}
osg::ref_ptr<TXPPagedLOD> pagedLOD = new TXPPagedLOD;
// note: use maximum(info.maxRange,1e7) as just maxRange would result in some corner tiles from being culled out.
pagedLOD->addChild(tileContent.get(),info.minRange,osg::maximum(info.maxRange,1e7));
pagedLOD->setFileName(1,pagedLODfile);
pagedLOD->setRange(1,0,info.minRange);
pagedLOD->setCenter(info.center);
pagedLOD->setRadius(info.radius);
pagedLOD->setPriorityOffset(0,numLods - loc.lod);
pagedLOD->setPriorityScale(0,1.0f);
pagedLOD->setNumChildrenThatCannotBeExpired(1);
pagedLOD->setTileId(loc.x, loc.y, loc.lod);
osg::ref_ptr<TXPPagedLOD> pagedLOD = new TXPPagedLOD;
// note: use maximum(info.maxRange,1e7) as just maxRange would result in some corner tiles from being culled out.
pagedLOD->addChild(tileContent.get(),info.minRange,osg::maximum(info.maxRange,1e7));
pagedLOD->setFileName(1,pagedLODfile);
pagedLOD->setRange(1,0,info.minRange);
pagedLOD->setCenter(info.center);
pagedLOD->setRadius(info.radius);
pagedLOD->setPriorityOffset(0,numLods - loc.lod);
pagedLOD->setPriorityScale(0,1.0f);
pagedLOD->setNumChildrenThatCannotBeExpired(1);
pagedLOD->setTileId(loc.x, loc.y, loc.lod);
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
pagedLOD->setCenter(center - sw);
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(pagedLOD.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(pagedLOD.get());
subtiles->setUserData(new TileIdentifier(loc.x, loc.y, loc.lod)); // is this really needed?
}
else
{
subtiles->setUserData(new TileIdentifier(loc.x, loc.y, loc.lod));
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(tileContent.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(tileContent.get());
}
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
pagedLOD->setCenter(center - sw);
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(pagedLOD.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(pagedLOD.get());
subtiles->setUserData(new TileIdentifier(loc.x, loc.y, loc.lod)); // is this really needed?
}
else
{
subtiles->setUserData(new TileIdentifier(loc.x, loc.y, loc.lod));
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(tileContent.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(tileContent.get());
}
}
}
else
{
int sizeX, sizeY;
archive->getLODSize(lod+1,sizeX,sizeY);
const trpgHeader* header = archive->GetHeader();
trpgHeader::trpgTileType tileType;
header->GetTileOriginType(tileType);
int sizeX, sizeY;
archive->getLODSize(lod+1,sizeX,sizeY);
TXPArchive::TileInfo parentInfo;
archive->getTileInfo(x,y,lod,parentInfo);
const trpgHeader* header = archive->GetHeader();
trpgHeader::trpgTileType tileType;
header->GetTileOriginType(tileType);
for (int ix = 0; ix < 2; ix++)
{
for (int iy = 0; iy < 2; iy++)
{
int tileX = x*2+ix;
int tileY = y*2+iy;
int tileLOD = lod+1;
TXPArchive::TileInfo parentInfo;
archive->getTileInfo(x,y,lod,parentInfo);
TXPArchive::TileInfo info;
if (!archive->getTileInfo(tileX,tileY,tileLOD,info))
continue;
osg::ref_ptr<osg::Node> tileContent = getTileContent(info,tileX,tileY,tileLOD,archive, childrenLoc);
tileContent->setName("TileContent");
if (tileLOD < (numLods-1))
for (int ix = 0; ix < 2; ix++)
{
char pagedLODfile[1024];
sprintf(pagedLODfile,"%s\\subtiles%d_%dx%d_%d.txp",
archive->getDir(),
tileLOD,
tileX,
tileY,
archive->getId());
for (int iy = 0; iy < 2; iy++)
{
int tileX = x*2+ix;
int tileY = y*2+iy;
int tileLOD = lod+1;
// there are tile sets which do not maintain the z extents in
// the tile table. This attempt to address the issue by using
// the geometry bounding sphere. The downside is that this is
// not coupled to the generation and may result in runtime cracks
if (info.center.z() == 0)
{
osg::BoundingSphere bSphere = tileContent->getBound();
TXPArchive::TileInfo info;
if (!archive->getTileInfo(tileX,tileY,tileLOD,info))
continue;
info.center.z() = bSphere.center().z();
info.radius = bSphere.radius();
}
osg::ref_ptr<osg::Node> tileContent = getTileContent(info,tileX,tileY,tileLOD,archive, childrenLoc);
osg::ref_ptr<TXPPagedLOD> pagedLOD = new TXPPagedLOD;
// note: use maximum(info.maxRange,1e7) as just maxRange would result in some corner tiles from being culled out.
pagedLOD->addChild(tileContent.get(),info.minRange,osg::maximum(info.maxRange,1e7));
pagedLOD->setFileName(1,pagedLODfile);
pagedLOD->setRange(1,0,info.minRange);
pagedLOD->setCenter(info.center);
pagedLOD->setRadius(info.radius);
pagedLOD->setPriorityOffset(0,numLods-lod);
pagedLOD->setPriorityScale(0,1.0f);
pagedLOD->setNumChildrenThatCannotBeExpired(1);
pagedLOD->setTileId(tileX,tileY,tileLOD);
tileContent->setName("TileContent");
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
pagedLOD->setCenter(center - sw);
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(pagedLOD.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(pagedLOD.get());
}
else
{
subtiles->setUserData(new TileIdentifier(tileX,tileY,tileLOD));
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(tileContent.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(tileContent.get());
}
if (tileLOD < (numLods-1))
{
char pagedLODfile[1024];
sprintf(pagedLODfile,"%s\\subtiles%d_%dx%d_%d.txp",
archive->getDir(),
tileLOD,
tileX,
tileY,
archive->getId());
}
}
// there are tile sets which do not maintain the z extents in
// the tile table. This attempt to address the issue by using
// the geometry bounding sphere. The downside is that this is
// not coupled to the generation and may result in runtime cracks
if (info.center.z() == 0)
{
osg::BoundingSphere bSphere = tileContent->getBound();
info.center.z() = bSphere.center().z();
info.radius = bSphere.radius();
}
osg::ref_ptr<TXPPagedLOD> pagedLOD = new TXPPagedLOD;
// note: use maximum(info.maxRange,1e7) as just maxRange would result in some corner tiles from being culled out.
pagedLOD->addChild(tileContent.get(),info.minRange,osg::maximum(info.maxRange,1e7));
pagedLOD->setFileName(1,pagedLODfile);
pagedLOD->setRange(1,0,info.minRange);
pagedLOD->setCenter(info.center);
pagedLOD->setRadius(info.radius);
pagedLOD->setPriorityOffset(0,numLods-lod);
pagedLOD->setPriorityScale(0,1.0f);
pagedLOD->setNumChildrenThatCannotBeExpired(1);
pagedLOD->setTileId(tileX,tileY,tileLOD);
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
pagedLOD->setCenter(center - sw);
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(pagedLOD.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(pagedLOD.get());
}
else
{
subtiles->setUserData(new TileIdentifier(tileX,tileY,tileLOD));
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(tileContent.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(tileContent.get());
}
}
}
}
//osg::notify(osg::NOTICE) << "Subtiles for " << x << " " << y << " " << lod << " lodaded" << std::endl;